Player Matchup

Bastet
Bastet
BLOODR3INA
Bastet
Level 127
God Stats
0W - 1L
1,376 SR
Queue Stats
2W - 1L
1,500 Elo+
Party 1
Charon
Charon
Bhaddieryne
Charon
Level 120
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 1L
1,500 Elo+
Party 1
Surtr
Surtr
C_to_the_J_
Surtr
Level 116
God Stats
5W - 3L
1,310 SR
Queue Stats
65W - 60L
1,500 Elo+
Solo
Agni
Agni
LetDaddyCook541
Agni
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 1L
1,500 Elo+
Party 1
Hachiman
Hachiman
Tharukk
Hachiman
Level 115
God Stats
1W - 1L
1,500 SR
Queue Stats
131W - 129L
1,500 Elo+
Solo
Team Averages
Level 101
1,437 SR
1,500 Elo+

VS

Team Averages
Level 105
1,500 SR
1,595 Elo+
Morgan Le Fay
Morgan Le Fay
 
Morgan Le Fay
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Danzaburou
Danzaburou
DARKRIDE2TTV
Danzaburou
Level 105
God Stats
2W - 1L
1,500 SR
Queue Stats
55W - 55L
1,738 Elo+
Party 2
King Arthur
King Arthur
Mast3rL3g3nd
King Arthur
Level 28
God Stats
10W - 6L
1,500 SR
Queue Stats
18W - 12L
1,500 Elo+
Party 3
Ares
Ares
S1LV3RW0LF11
Ares
Level 106
God Stats
1W - 4L
1,500 SR
Queue Stats
73W - 59L
1,738 Elo+
Party 2
Da Ji
Da Ji
WetVillage
Da Ji
Level 159
God Stats
1W - 1L
1,500 SR
Queue Stats
28W - 31L
1,500 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
BLOODR3INA
Bastet
9
2 / 2 / 0
5,098
510
3,909
7,562
2,875
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Charon
6
0 / 5 / 0
4,754
475
1,396
7,881
5,363
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

10
0 / 1 / 0
5,643
564
1,916
7,571
3,340
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

9
0 / 4 / 2
5,088
509
2,895
5,650
1,865
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Hachiman
Tharukk
Hachiman
7
0 / 4 / 0
4,692
469
2,137
5,839
1,767
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
 
Morgan Le Fay
9
1 / 2 / 4
5,939
594
2,416
6,273
2,110
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Danzaburou
DARKRIDE2TTV
Danzaburou
11
5 / 0 / 3
6,699
670
4,993
3,690
1,568
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

King Arthur
Mast3rL3g3nd
King Arthur
10
2 / 0 / 1
6,149
615
3,727
4,911
3,603
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

9
1 / 0 / 7
5,983
598
3,283
6,117
4,152
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Da Ji
13
6 / 0 / 3
7,330
733
5,403
7,611
3,316
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
33
2
Kills
15
16
Deaths
2
2
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Morgan Le Fay
 
Morgan Le Fay
1
2
4
1.5
L
Bastet
BLOODR3INA
Bastet
2
2
0
1
L
Charon
0
5
0
0
L
0
1
0
0
W
Danzaburou
DARKRIDE2TTV
Danzaburou
5
0
3
6.5
L
0
4
2
0.25
W
King Arthur
Mast3rL3g3nd
King Arthur
2
0
1
2.5
W
1
0
7
4.5
L
Hachiman
Tharukk
Hachiman
0
4
0
0
W
Da Ji
6
0
3
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,253
Damage
19,822
34,503
Taken
28,602
15,210
Mitigated
14,749
6,113
Healing
10,672
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Morgan Le Fay
 
Morgan Le Fay
2,416
248
0
1,172
6,273
2,110
479
1,904
4,124
32,067
1,547
L
Bastet
BLOODR3INA
Bastet
3,909
1,229
0
1,202
7,562
2,875
0
1,400
6,162
0
28,409
L
Charon
1,396
286
162
1,127
7,881
5,363
368
989
6,892
13,651
0
L
1,916
623
0
2,207
7,571
3,340
0
0
7,571
190
38,445
W
Danzaburou
DARKRIDE2TTV
Danzaburou
4,993
1,726
0
940
3,690
1,568
0
630
3,060
0
41,675
L
2,895
229
0
840
5,650
1,865
0
2,844
2,806
24,978
1,167
W
King Arthur
Mast3rL3g3nd
King Arthur
3,727
411
0
765
4,911
3,603
0
124
4,787
0
39,787
W
3,283
433
0
2,080
6,117
4,152
220
1,559
4,487
15,604
0
L
Hachiman
Tharukk
Hachiman
2,137
883
0
575
5,839
1,767
572
443
5,396
0
24,637
W
Da Ji
5,403
1,936
0
5,715
7,611
3,316
0
231
7,380
0
64,104

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,275
Gold Earned
32,100
238
Minions Killed
319
0
Camps Cleared
0
884,397
Distance Traveled
1,045,915
7
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Morgan Le Fay
5,939
594
57
6
0
180,426
0
L
Bastet
5,098
510
46
5
0
222,166
0
L
Charon
4,754
475
10
1
0
162,997
1
L
Surtr
5,643
564
68
7
0
184,316
4
W
Danzaburou
6,699
670
72
7
0
196,345
0
L
Agni
5,088
509
67
7
0
158,205
1
W
King Arthur
6,149
615
76
8
0
218,562
0
W
Ares
5,983
598
12
1
0
223,605
0
L
Hachiman
4,692
469
47
5
0
156,713
1
W
Da Ji
7,330
733
102
10
0
226,977
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role