Player Matchup

Surtr
Surtr
JMGin910
Surtr
Level 122
God Stats
2W - 1L
1,500 SR
Queue Stats
54W - 61L
1,500 Elo+
Solo
Izanami
Izanami
M0nki23
Izanami
Level 46
God Stats
3W - 4L
1,500 SR
Queue Stats
16W - 29L
1,552 Elo+
Party 2
Loki
Loki
TheMelkor99
Loki
Level 68
God Stats
8W - 4L
1,715 SR
Queue Stats
78W - 76L
1,387 Elo+
Party 2
Ymir
Ymir
pred132
Ymir
Level 34
God Stats
1W - 6L
1,305 SR
Queue Stats
77W - 72L
1,387 Elo+
Party 2
Janus
Janus
rmkBR
Janus
Level 146
God Stats
18W - 14L
1,500 SR
Queue Stats
156W - 158L
1,605 Elo+
Solo
Team Averages
Level 83
1,504 SR
1,486 Elo+

VS

Team Averages
Level 139
1,500 SR
1,383 Elo+
Chiron
Chiron
 
Chiron
Level 124
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Janus
Janus
Leviats
Janus
Level 143
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 3L
1,685 Elo+
Party 3
Charon
Charon
SuperCavalao
Charon
Level 133
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 15L
1,115 Elo+
Party 1
Gilgamesh
Gilgamesh
TheAbbadonX
Gilgamesh
Level 143
God Stats
1W - 1L
1,500 SR
Queue Stats
5W - 3L
1,500 Elo+
Party 1
Hercules
Hercules
ViniCOD99
Hercules
Level 154
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 15L
1,115 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Surtr
JMGin910
Surtr
14
3 / 0 / 2
8,625
663
6,433
10,082
6,730
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Izanami
M0nki23
Izanami
12
1 / 1 / 0
7,220
555
4,644
5,584
2,104
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

11
2 / 2 / 5
6,472
498
6,647
9,775
3,403
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Ymir
pred132
Ymir
11
2 / 1 / 6
6,910
532
5,509
11,659
10,012
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Janus
rmkBR
Janus
14
4 / 1 / 3
8,290
638
8,480
6,823
2,611
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
 
Chiron
12
3 / 3 / 0
7,250
558
7,406
9,760
4,175
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Janus
Leviats
Janus
12
0 / 3 / 1
6,567
505
4,839
7,725
2,604
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Magic Focus

Magic Focus

+20
Magical Power

Charon
10
2 / 2 / 1
5,861
451
3,338
8,196
3,990
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gilgamesh
TheAbbadonX
Gilgamesh
10
0 / 3 / 3
5,806
447
5,959
13,367
6,887
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Hercules
ViniCOD99
Hercules
9
0 / 1 / 3
5,688
438
2,699
8,576
5,646
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
13
12
Kills
5
5
Deaths
12
16
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Chiron
 
Chiron
3
3
0
1
W
Surtr
JMGin910
Surtr
3
0
2
4
L
Janus
Leviats
Janus
0
3
1
0.17
W
Izanami
M0nki23
Izanami
1
1
0
1
L
Charon
2
2
1
1.25
L
Gilgamesh
TheAbbadonX
Gilgamesh
0
3
3
0.5
W
2
2
5
2.25
L
Hercules
ViniCOD99
Hercules
0
1
3
1.5
W
Ymir
pred132
Ymir
2
1
6
5
W
Janus
rmkBR
Janus
4
1
3
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,713
Damage
24,241
43,923
Taken
47,624
24,860
Mitigated
23,302
10,684
Healing
8,915
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chiron
 
Chiron
7,406
4,106
188
2,021
9,760
4,175
0
2,849
6,867
0
54,029
W
Surtr
JMGin910
Surtr
6,433
2,219
0
4,413
10,082
6,730
0
4,720
5,323
1,079
65,053
L
Janus
Leviats
Janus
4,839
257
0
2,240
7,725
2,604
0
389
6,779
56,422
0
W
Izanami
M0nki23
Izanami
4,644
3,314
0
1,661
5,584
2,104
366
0
5,584
0
52,931
L
Charon
3,338
233
0
279
8,196
3,990
0
3,990
4,056
29,847
4,139
L
Gilgamesh
TheAbbadonX
Gilgamesh
5,959
2,546
0
1,140
13,367
6,887
0
3,162
10,009
0
45,410
W
6,647
1,107
0
400
9,775
3,403
0
763
8,897
0
47,503
L
Hercules
ViniCOD99
Hercules
2,699
1,133
0
3,047
8,576
5,646
0
3,050
5,361
0
18,039
W
Ymir
pred132
Ymir
5,509
1,800
0
3,210
11,659
10,012
0
963
10,696
25,343
2,062
W
Janus
rmkBR
Janus
8,480
636
0
1,000
6,823
2,611
93
1,413
5,254
67,933
1,524

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,517
Gold Earned
31,172
436
Minions Killed
339
0
Camps Cleared
0
1,291,678
Distance Traveled
1,131,697
8
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chiron
7,250
558
84
6
0
228,508
2
W
Surtr
8,625
663
117
9
0
234,678
1
L
Janus
6,567
505
108
8
0
236,230
0
W
Izanami
7,220
555
97
7
0
232,266
0
L
Charon
5,861
451
52
4
0
195,407
0
L
Gilgamesh
5,806
447
73
6
0
264,843
2
W
Loki
6,472
498
57
4
0
283,603
0
L
Hercules
5,688
438
22
2
0
206,709
0
W
Ymir
6,910
532
32
2
0
268,490
3
W
Janus
8,290
638
133
10
0
272,641
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role