Player Matchup

Serqet
Serqet
APOLOBJJ1234
Serqet
Level 86
God Stats
2W - 4L
1,249 SR
Queue Stats
218W - 205L
1,466 Elo+
Party 1
Merlin
Merlin
Dj_Vicheee
Merlin
Level 87
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 5L
1,500 Elo+
Party 1
Hercules
Hercules
NinjaSaurio-420
Hercules
Level 108
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 8L
1,466 Elo+
Party 1
Ymir
Ymir
TheKiuiGamer
Ymir
Level 76
God Stats
1W - 2L
1,445 SR
Queue Stats
3W - 2L
1,466 Elo+
Party 1
Neith
Neith
crazyjomar21
Neith
Level 81
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 8L
1,466 Elo+
Party 1
Team Averages
Level 88
1,439 SR
1,473 Elo+

VS

Team Averages
Level 126
1,542 SR
1,523 Elo+
Guan Yu
Guan Yu
 
Guan Yu
Level 52
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Bake Kujira
Bake Kujira
GhostNappa5
Bake Kujira
Level 159
God Stats
7W - 5L
1,500 SR
Queue Stats
82W - 64L
1,500 Elo+
Solo
Thanatos
Thanatos
barb4rroj4
Thanatos
Level 178
God Stats
2W - 0L
1,500 SR
Queue Stats
11W - 8L
1,500 Elo+
Party 2
Zhong Kui
Zhong Kui
hurshy21
Zhong Kui
Level 173
God Stats
6W - 3L
1,493 SR
Queue Stats
107W - 104L
1,330 Elo+
Solo
Danzaburou
Danzaburou
sgoose223
Danzaburou
Level 70
God Stats
3W - 1L
1,715 SR
Queue Stats
25W - 22L
1,783 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Serqet
9
1 / 1 / 0
5,265
479
2,795
9,433
3,805
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Merlin
Dj_Vicheee
Merlin
10
0 / 3 / 0
5,481
498
2,785
4,618
1,236
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Hercules
11
0 / 1 / 0
6,263
569
3,990
8,901
6,747
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

7
0 / 4 / 1
5,044
459
1,814
9,277
4,938
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

8
1 / 3 / 1
4,880
444
5,089
7,247
2,379
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
 
Guan Yu
11
0 / 0 / 4
6,564
597
4,938
8,275
9,273
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bake Kujira
GhostNappa5
Bake Kujira
10
1 / 2 / 3
6,658
605
4,424
8,958
7,124
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Thanatos
barb4rroj4
Thanatos
13
7 / 0 / 0
6,987
635
7,102
8,664
3,872
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Mace

Mace

+10
Physical Power

Zhong Kui
hurshy21
Zhong Kui
11
1 / 0 / 0
6,260
569
3,883
7,578
5,745
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Rejuvenating Heart

Rejuvenating Heart

+65
Magical Power
+200
Health
+300
Mana
+15%
Magical Lifesteal

PASSIVE - Lifestealing off of enemy gods heals yourself and nearby allies within 55 units of you by 75% of that healing.

Danzaburou
sgoose223
Danzaburou
11
3 / 0 / 1
6,843
622
5,793
5,593
2,092
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
20
2
Kills
12
12
Deaths
2
2
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Guan Yu
 
Guan Yu
0
0
4
2
L
Serqet
1
1
0
1
L
Merlin
Dj_Vicheee
Merlin
0
3
0
0
W
Bake Kujira
GhostNappa5
Bake Kujira
1
2
3
1.25
L
Hercules
0
1
0
0
L
0
4
1
0.13
W
Thanatos
barb4rroj4
Thanatos
7
0
0
7
L
1
3
1
0.5
W
Zhong Kui
hurshy21
Zhong Kui
1
0
0
1
W
Danzaburou
sgoose223
Danzaburou
3
0
1
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,473
Damage
26,140
39,476
Taken
39,068
19,105
Mitigated
28,106
8,446
Healing
15,591
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Guan Yu
 
Guan Yu
4,938
702
250
2,359
8,275
9,273
0
366
7,353
0
38,838
L
Serqet
2,795
1,264
0
2,064
9,433
3,805
0
1,992
7,294
0
33,134
L
Merlin
Dj_Vicheee
Merlin
2,785
122
0
750
4,618
1,236
0
1,190
3,078
37,575
0
W
Bake Kujira
GhostNappa5
Bake Kujira
4,424
1,331
0
1,471
8,958
7,124
75
798
8,160
26,503
2,244
L
Hercules
3,990
1,387
0
3,973
8,901
6,747
0
0
8,901
0
47,186
L
1,814
513
0
552
9,277
4,938
0
1,945
7,332
15,066
0
W
Thanatos
barb4rroj4
Thanatos
7,102
2,411
0
7,705
8,664
3,872
0
1,043
7,576
0
55,485
L
5,089
1,507
0
1,107
7,247
2,379
0
1,948
5,254
0
24,789
W
Zhong Kui
hurshy21
Zhong Kui
3,883
402
0
3,026
7,578
5,745
496
2,131
5,108
43,681
3,571
W
Danzaburou
sgoose223
Danzaburou
5,793
2,905
0
780
5,593
2,092
124
261
5,192
0
51,400

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,933
Gold Earned
33,312
269
Minions Killed
361
0
Camps Cleared
0
1,087,595
Distance Traveled
1,133,724
5
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Guan Yu
6,564
597
80
7
0
251,164
2
L
Serqet
5,265
479
63
6
0
243,432
0
L
Merlin
5,481
498
60
5
0
212,546
4
W
Bake Kujira
6,658
605
35
3
0
239,410
3
L
Hercules
6,263
569
88
8
0
217,013
0
L
Ymir
5,044
459
25
2
0
212,655
1
W
Thanatos
6,987
635
76
7
0
260,435
2
L
Neith
4,880
444
33
3
0
201,949
0
W
Zhong Kui
6,260
569
73
7
0
174,698
0
W
Danzaburou
6,843
622
97
9
0
208,017
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role