Player Matchup

Morgan Le Fay
Morgan Le Fay
Akkadese
Morgan Le Fay
Level 124
God Stats
1W - 0L
1,703 SR
Queue Stats
6W - 3L
1,500 Elo+
Solo
Bacchus
Bacchus
DitoDiet
Bacchus
Level 160
God Stats
5W - 2L
1,500 SR
Queue Stats
65W - 49L
1,736 Elo+
Party 2
Ne Zha
Ne Zha
Local 63
Ne Zha
Level 109
God Stats
2W - 1L
1,500 SR
Queue Stats
9W - 5L
1,736 Elo+
Party 2
Ishtar
Ishtar
Otakuyaki
Ishtar
Level 154
God Stats
9W - 5L
1,266 SR
Queue Stats
102W - 74L
1,789 Elo+
Solo
Ymir
Ymir
Xbox3355
Ymir
Level 157
God Stats
4W - 1L
1,500 SR
Queue Stats
89W - 64L
1,500 Elo+
Solo
Team Averages
Level 141
1,494 SR
1,652 Elo+

VS

Team Averages
Level 131
1,547 SR
1,712 Elo+
Chaac
Chaac
Anunnaki2629
Chaac
Level 88
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Chronos
Chronos
MKBEANZ102
Chronos
Level 110
God Stats
3W - 5L
1,500 SR
Queue Stats
42W - 36L
1,757 Elo+
Party 1
Terra
Terra
Parzivaalll
Terra
Level 139
God Stats
3W - 2L
1,735 SR
Queue Stats
50W - 40L
1,895 Elo+
Party 1
Neith
Neith
SpokenHistory
Neith
Level 169
God Stats
0W - 1L
1,500 SR
Queue Stats
117W - 92L
1,649 Elo+
Solo
Lancelot
Lancelot
monchy01
Lancelot
Level 147
God Stats
0W - 2L
1,500 SR
Queue Stats
25W - 22L
1,757 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
Akkadese
Morgan Le Fay
13
3 / 3 / 3
7,438
572
7,710
8,187
3,328
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Bacchus
DitoDiet
Bacchus
14
3 / 1 / 2
7,710
593
4,277
8,553
6,172
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Ne Zha
Local 63
Ne Zha
12
5 / 1 / 3
7,112
547
8,634
10,284
6,611
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Ishtar
Otakuyaki
Ishtar
13
0 / 2 / 8
7,269
559
9,032
10,029
4,113
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ymir
13
1 / 2 / 3
7,917
609
9,144
11,271
8,143
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
2 / 2 / 0
6,116
470
5,366
12,064
6,681
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Splendid Scepter

Splendid Scepter

+20
Physical Power
+100
Health
+10
Mp 5

Chronos
MKBEANZ102
Chronos
12
0 / 2 / 3
6,634
510
5,914
8,792
3,177
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

11
3 / 2 / 4
7,123
548
4,741
9,846
8,252
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

12
3 / 4 / 2
6,951
535
9,340
11,797
3,970
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+45
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Lancelot
monchy01
Lancelot
13
1 / 2 / 3
6,559
505
2,880
11,083
5,168
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
21
12
Kills
9
9
Deaths
12
19
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Morgan Le Fay
Akkadese
Morgan Le Fay
3
3
3
1.5
L
2
2
0
1
W
Bacchus
DitoDiet
Bacchus
3
1
2
4
W
Ne Zha
Local 63
Ne Zha
5
1
3
6.5
L
Chronos
MKBEANZ102
Chronos
0
2
3
0.75
W
Ishtar
Otakuyaki
Ishtar
0
2
8
2
L
3
2
4
2.5
L
3
4
2
1
W
Ymir
1
2
3
1.25
L
Lancelot
monchy01
Lancelot
1
2
3
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,797
Damage
28,241
48,324
Taken
53,582
28,367
Mitigated
27,248
12,179
Healing
15,725
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Morgan Le Fay
Akkadese
Morgan Le Fay
7,710
763
0
1,756
8,187
3,328
118
4,263
3,924
46,615
0
L
5,366
984
0
2,690
12,064
6,681
0
8,852
3,212
0
33,223
W
Bacchus
DitoDiet
Bacchus
4,277
576
0
1,346
8,553
6,172
220
887
7,666
58,448
0
W
Ne Zha
Local 63
Ne Zha
8,634
1,476
0
2,686
10,284
6,611
90
3,140
7,144
0
31,557
L
Chronos
MKBEANZ102
Chronos
5,914
546
0
1,885
8,792
3,177
0
5,503
3,241
47,379
2,099
W
Ishtar
Otakuyaki
Ishtar
9,032
5,469
0
2,634
10,029
4,113
792
1,084
8,945
0
67,862
L
4,741
643
128
2,624
9,846
8,252
0
2,170
7,264
19,291
2,338
L
9,340
3,934
0
3,282
11,797
3,970
0
1,673
9,868
0
58,729
W
Ymir
9,144
3,435
0
3,757
11,271
8,143
0
1,368
9,903
46,945
6,701
L
Lancelot
monchy01
Lancelot
2,880
650
0
5,116
11,083
5,168
0
2,424
8,495
0
59,248

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,446
Gold Earned
33,383
392
Minions Killed
363
0
Camps Cleared
0
1,299,763
Distance Traveled
1,244,842
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Morgan Le Fay
7,438
572
70
5
0
256,499
0
L
Chaac
6,116
470
56
4
0
211,303
0
W
Bacchus
7,710
593
86
7
0
294,021
3
W
Ne Zha
7,112
547
34
3
0
299,157
0
L
Chronos
6,634
510
92
7
0
255,020
0
W
Ishtar
7,269
559
114
9
0
250,857
0
L
Terra
7,123
548
19
1
0
267,716
2
L
Neith
6,951
535
101
8
0
227,382
0
W
Ymir
7,917
609
88
7
0
199,229
0
L
Lancelot
6,559
505
95
7
0
283,421
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role