Player Matchup

Surtr
Surtr
Cookiesssss
Surtr
Level 35
God Stats
1W - 2L
1,500 SR
Queue Stats
35W - 30L
1,500 Elo+
Party 3
Pele
Pele
RustyMeatFlaps
Pele
Level 44
God Stats
0W - 1L
1,500 SR
Queue Stats
24W - 31L
1,332 Elo+
Party 1
Hou Yi
Hou Yi
almironcriadonaz
Hou Yi
Level 65
God Stats
1W - 4L
1,267 SR
Queue Stats
23W - 37L
1,270 Elo+
Solo
Scylla
Scylla
blackpistachio
Scylla
Level 49
God Stats
0W - 1L
1,500 SR
Queue Stats
25W - 21L
1,500 Elo+
Party 3
Cerberus
Cerberus
flipgypsy
Cerberus
Level 39
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 11L
1,332 Elo+
Party 1
Team Averages
Level 46
1,453 SR
1,387 Elo+

VS

Team Averages
Level 69
1,500 SR
1,397 Elo+
Scylla
Scylla
Quitter-_-
Scylla
Level 49
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 13L
1,260 Elo+
Party 2
Anhur
Anhur
SLIMEY_223_LNF
Anhur
Level 57
God Stats
2W - 5L
1,500 SR
Queue Stats
572W - 596L
1,678 Elo+
Solo
Gilgamesh
Gilgamesh
bob_the_fisht
Gilgamesh
Level 121
God Stats
1W - 0L
1,500 SR
Queue Stats
23W - 28L
1,260 Elo+
Party 2
Jormungandr
Jormungandr
cebot
Jormungandr
Level 61
God Stats
1W - 0L
1,500 SR
Queue Stats
49W - 42L
1,500 Elo+
Party 4
Vamana
Vamana
petros-ichor
Vamana
Level 59
God Stats
3W - 0L
1,500 SR
Queue Stats
79W - 77L
1,285 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 1 / 1
5,581
507
3,024
6,928
3,545
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

8
0 / 0 / 0
5,088
463
1,710
6,147
1,907
The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

8
0 / 2 / 2
4,978
453
2,541
5,615
1,998
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Hidden Dagger

Hidden Dagger

+15
Physical Power

10
0 / 3 / 0
5,348
486
1,238
6,334
1,959
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Cerberus
flipgypsy
Cerberus
9
1 / 1 / 1
5,470
497
2,467
8,950
5,777
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
Quitter-_-
Scylla
12
1 / 0 / 2
6,714
610
3,055
3,230
1,026
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

11
1 / 2 / 1
5,616
511
2,763
5,251
1,799
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Gilgamesh
bob_the_fisht
Gilgamesh
13
5 / 0 / 0
7,172
652
3,273
8,786
5,084
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Jormungandr
cebot
Jormungandr
11
0 / 0 / 2
6,418
583
3,067
6,126
4,984
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Vamana
11
0 / 0 / 1
6,260
569
6,232
6,832
6,405
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
13
2
Kills
7
7
Deaths
2
4
Assists
6
Player
Kills
Deaths
Assists
KDA
L
1
1
1
1.5
W
Scylla
Quitter-_-
Scylla
1
0
2
2
L
0
0
0
0
W
1
2
1
0.75
L
0
2
2
0.5
L
0
3
0
0
W
Gilgamesh
bob_the_fisht
Gilgamesh
5
0
0
5
W
Jormungandr
cebot
Jormungandr
0
0
2
1
L
Cerberus
flipgypsy
Cerberus
1
1
1
1.5
W
Vamana
0
0
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,980
Damage
18,390
33,974
Taken
30,225
15,186
Mitigated
19,298
7,683
Healing
12,528
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,024
1,500
0
1,829
6,928
3,545
0
575
6,309
797
42,057
W
Scylla
Quitter-_-
Scylla
3,055
133
0
574
3,230
1,026
0
1,048
2,054
35,743
3,112
L
1,710
574
0
1,545
6,147
1,907
0
0
5,623
0
24,112
W
2,763
1,534
0
1,323
5,251
1,799
2,488
997
4,254
0
28,494
L
2,541
1,514
0
1,326
5,615
1,998
162
904
4,666
0
27,442
L
1,238
42
0
629
6,334
1,959
0
2,823
3,466
30,432
620
W
Gilgamesh
bob_the_fisht
Gilgamesh
3,273
816
0
5,769
8,786
5,084
0
78
8,706
0
63,554
W
Jormungandr
cebot
Jormungandr
3,067
915
0
2,047
6,126
4,984
616
801
5,325
31,763
4,033
L
Cerberus
flipgypsy
Cerberus
2,467
422
0
2,354
8,950
5,777
297
1,486
7,417
22,510
1,681
W
Vamana
6,232
2,046
0
2,815
6,832
6,405
0
431
6,401
0
42,104

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,465
Gold Earned
32,180
262
Minions Killed
345
0
Camps Cleared
0
973,275
Distance Traveled
1,078,701
8
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Surtr
5,581
507
71
6
0
239,981
0
W
Scylla
6,714
610
77
7
0
210,407
0
L
Pele
5,088
463
47
4
0
160,001
2
W
Anhur
5,616
511
54
5
0
197,239
0
L
Hou Yi
4,978
453
38
3
0
155,413
0
L
Scylla
5,348
486
57
5
0
194,188
0
W
Gilgamesh
7,172
652
100
9
0
270,127
0
W
Jormungandr
6,418
583
50
5
0
201,342
0
L
Cerberus
5,470
497
49
4
0
223,692
6
W
Vamana
6,260
569
64
6
0
199,586
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role