Player Matchup

Thanatos
Thanatos
Dreamus237
Thanatos
Level 65
God Stats
1W - 1L
1,500 SR
Queue Stats
21W - 21L
1,500 Elo+
Party 2
Kuzenbo
Kuzenbo
Odin21 BR
Kuzenbo
Level 149
God Stats
5W - 1L
1,500 SR
Queue Stats
297W - 313L
1,185 Elo+
Party 2
Cupid
Cupid
PauloGranucci
Cupid
Level 123
God Stats
1W - 1L
1,500 SR
Queue Stats
164W - 177L
1,263 Elo+
Party 1
Ravana
Ravana
PedroGranucci
Ravana
Level 127
God Stats
2W - 4L
1,500 SR
Queue Stats
282W - 304L
1,263 Elo+
Party 1
Khepri
Khepri
PushinerBR12
Khepri
Level 109
God Stats
0W - 1L
1,500 SR
Queue Stats
76W - 78L
1,185 Elo+
Party 2
Team Averages
Level 115
1,500 SR
1,279 Elo+

VS

Team Averages
Level 120
1,500 SR
1,380 Elo+
Awilix
Awilix
 
Awilix
Level 121
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chronos
Chronos
Camrulesfools
Chronos
Level 113
God Stats
5W - 0L
1,500 SR
Queue Stats
133W - 133L
1,237 Elo+
Solo
Hercules
Hercules
Fervellum
Hercules
Level 109
God Stats
4W - 4L
1,500 SR
Queue Stats
246W - 254L
1,250 Elo+
Solo
Chiron
Chiron
Ronin 4L
Chiron
Level 136
God Stats
3W - 2L
1,500 SR
Queue Stats
124W - 120L
1,682 Elo+
Solo
Eset
Eset
frutebrute
Eset
Level 122
God Stats
3W - 1L
1,500 SR
Queue Stats
74W - 67L
1,230 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
Dreamus237
Thanatos
11
0 / 9 / 2
7,742
516
4,009
12,752
6,487
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

Kuzenbo
Odin21 BR
Kuzenbo
18
2 / 3 / 1
9,224
615
12,738
15,420
14,940
Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

14
1 / 5 / 0
8,552
570
10,133
11,300
5,715
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

15
0 / 2 / 2
8,553
570
6,325
12,034
11,341
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Khepri
16
0 / 5 / 3
8,491
566
9,748
15,300
19,298
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Magi's Revenge

Magi's Revenge

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity. <n>GLYPH - If an enemy God consumes your passive, they become Marked for Revenge for 5s, causing them to receive 10% more damage and granting allied Gods within 40 units 20% increased Movement Speed towards them.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Awilix
 
Awilix
18
8 / 1 / 11
11,317
754
12,282
13,437
7,055
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Chronos
17
3 / 1 / 18
10,805
720
12,648
14,105
7,841
Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Hercules
Fervellum
Hercules
18
2 / 0 / 21
10,575
705
9,915
17,264
19,600
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Chiron
Ronin 4L
Chiron
18
3 / 0 / 20
11,207
747
12,082
9,531
5,136
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

18
8 / 1 / 13
11,603
774
15,721
12,760
6,727
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
107
3
Kills
24
24
Deaths
3
8
Assists
83
Player
Kills
Deaths
Assists
KDA
W
Awilix
 
Awilix
8
1
11
13.5
W
Chronos
3
1
18
12
L
Thanatos
Dreamus237
Thanatos
0
9
2
0.11
W
Hercules
Fervellum
Hercules
2
0
21
12.5
L
Kuzenbo
Odin21 BR
Kuzenbo
2
3
1
0.83
L
1
5
0
0.2
L
0
2
2
0.5
L
Khepri
0
5
3
0.3
W
Chiron
Ronin 4L
Chiron
3
0
20
13
W
8
1
13
14.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,953
Damage
62,648
66,806
Taken
67,097
57,781
Mitigated
46,359
16,192
Healing
32,281
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Awilix
 
Awilix
12,282
3,959
507
641
13,437
7,055
682
4,871
8,226
0
26,339
W
Chronos
12,648
4,545
2,307
2,547
14,105
7,841
3,282
3,504
10,507
28,335
1,759
L
Thanatos
Dreamus237
Thanatos
4,009
1,002
372
1,790
12,752
6,487
0
5,078
7,674
0
7,822
W
Hercules
Fervellum
Hercules
9,915
2,050
1,795
8,992
17,264
19,600
1,172
5,477
11,469
0
18,963
L
Kuzenbo
Odin21 BR
Kuzenbo
12,738
3,751
2,376
3,857
15,420
14,940
0
6,531
8,889
29,190
0
L
10,133
5,050
1,169
1,734
11,300
5,715
0
4,638
6,662
0
21,524
L
6,325
431
785
1,970
12,034
11,341
0
4,445
7,589
0
18,202
L
Khepri
9,748
35
300
1,839
15,300
19,298
0
7,305
7,995
20,192
0
W
Chiron
Ronin 4L
Chiron
12,082
1,606
4,759
1,821
9,531
5,136
2,033
2,812
6,530
0
37,888
W
15,721
1,342
4,778
4,134
12,760
6,727
587
4,405
7,879
41,078
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,562
Gold Earned
55,507
118
Minions Killed
199
0
Camps Cleared
0
1,232,929
Distance Traveled
1,494,647
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Awilix
11,317
754
29
2
0
320,259
0
W
Chronos
10,805
720
34
2
0
269,763
0
L
Thanatos
7,742
516
11
1
0
197,046
0
W
Hercules
10,575
705
15
1
0
328,918
0
L
Kuzenbo
9,224
615
29
2
0
265,050
0
L
Cupid
8,552
570
23
2
0
246,864
0
L
Ravana
8,553
570
36
2
0
284,669
0
L
Khepri
8,491
566
19
1
0
239,300
0
W
Chiron
11,207
747
57
4
0
313,643
0
W
Eset
11,603
774
64
4
0
262,064
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role