Player Matchup

Cliodhna
Cliodhna
Altecelder
Cliodhna
Level 89
God Stats
0W - 1L
1,500 SR
Queue Stats
24W - 41L
1,864 Elo+
Party 2
Yu Huang
Yu Huang
Curgle
Yu Huang
Level 114
God Stats
0W - 1L
1,500 SR
Queue Stats
25W - 43L
1,707 Elo+
Party 2
Achilles
Achilles
Joshyboi343
Achilles
Level 92
God Stats
4W - 5L
1,655 SR
Queue Stats
53W - 91L
1,720 Elo+
Party 2
Sobek
Sobek
Ultraspike15
Sobek
Level 124
God Stats
19W - 11L
1,837 SR
Queue Stats
65W - 91L
1,634 Elo+
Party 2
Hou Yi
Hou Yi
gravestein
Hou Yi
Level 123
God Stats
0W - 2L
1,500 SR
Queue Stats
38W - 64L
1,634 Elo+
Party 2
Team Averages
Level 108
1,598 SR
1,712 Elo+

VS

Team Averages
Level 112
1,502 SR
1,560 Elo+
Pele
Pele
Aquadne
Pele
Level 128
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 1L
1,500 Elo+
Solo
Hachiman
Hachiman
FilbsDaddy
Hachiman
Level 93
God Stats
9W - 10L
1,511 SR
Queue Stats
71W - 65L
1,680 Elo+
Party 1
Sol
Sol
ItsKingg
Sol
Level 143
God Stats
4W - 2L
1,500 SR
Queue Stats
207W - 182L
1,514 Elo+
Party 1
Ymir
Ymir
JJmuise
Ymir
Level 105
God Stats
4W - 1L
1,500 SR
Queue Stats
94W - 86L
1,514 Elo+
Party 1
Chaac
Chaac
SugarySnack7
Chaac
Level 89
God Stats
4W - 2L
1,500 SR
Queue Stats
169W - 155L
1,591 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cliodhna
Altecelder
Cliodhna
9
0 / 4 / 1
5,286
481
4,169
9,509
3,339
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Yu Huang
Curgle
Yu Huang
9
0 / 3 / 0
5,475
498
5,654
7,106
2,661
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Achilles
Joshyboi343
Achilles
10
0 / 0 / 0
6,210
565
3,114
7,147
6,260
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

9
0 / 2 / 0
5,875
534
5,247
9,574
8,300
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Hou Yi
gravestein
Hou Yi
12
2 / 1 / 0
6,807
619
4,619
4,565
1,556
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
Aquadne
Pele
12
4 / 1 / 5
6,423
584
6,426
10,583
4,708
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Hachiman
FilbsDaddy
Hachiman
11
0 / 1 / 2
6,179
562
2,884
6,296
2,285
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

12
4 / 0 / 3
6,934
630
8,597
7,917
2,998
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Ymir
JJmuise
Ymir
11
1 / 0 / 4
6,098
554
1,810
8,150
6,605
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

12
1 / 0 / 0
6,491
590
4,749
7,366
8,598
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
24
2
Kills
10
10
Deaths
2
1
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Cliodhna
Altecelder
Cliodhna
0
4
1
0.13
W
Pele
Aquadne
Pele
4
1
5
6.5
L
Yu Huang
Curgle
Yu Huang
0
3
0
0
W
Hachiman
FilbsDaddy
Hachiman
0
1
2
1
W
4
0
3
5.5
W
Ymir
JJmuise
Ymir
1
0
4
3
L
Achilles
Joshyboi343
Achilles
0
0
0
0
W
1
0
0
1
L
0
2
0
0
L
Hou Yi
gravestein
Hou Yi
2
1
0
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,803
Damage
24,466
37,901
Taken
40,312
22,116
Mitigated
25,194
10,968
Healing
13,531
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cliodhna
Altecelder
Cliodhna
4,169
859
0
2,553
9,509
3,339
135
2,062
7,447
0
36,457
W
Pele
Aquadne
Pele
6,426
1,474
0
1,990
10,583
4,708
0
2,265
8,318
0
57,943
L
Yu Huang
Curgle
Yu Huang
5,654
386
0
1,000
7,106
2,661
0
3,337
3,769
38,423
2,596
W
Hachiman
FilbsDaddy
Hachiman
2,884
870
0
1,720
6,296
2,285
0
891
5,405
0
54,737
W
8,597
3,660
0
4,342
7,917
2,998
0
3,862
4,055
49,137
10,831
W
Ymir
JJmuise
Ymir
1,810
401
0
1,467
8,150
6,605
0
2,991
5,159
18,858
0
L
Achilles
Joshyboi343
Achilles
3,114
529
0
1,846
7,147
6,260
0
0
7,147
0
37,381
W
4,749
284
0
4,012
7,366
8,598
0
0
7,366
0
47,040
L
5,247
340
254
3,773
9,574
8,300
0
4,124
5,450
14,631
3,351
L
Hou Yi
gravestein
Hou Yi
4,619
2,472
0
1,542
4,565
1,556
470
299
4,266
0
52,950

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,653
Gold Earned
32,125
308
Minions Killed
401
0
Camps Cleared
0
1,104,122
Distance Traveled
1,168,553
1
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cliodhna
5,286
481
49
4
0
229,024
0
W
Pele
6,423
584
78
7
0
259,131
4
L
Yu Huang
5,475
498
69
6
0
221,135
0
W
Hachiman
6,179
562
103
9
0
215,863
0
W
Sol
6,934
630
104
9
0
239,487
0
W
Ymir
6,098
554
29
3
0
243,331
4
L
Achilles
6,210
565
69
6
0
208,251
0
W
Chaac
6,491
590
87
8
0
210,741
0
L
Sobek
5,875
534
27
2
0
243,900
1
L
Hou Yi
6,807
619
94
9
0
201,812
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role