Player Matchup

Izanami
Izanami
 
Izanami
Level 85
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Amaterasu
Amaterasu
Border42
Amaterasu
Level 53
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 3L
1,322 Elo+
Party 2
He Bo
He Bo
Saillias
He Bo
Level 84
God Stats
1W - 2L
1,166 SR
Queue Stats
8W - 7L
1,317 Elo+
Party 2
Team Averages
Level 74
1,389 SR
1,380 Elo+

VS

Team Averages
Level 56
1,500 SR
1,397 Elo+
Ix Chel
Ix Chel
ComradeGilbo
Ix Chel
Level 28
God Stats
5W - 1L
1,500 SR
Queue Stats
7W - 6L
1,397 Elo+
Party 1
Fafnir
Fafnir
PearlLakeBurd
Fafnir
Level 23
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 3L
1,397 Elo+
Party 1
Loki
Loki
ndog02
Loki
Level 116
God Stats
2W - 1L
1,500 SR
Queue Stats
7W - 6L
1,397 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
 
Izanami
18
11 / 0 / 3
12,181
870
16,744
9,993
4,413
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Amaterasu
Border42
Amaterasu
16
2 / 2 / 9
10,221
730
8,802
14,929
12,739
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

He Bo
Saillias
He Bo
15
1 / 3 / 12
10,018
716
10,239
9,447
3,738
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ix Chel
ComradeGilbo
Ix Chel
14
3 / 6 / 2
9,349
668
14,211
13,477
6,250
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

15
2 / 2 / 1
9,331
667
6,903
17,012
23,783
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Loki
ndog02
Loki
13
0 / 6 / 4
9,108
651
4,118
10,944
4,748
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
12
14
Kills
5
5
Deaths
14
24
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Izanami
 
Izanami
11
0
3
12.5
W
Amaterasu
Border42
Amaterasu
2
2
9
3.25
L
Ix Chel
ComradeGilbo
Ix Chel
3
6
2
0.67
L
2
2
1
1.25
W
He Bo
Saillias
He Bo
1
3
12
2.33
L
Loki
ndog02
Loki
0
6
4
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,785
Damage
25,232
34,369
Taken
41,433
20,890
Mitigated
34,781
7,211
Healing
2,286
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
 
Izanami
16,744
11,723
0
1,851
9,993
4,413
2,351
5,303
4,620
0
63,058
W
Amaterasu
Border42
Amaterasu
8,802
4,798
0
4,260
14,929
12,739
228
8,274
6,616
0
22,288
L
Ix Chel
ComradeGilbo
Ix Chel
14,211
1,518
134
906
13,477
6,250
0
2,461
10,987
38,375
652
L
6,903
1,998
0
1,246
17,012
23,783
336
5,191
11,772
19,144
2,117
W
He Bo
Saillias
He Bo
10,239
1,138
144
956
9,447
3,738
197
6,140
3,237
40,809
120
L
Loki
ndog02
Loki
4,118
885
0
0
10,944
4,748
0
2,538
8,360
0
45,763

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,420
Gold Earned
27,788
164
Minions Killed
159
0
Camps Cleared
0
843,714
Distance Traveled
761,182
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
12,181
870
100
7
0
284,087
0
W
Amaterasu
10,221
730
15
1
0
306,506
0
L
Ix Chel
9,349
668
80
6
0
237,161
0
L
Fafnir
9,331
667
20
1
0
273,053
0
W
He Bo
10,018
716
49
4
0
253,121
0
L
Loki
9,108
651
59
4
0
250,968
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role