Player Matchup

Hera
Hera
BorderHopperRay
Hera
Level 125
God Stats
2W - 2L
1,173 SR
Queue Stats
32W - 41L
1,352 Elo+
Solo
Osiris
Osiris
DatBoiM0
Osiris
Level 108
God Stats
2W - 1L
1,736 SR
Queue Stats
143W - 131L
1,705 Elo+
Party 2
Yemoja
Yemoja
Erickson115
Yemoja
Level 139
God Stats
3W - 1L
1,500 SR
Queue Stats
209W - 202L
1,500 Elo+
Party 3
Artemis
Artemis
desert_punk98
Artemis
Level 122
God Stats
19W - 15L
1,500 SR
Queue Stats
225W - 202L
1,500 Elo+
Party 3
Kali
Kali
xavier9989
Kali
Level 157
God Stats
3W - 2L
1,500 SR
Queue Stats
273W - 254L
1,516 Elo+
Party 2
Team Averages
Level 130
1,482 SR
1,515 Elo+

VS

Team Averages
Level 104
1,548 SR
1,469 Elo+
Cupid
Cupid
Corrupt xChris
Cupid
Level 159
God Stats
1W - 2L
1,740 SR
Queue Stats
328W - 326L
1,500 Elo+
Solo
Scylla
Scylla
EJLioness
Scylla
Level 64
God Stats
9W - 15L
1,500 SR
Queue Stats
17W - 28L
1,500 Elo+
Party 1
Bacchus
Bacchus
FlexWizard
Bacchus
Level 92
God Stats
0W - 2L
1,500 SR
Queue Stats
19W - 25L
1,476 Elo+
Party 1
Arachne
Arachne
Prettyboi151
Arachne
Level 124
God Stats
0W - 3L
1,500 SR
Queue Stats
26W - 42L
1,371 Elo+
Party 1
Mulan
Mulan
monkeyvill13
Mulan
Level 79
God Stats
1W - 6L
1,500 SR
Queue Stats
3W - 8L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 1 / 0
5,798
580
3,260
4,727
1,601
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Osiris
DatBoiM0
Osiris
11
6 / 0 / 1
6,796
680
6,905
7,571
8,068
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Yemoja
8
1 / 0 / 1
5,374
537
2,772
4,692
2,520
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Artemis
8
1 / 3 / 1
4,998
500
3,094
6,152
1,950
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

10
2 / 2 / 3
6,023
602
2,458
8,978
4,431
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 1 / 1
5,869
587
3,854
5,144
1,766
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Scylla
EJLioness
Scylla
10
1 / 0 / 1
5,035
504
942
2,863
869
Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

Bacchus
FlexWizard
Bacchus
9
2 / 2 / 1
5,506
551
3,753
8,236
7,381
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Arachne
Prettyboi151
Arachne
11
2 / 3 / 2
5,559
556
3,603
11,413
4,526
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Splendid Scepter

Splendid Scepter

+20
Physical Power
+100
Health
+10
Mp 5

8
0 / 4 / 0
4,477
448
2,616
8,261
3,621
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
11
10
Kills
6
6
Deaths
10
6
Assists
5
Player
Kills
Deaths
Assists
KDA
W
0
1
0
0
L
1
1
1
1.5
W
Osiris
DatBoiM0
Osiris
6
0
1
6.5
L
Scylla
EJLioness
Scylla
1
0
1
1.5
W
Yemoja
1
0
1
1.5
L
Bacchus
FlexWizard
Bacchus
2
2
1
1.25
L
Arachne
Prettyboi151
Arachne
2
3
2
1
W
Artemis
1
3
1
0.5
L
0
4
0
0
W
2
2
3
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,489
Damage
14,768
32,120
Taken
35,917
18,570
Mitigated
18,163
9,384
Healing
9,797
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
3,260
345
0
867
4,727
1,601
10
417
4,310
45,340
2,534
L
3,854
2,179
313
1,754
5,144
1,766
0
731
4,413
0
44,161
W
Osiris
DatBoiM0
Osiris
6,905
1,870
0
3,041
7,571
8,068
0
1,362
6,209
0
42,430
L
Scylla
EJLioness
Scylla
942
0
0
750
2,863
869
0
2,223
640
26,237
0
W
Yemoja
2,772
737
1,202
1,367
4,692
2,520
0
1,346
3,346
17,017
0
L
Bacchus
FlexWizard
Bacchus
3,753
580
0
2,765
8,236
7,381
0
1,241
6,995
16,937
0
L
Arachne
Prettyboi151
Arachne
3,603
2,362
0
2,755
11,413
4,526
45
1,067
10,346
0
36,730
W
Artemis
3,094
1,350
0
778
6,152
1,950
0
1,034
5,118
0
23,583
L
2,616
244
0
1,460
8,261
3,621
0
654
7,607
0
22,965
W
2,458
941
0
2,129
8,978
4,431
0
536
8,442
0
37,225

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,989
Gold Earned
26,446
291
Minions Killed
259
0
Camps Cleared
0
931,117
Distance Traveled
986,719
3
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hera
5,798
580
94
9
0
200,104
0
L
Cupid
5,869
587
80
8
0
174,060
1
W
Osiris
6,796
680
69
7
0
189,777
2
L
Scylla
5,035
504
45
5
0
183,165
0
W
Yemoja
5,374
537
26
3
0
186,834
1
L
Bacchus
5,506
551
21
2
0
223,208
0
L
Arachne
5,559
556
72
7
0
228,854
0
W
Artemis
4,998
500
41
4
0
150,344
0
L
Mulan
4,477
448
41
4
0
177,432
0
W
Kali
6,023
602
61
6
0
204,058
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role