Player Matchup

Thoth
Thoth
 
Thoth
Level 134
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Merlin
Merlin
 
Merlin
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
JustAnotherGuy4k
Ah Muzen Cab
Level 89
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 2L
1,566 Elo+
Party 2
Eset
Eset
LamerGamer
Eset
Level 88
God Stats
1W - 2L
1,500 SR
Queue Stats
125W - 124L
1,553 Elo+
Party 1
Cernunnos
Cernunnos
Rburton31
Cernunnos
Level 124
God Stats
0W - 2L
1,500 SR
Queue Stats
68W - 71L
1,564 Elo+
Party 1
Team Averages
Level 112
1,500 SR
1,537 Elo+

VS

Team Averages
Level 156
1,500 SR
1,202 Elo+
Kukulkan
Kukulkan
InfinityDerp
Kukulkan
Level 152
God Stats
4W - 1L
1,500 SR
Queue Stats
32W - 38L
1,199 Elo+
Party 4
Cthulhu
Cthulhu
Noremac Is Cool
Cthulhu
Level 156
God Stats
1W - 0L
1,500 SR
Queue Stats
22W - 25L
1,199 Elo+
Party 4
Cupid
Cupid
REPLICANTE2008
Cupid
Level 212
God Stats
2W - 0L
1,500 SR
Queue Stats
160W - 163L
1,110 Elo+
Party 3
Ymir
Ymir
lxVENOM-SN4KExl
Ymir
Level 103
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 11L
1,249 Elo+
Party 3
Thor
Thor
ta2tamec
Thor
Level 155
God Stats
2W - 1L
1,500 SR
Queue Stats
95W - 95L
1,249 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thoth
 
Thoth
15
2 / 5 / 3
8,699
791
8,956
8,348
2,996
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Merlin
 
Merlin
13
1 / 3 / 2
7,668
697
5,091
7,673
3,000
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Ah Muzen Cab
JustAnotherGuy4k
Ah Muzen Cab
16
3 / 2 / 3
8,637
785
9,975
8,552
4,180
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

14
2 / 5 / 3
8,072
734
9,207
8,903
3,936
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cernunnos
Rburton31
Cernunnos
12
0 / 6 / 2
6,978
634
6,876
10,667
4,103
Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
InfinityDerp
Kukulkan
16
3 / 1 / 7
9,303
846
8,310
7,944
4,497
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

13
1 / 3 / 9
8,632
785
8,846
14,727
16,585
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

16
7 / 1 / 9
9,724
884
7,218
13,390
7,037
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

16
2 / 1 / 9
8,627
784
4,935
14,055
14,238
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Thor
15
7 / 3 / 9
8,996
818
12,773
14,074
7,299
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
63
8
Kills
20
21
Deaths
9
13
Assists
43
Player
Kills
Deaths
Assists
KDA
L
Thoth
 
Thoth
2
5
3
0.7
L
Merlin
 
Merlin
1
3
2
0.67
W
Kukulkan
InfinityDerp
Kukulkan
3
1
7
6.5
L
Ah Muzen Cab
JustAnotherGuy4k
Ah Muzen Cab
3
2
3
2.25
L
2
5
3
0.7
W
1
3
9
1.83
W
7
1
9
11.5
L
Cernunnos
Rburton31
Cernunnos
0
6
2
0.17
W
2
1
9
6.5
W
Thor
7
3
9
3.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,105
Damage
42,082
44,143
Taken
64,190
18,215
Mitigated
49,656
5,781
Healing
27,326
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thoth
 
Thoth
8,956
311
318
738
8,348
2,996
0
2,703
5,597
16,515
219
L
Merlin
 
Merlin
5,091
236
0
1,200
7,673
3,000
0
2,870
4,754
21,530
568
W
Kukulkan
InfinityDerp
Kukulkan
8,310
89
1,184
542
7,944
4,497
1,023
2,565
5,275
34,837
414
L
Ah Muzen Cab
JustAnotherGuy4k
Ah Muzen Cab
9,975
3,355
0
587
8,552
4,180
0
4,557
3,866
0
25,673
L
9,207
421
404
687
8,903
3,936
0
5,215
3,535
12,596
383
W
8,846
362
1,557
1,928
14,727
16,585
0
5,020
9,526
10,544
2,036
W
7,218
1,755
9,412
7,220
13,390
7,037
1,521
3,914
9,359
0
17,008
L
Cernunnos
Rburton31
Cernunnos
6,876
2,840
335
1,512
10,667
4,103
0
4,831
5,753
0
10,899
W
4,935
167
489
1,245
14,055
14,238
0
6,147
7,564
11,090
0
W
Thor
12,773
1,619
1,255
2,494
14,074
7,299
89
4,083
9,845
0
18,634

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,054
Gold Earned
45,282
114
Minions Killed
152
0
Camps Cleared
0
976,911
Distance Traveled
1,097,652
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thoth
8,699
791
22
2
0
196,968
0
L
Merlin
7,668
697
31
3
0
183,029
0
W
Kukulkan
9,303
846
73
7
0
205,863
0
L
Ah Muzen Cab
8,637
785
28
3
0
224,582
0
L
Eset
8,072
734
24
2
0
191,431
0
W
Cthulhu
8,632
785
11
1
0
215,296
0
W
Cupid
9,724
884
41
4
0
250,388
0
L
Cernunnos
6,978
634
9
1
0
180,901
0
W
Ymir
8,627
784
7
1
0
210,212
0
W
Thor
8,996
818
20
2
0
215,893
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role