Player Matchup

Ix Chel
Ix Chel
Allenroyalty
Ix Chel
Level 106
God Stats
2W - 0L
1,742 SR
Queue Stats
11W - 0L
1,500 Elo+
Party 2
Medusa
Medusa
BlankVerse
Medusa
Level 65
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 0L
1,500 Elo+
Party 2
Yemoja
Yemoja
Michaeljr33
Yemoja
Level 56
God Stats
2W - 2L
1,500 SR
Queue Stats
15W - 16L
1,454 Elo+
Solo
Guan Yu
Guan Yu
TheSandKing
Guan Yu
Level 81
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 0L
1,500 Elo+
Party 2
Bastet
Bastet
pecaomenggg
Bastet
Level 103
God Stats
1W - 0L
1,500 SR
Queue Stats
88W - 85L
1,311 Elo+
Solo
Team Averages
Level 82
1,548 SR
1,453 Elo+

VS

Team Averages
Level 54
1,541 SR
1,492 Elo+
Bacchus
Bacchus
Cytos13
Bacchus
Level 34
God Stats
1W - 5L
1,733 SR
Queue Stats
3W - 8L
1,735 Elo+
Solo
Loki
Loki
ErastusGaming
Loki
Level 104
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 15L
1,500 Elo+
Party 1
Danzaburou
Danzaburou
coco12345
Danzaburou
Level 42
God Stats
3W - 6L
1,268 SR
Queue Stats
13W - 18L
1,217 Elo+
Party 1
Agni
Agni
kranico1
Agni
Level 61
God Stats
28W - 21L
1,702 SR
Queue Stats
78W - 83L
1,577 Elo+
Solo
Bellona
Bellona
woogotheboogo
Bellona
Level 31
God Stats
3W - 7L
1,500 SR
Queue Stats
21W - 25L
1,431 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ix Chel
Allenroyalty
Ix Chel
15
7 / 1 / 2
9,436
674
13,185
9,945
4,588
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Medusa
BlankVerse
Medusa
14
2 / 0 / 1
8,013
572
4,913
10,003
3,794
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Yemoja
13
2 / 0 / 1
8,120
580
3,093
7,217
4,294
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Guan Yu
TheSandKing
Guan Yu
13
3 / 1 / 1
8,531
609
9,100
12,588
13,427
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Caduceus Club

Caduceus Club

+20
Physical Power
+200
Health
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 70 units have 10% increased Crowd Control Reduction and 3% Movement Speed.

Bastet
14
4 / 2 / 1
7,796
557
8,166
11,676
5,200
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
Cytos13
Bacchus
10
0 / 1 / 1
5,880
420
8,017
7,594
6,684
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

13
2 / 4 / 1
6,987
499
5,356
12,538
4,696
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Danzaburou
coco12345
Danzaburou
12
0 / 2 / 1
7,005
500
3,931
9,792
3,814
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Agni
11
1 / 8 / 0
6,754
482
3,820
10,945
3,838
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Bellona
12
1 / 3 / 0
6,832
488
6,597
16,300
15,474
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 8s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
7
18
Kills
4
4
Deaths
18
6
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Ix Chel
Allenroyalty
Ix Chel
7
1
2
8
W
Medusa
BlankVerse
Medusa
2
0
1
2.5
L
Bacchus
Cytos13
Bacchus
0
1
1
0.5
L
2
4
1
0.63
W
Yemoja
2
0
1
2.5
W
Guan Yu
TheSandKing
Guan Yu
3
1
1
3.5
L
Danzaburou
coco12345
Danzaburou
0
2
1
0.25
L
Agni
1
8
0
0.13
W
Bastet
4
2
1
2.25
L
Bellona
1
3
0
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,457
Damage
27,721
51,429
Taken
57,169
31,303
Mitigated
34,506
19,328
Healing
17,365
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ix Chel
Allenroyalty
Ix Chel
13,185
2,284
838
2,815
9,945
4,588
1,375
3,319
6,581
66,763
1,714
W
Medusa
BlankVerse
Medusa
4,913
2,537
0
3,406
10,003
3,794
4,996
3,108
6,627
0
69,823
L
Bacchus
Cytos13
Bacchus
8,017
181
0
2,325
7,594
6,684
0
1,166
6,418
26,407
0
L
5,356
1,112
0
4,684
12,538
4,696
0
3,514
8,882
0
55,027
W
Yemoja
3,093
1,025
4,909
2,328
7,217
4,294
200
2,905
3,982
22,040
1,687
W
Guan Yu
TheSandKing
Guan Yu
9,100
1,166
227
1,075
12,588
13,427
30
549
11,994
0
54,995
L
Danzaburou
coco12345
Danzaburou
3,931
1,800
0
2,944
9,792
3,814
0
2,276
7,494
0
56,895
L
Agni
3,820
216
0
1,772
10,945
3,838
0
5,625
5,014
29,768
841
W
Bastet
8,166
1,937
0
3,730
11,676
5,200
0
1,128
10,462
0
58,738
L
Bellona
6,597
2,360
0
5,640
16,300
15,474
0
2,553
13,648
0
43,209

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,896
Gold Earned
33,458
442
Minions Killed
342
0
Camps Cleared
0
1,540,764
Distance Traveled
1,417,703
3
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ix Chel
9,436
674
127
9
0
291,099
3
W
Medusa
8,013
572
107
8
0
281,314
0
L
Bacchus
5,880
420
27
2
0
309,439
0
L
Loki
6,987
499
107
8
0
310,160
0
W
Yemoja
8,120
580
45
3
0
286,011
0
W
Guan Yu
8,531
609
84
6
0
324,616
0
L
Danzaburou
7,005
500
96
7
0
276,717
0
L
Agni
6,754
482
52
4
0
261,757
3
W
Bastet
7,796
557
79
6
0
357,724
0
L
Bellona
6,832
488
60
4
0
259,630
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role