Player Matchup

Izanami
Izanami
 
Izanami
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Geb
Geb
FatherlessMonke
Geb
Level 91
God Stats
1W - 5L
1,500 SR
Queue Stats
60W - 85L
1,136 Elo+
Party 1
Loki
Loki
Lanonandek
Loki
Level 157
God Stats
11W - 11L
1,500 SR
Queue Stats
207W - 199L
1,500 Elo+
Solo
Bellona
Bellona
Saul7142
Bellona
Level 114
God Stats
0W - 2L
1,500 SR
Queue Stats
12W - 11L
1,500 Elo+
Solo
Olorun
Olorun
likelarry1029
Olorun
Level 129
God Stats
2W - 5L
1,500 SR
Queue Stats
35W - 46L
1,823 Elo+
Solo
Team Averages
Level 123
1,500 SR
1,492 Elo+

VS

Team Averages
Level 129
1,500 SR
1,544 Elo+
Ne Zha
Ne Zha
 
Ne Zha
Level 139
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Bacchus
Bacchus
Bajesus0807
Bacchus
Level 109
God Stats
31W - 13L
1,500 SR
Queue Stats
162W - 162L
1,500 Elo+
Party 2
Zeus
Zeus
GOLDENV00D00
Zeus
Level 119
God Stats
1W - 0L
1,500 SR
Queue Stats
15W - 14L
1,722 Elo+
Solo
Arachne
Arachne
TcU_Ninja
Arachne
Level 126
God Stats
2W - 2L
1,500 SR
Queue Stats
141W - 134L
1,500 Elo+
Solo
Heimdallr
Heimdallr
XxZEPPAxX
Heimdallr
Level 153
God Stats
7W - 8L
1,500 SR
Queue Stats
668W - 639L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
 
Izanami
6
0 / 3 / 0
3,909
489
2,227
4,853
1,503
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

6
0 / 2 / 0
3,802
475
1,811
4,478
2,810
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

7
0 / 0 / 0
3,798
475
1,754
4,347
1,409
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Bellona
Saul7142
Bellona
7
0 / 1 / 0
4,381
548
3,403
7,268
6,427
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

5
0 / 1 / 0
3,622
453
475
2,287
655
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
 
Ne Zha
9
1 / 0 / 1
4,433
554
1,960
5,253
2,036
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bacchus
Bajesus0807
Bacchus
8
2 / 0 / 2
5,045
631
1,523
4,415
3,693
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

9
0 / 0 / 0
4,727
591
842
2,642
694
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

Arachne
TcU_Ninja
Arachne
9
1 / 0 / 0
5,106
638
3,521
7,528
2,641
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Heimdallr
XxZEPPAxX
Heimdallr
8
3 / 0 / 2
5,089
636
5,067
4,036
1,548
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
12
0
Kills
7
7
Deaths
0
0
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Izanami
 
Izanami
0
3
0
0
W
Ne Zha
 
Ne Zha
1
0
1
1.5
W
Bacchus
Bajesus0807
Bacchus
2
0
2
3
L
0
2
0
0
W
0
0
0
0
L
0
0
0
0
L
Bellona
Saul7142
Bellona
0
1
0
0
W
Arachne
TcU_Ninja
Arachne
1
0
0
1
W
Heimdallr
XxZEPPAxX
Heimdallr
3
0
2
4
L
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

9,670
Damage
12,913
23,233
Taken
23,874
12,804
Mitigated
10,612
6,126
Healing
10,489
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Izanami
 
Izanami
2,227
1,883
0
479
4,853
1,503
0
806
4,047
0
22,921
W
Ne Zha
 
Ne Zha
1,960
1,114
0
1,570
5,253
2,036
0
486
4,745
0
32,687
W
Bacchus
Bajesus0807
Bacchus
1,523
146
59
2,053
4,415
3,693
0
668
3,747
16,844
351
L
1,811
173
0
1,024
4,478
2,810
0
676
3,802
7,242
0
W
842
153
0
618
2,642
694
0
0
2,642
26,484
1,118
L
1,754
260
0
1,580
4,347
1,409
0
523
3,824
0
20,263
L
Bellona
Saul7142
Bellona
3,403
1,587
0
2,673
7,268
6,427
0
0
7,268
0
28,098
W
Arachne
TcU_Ninja
Arachne
3,521
2,260
0
4,805
7,528
2,641
0
0
7,528
0
31,010
W
Heimdallr
XxZEPPAxX
Heimdallr
5,067
2,106
0
1,384
4,036
1,548
0
1,110
2,926
0
32,875
L
475
400
0
370
2,287
655
0
199
2,088
11,795
979

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,512
Gold Earned
24,400
179
Minions Killed
231
0
Camps Cleared
0
742,887
Distance Traveled
778,258
2
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
3,909
489
44
6
0
163,223
2
W
Ne Zha
4,433
554
54
7
0
175,723
2
W
Bacchus
5,045
631
21
3
0
167,489
0
L
Geb
3,802
475
13
2
0
159,120
0
W
Zeus
4,727
591
51
6
0
147,010
3
L
Loki
3,798
475
31
4
0
183,202
0
L
Bellona
4,381
548
57
7
0
145,349
0
W
Arachne
5,106
638
54
7
0
163,156
0
W
Heimdallr
5,089
636
51
6
0
124,880
1
L
Olorun
3,622
453
34
4
0
91,993
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role