Player Matchup

Athena
Athena
Bronze III
Hank-The-Tank917
Athena
Bronze III
Level 155
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 4L
1,600 MMR
Party 2
Neith
Neith
Bronze III
betterdanyu
Neith
Bronze III
Level 166
God Stats
1W - 3L
1,500 SR
Queue Stats
16W - 28L
1,385 MMR
Party 2
Nu Wa
Nu Wa
Silver I
zCloudcastle
Nu Wa
Silver I
Level 94
God Stats
44W - 33L
1,922 SR
Queue Stats
118W - 114L
1,605 MMR
Party 2
Team Averages
Bronze I
Bronze I
Average Tier
Level 138
1,641 SR
1,530 MMR

VS

Team Averages
Bronze I
Bronze I
Average Tier
Level 82
1,461 SR
1,499 MMR
Hun Batz
Hun Batz
Silver I
FitTrevorTTV
Hun Batz
Silver I
Level 69
God Stats
27W - 7L
1,384 SR
Queue Stats
156W - 122L
1,498 MMR
Party 1
Kukulkan
Kukulkan
Bronze III
LuMiGaming7
Kukulkan
Bronze III
Level 89
God Stats
2W - 1L
1,500 SR
Queue Stats
5W - 4L
1,500 MMR
Solo
Shiva
Shiva
Bronze III
ModeratelyToxic
Shiva
Bronze III
Level 87
God Stats
5W - 1L
1,500 SR
Queue Stats
54W - 48L
1,500 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
1 / 5 / 3
10,883
640
11,635
22,212
24,424
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

16
2 / 5 / 2
11,554
680
9,261
16,595
7,247
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+6%
Physical Lifesteal

15
3 / 4 / 2
10,717
630
16,653
15,058
5,835
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Bans
BacchusAchillesThothKuzenboNe Zha

VS

Bans
Bake KujiraMulanHou YiSurtrBastet
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
FitTrevorTTV
Hun Batz
18
4 / 3 / 8
12,064
710
16,406
17,941
15,178
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+15%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Kukulkan
LuMiGaming7
Kukulkan
19
6 / 1 / 8
12,925
760
19,429
13,880
6,200
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Evolved Warlock's Staff

Evolved Warlock's Staff

+80
Magical Power
+400
Health
+200
Mana
+10
Magical Penetration

Polynomicon

Polynomicon

+65
Magical Power
+300
Mana
+12%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

18
4 / 2 / 7
11,908
700
13,783
23,243
24,829
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
37
6
Kills
14
14
Deaths
6
7
Assists
23
Player
Kills
Deaths
Assists
KDA
W
Hun Batz
FitTrevorTTV
Hun Batz
4
3
8
2.67
L
1
5
3
0.5
W
Kukulkan
LuMiGaming7
Kukulkan
6
1
8
10
W
4
2
7
3.75
L
2
5
2
0.6
L
3
4
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,549
Damage
49,618
53,865
Taken
55,064
37,506
Mitigated
46,207
6,899
Healing
12,361
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hun Batz
FitTrevorTTV
Hun Batz
16,406
4,599
0
1,000
17,941
15,178
73
7,557
10,371
0
56,162
L
11,635
3,136
0
0
22,212
24,424
0
8,437
13,164
24,951
5,107
W
Kukulkan
LuMiGaming7
Kukulkan
19,429
2,777
0
2,298
13,880
6,200
2,303
8,560
5,307
93,782
0
W
13,783
1,872
770
8,293
23,243
24,829
323
9,867
13,360
222
68,197
L
9,261
3,877
0
3,239
16,595
7,247
758
6,924
9,179
0
43,174
L
16,653
7,997
0
3,660
15,058
5,835
547
4,345
10,323
51,185
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,154
Gold Earned
36,897
179
Minions Killed
284
0
Camps Cleared
0
887,681
Distance Traveled
992,254
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hun Batz
12,064
710
57
3
0
349,522
0
L
Athena
10,883
640
32
2
0
331,560
2
W
Kukulkan
12,925
760
157
9
0
307,429
0
W
Shiva
11,908
700
70
4
0
335,303
2
L
Neith
11,554
680
88
5
0
282,732
0
L
Nu Wa
10,717
630
59
3
0
273,389
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role