Player Matchup

Merlin
Merlin
Bronze III
 
Merlin
Bronze III
Level 82
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Aphrodite
Aphrodite
Bronze III
 
Aphrodite
Bronze III
Level 89
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Ra
Ra
Bronze III
 
Ra
Bronze III
Level 107
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Serqet
Serqet
Bronze III
AndresBM
Serqet
Bronze III
Level 147
God Stats
18W - 27L
1,177 SR
Queue Stats
185W - 205L
1,405 MMR
Party 1
Heimdallr
Heimdallr
Bronze III
Fanopa
Heimdallr
Bronze III
Level 145
God Stats
0W - 1L
1,500 SR
Queue Stats
41W - 46L
1,429 MMR
Solo
Team Averages
Bronze III
Bronze III
Average Tier
Level 114
1,435 SR
1,467 MMR

VS

Team Averages
Bronze III
Bronze III
Average Tier
Level 131
1,504 SR
1,436 MMR
Danzaburou
Danzaburou
Bronze III
 
Danzaburou
Bronze III
Level 114
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 3
Xing Tian
Xing Tian
Bronze III
Catrop-_-
Xing Tian
Bronze III
Level 108
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 7L
1,454 MMR
Party 3
Scylla
Scylla
Bronze III
Mosqueteiro2
Scylla
Bronze III
Level 176
God Stats
17W - 13L
1,505 SR
Queue Stats
30W - 24L
1,454 MMR
Party 2
Da Ji
Da Ji
Bronze III
Mosqueteiro3
Da Ji
Bronze III
Level 169
God Stats
7W - 4L
1,715 SR
Queue Stats
37W - 28L
1,407 MMR
Party 2
Sun Wukong
Sun Wukong
Bronze IV
Säül
Sun Wukong
Bronze IV
Level 88
God Stats
1W - 0L
1,298 SR
Queue Stats
3W - 6L
1,364 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
 
Merlin
8
0 / 1 / 0
3,933
656
1,011
2,334
568
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Aphrodite
 
Aphrodite
5
0 / 1 / 0
3,622
604
2,143
3,690
2,113
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Ra
 
Ra
5
0 / 3 / 0
3,242
540
1,720
3,003
989
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Serqet
AndresBM
Serqet
5
0 / 2 / 0
3,338
556
1,627
5,088
1,817
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heimdallr
Fanopa
Heimdallr
6
0 / 2 / 0
3,451
575
2,860
5,098
1,983
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Bans
AthenaMaman BrigitteThorBake Kujira

VS

Bans
ThanatosAwilixVulcanKali
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
 
Danzaburou
7
1 / 0 / 1
4,022
670
2,881
3,183
1,131
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Xing Tian
Catrop-_-
Xing Tian
7
0 / 0 / 3
4,222
704
2,414
5,348
3,100
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Scylla
9
2 / 0 / 1
5,145
858
2,521
2,960
931
Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

9
3 / 0 / 1
4,931
822
2,404
4,986
1,870
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Sun Wukong
Säül
Sun Wukong
9
2 / 0 / 1
5,101
850
1,368
3,335
1,908
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
15
0
Kills
8
9
Deaths
0
0
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Merlin
 
Merlin
0
1
0
0
L
Aphrodite
 
Aphrodite
0
1
0
0
L
Ra
 
Ra
0
3
0
0
W
Danzaburou
 
Danzaburou
1
0
1
1.5
L
Serqet
AndresBM
Serqet
0
2
0
0
W
Xing Tian
Catrop-_-
Xing Tian
0
0
3
1.5
L
Heimdallr
Fanopa
Heimdallr
0
2
0
0
W
Scylla
2
0
1
2.5
W
3
0
1
3.5
W
Sun Wukong
Säül
Sun Wukong
2
0
1
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

9,361
Damage
11,588
19,213
Taken
19,812
7,470
Mitigated
8,940
5,279
Healing
8,953
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Merlin
 
Merlin
1,011
217
0
250
2,334
568
0
0
2,112
19,290
0
L
Aphrodite
 
Aphrodite
2,143
356
1,000
1,827
3,690
2,113
0
622
3,068
10,811
0
L
Ra
 
Ra
1,720
149
0
510
3,003
989
0
1,573
1,430
12,053
0
W
Danzaburou
 
Danzaburou
2,881
1,134
0
1,099
3,183
1,131
0
722
2,435
0
25,469
L
Serqet
AndresBM
Serqet
1,627
699
0
250
5,088
1,817
0
1,015
4,034
0
15,306
W
Xing Tian
Catrop-_-
Xing Tian
2,414
331
0
1,660
5,348
3,100
0
1,362
3,986
9,602
2,537
L
Heimdallr
Fanopa
Heimdallr
2,860
966
0
1,442
5,098
1,983
0
1,332
3,766
0
17,696
W
Scylla
2,521
1,061
0
920
2,960
931
372
1,552
1,355
32,650
1,773
W
2,404
1,054
0
3,764
4,986
1,870
0
174
4,812
0
29,271
W
Sun Wukong
Säül
Sun Wukong
1,368
0
0
1,510
3,335
1,908
0
1,011
2,324
0
30,907

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

17,586
Gold Earned
23,421
128
Minions Killed
248
0
Camps Cleared
0
590,017
Distance Traveled
665,081
2
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Merlin
3,933
656
43
7
0
123,178
0
L
Aphrodite
3,622
604
17
3
0
111,729
1
L
Ra
3,242
540
16
3
0
80,700
0
W
Danzaburou
4,022
670
42
7
0
137,539
0
L
Serqet
3,338
556
24
4
0
155,832
0
W
Xing Tian
4,222
704
10
2
0
124,004
3
L
Heimdallr
3,451
575
28
5
0
118,578
1
W
Scylla
5,145
858
68
11
0
118,338
1
W
Da Ji
4,931
822
61
10
0
152,115
0
W
Sun Wukong
5,101
850
67
11
0
133,085
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role