Player Matchup

Hou Yi
Hou Yi
 
Hou Yi
Level 122
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Xing Tian
Xing Tian
ITCMartin
Xing Tian
Level 92
God Stats
9W - 10L
1,281 SR
Queue Stats
130W - 112L
1,686 Elo+
Solo
King Arthur
King Arthur
Its Bruva Bear
King Arthur
Level 158
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 10L
1,271 Elo+
Party 1
Merlin
Merlin
Shinji_012
Merlin
Level 175
God Stats
5W - 7L
1,687 SR
Queue Stats
610W - 568L
1,906 Elo+
Solo
Set
Set
Yt Hesi
Set
Level 149
God Stats
0W - 3L
1,500 SR
Queue Stats
7W - 9L
1,271 Elo+
Party 1
Team Averages
Level 139
1,494 SR
1,527 Elo+

VS

Team Averages
Level 136
1,462 SR
1,420 Elo+
Bellona
Bellona
DitoDiet
Bellona
Level 160
God Stats
4W - 1L
1,500 SR
Queue Stats
65W - 50L
1,500 Elo+
Party 3
Thanatos
Thanatos
LeTempX
Thanatos
Level 145
God Stats
6W - 5L
1,311 SR
Queue Stats
141W - 166L
1,299 Elo+
Party 2
Ao Kuang
Ao Kuang
Light Of Da Wae
Ao Kuang
Level 119
God Stats
1W - 2L
1,500 SR
Queue Stats
91W - 113L
1,500 Elo+
Solo
Gilgamesh
Gilgamesh
Local 63
Gilgamesh
Level 109
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 5L
1,500 Elo+
Party 3
Baron Samedi
Baron Samedi
quinn-l45
Baron Samedi
Level 145
God Stats
1W - 0L
1,500 SR
Queue Stats
102W - 114L
1,299 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
 
Hou Yi
11
0 / 2 / 0
6,209
414
6,439
10,961
4,153
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Xing Tian
ITCMartin
Xing Tian
9
0 / 4 / 1
5,884
392
4,340
13,816
10,339
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

King Arthur
Its Bruva Bear
King Arthur
12
1 / 3 / 1
6,933
462
11,067
18,933
16,819
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Merlin
Shinji_012
Merlin
14
0 / 2 / 2
8,284
552
6,602
6,126
2,742
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Set
14
3 / 3 / 0
7,289
486
9,903
17,818
9,824
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+45
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
DitoDiet
Bellona
14
2 / 0 / 5
7,837
522
10,321
13,367
17,205
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 8s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Thanatos
LeTempX
Thanatos
15
5 / 1 / 1
8,410
561
6,664
12,239
5,796
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Ao Kuang
15
3 / 2 / 2
9,384
626
15,402
18,322
15,542
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Gilgamesh
Local 63
Gilgamesh
14
2 / 0 / 4
7,155
477
8,748
12,925
14,912
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 8s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Talisman

Talisman

+75
Health
+15
Magical Protection

Baron Samedi
quinn-l45
Baron Samedi
15
2 / 1 / 2
9,080
605
5,068
6,966
3,468
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
28
4
Kills
14
14
Deaths
4
4
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Hou Yi
 
Hou Yi
0
2
0
0
W
Bellona
DitoDiet
Bellona
2
0
5
4.5
L
Xing Tian
ITCMartin
Xing Tian
0
4
1
0.13
L
King Arthur
Its Bruva Bear
King Arthur
1
3
1
0.5
W
Thanatos
LeTempX
Thanatos
5
1
1
5.5
W
Ao Kuang
3
2
2
2
W
Gilgamesh
Local 63
Gilgamesh
2
0
4
4
L
Merlin
Shinji_012
Merlin
0
2
2
0.5
L
Set
3
3
0
1
W
Baron Samedi
quinn-l45
Baron Samedi
2
1
2
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,351
Damage
46,203
67,654
Taken
63,819
43,877
Mitigated
56,923
18,199
Healing
31,895
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hou Yi
 
Hou Yi
6,439
3,373
0
3,954
10,961
4,153
0
776
9,589
0
47,416
W
Bellona
DitoDiet
Bellona
10,321
3,523
191
4,419
13,367
17,205
62
2,388
10,979
0
70,188
L
Xing Tian
ITCMartin
Xing Tian
4,340
682
0
2,441
13,816
10,339
0
1,811
11,012
17,384
0
L
King Arthur
Its Bruva Bear
King Arthur
11,067
1,213
0
3,230
18,933
16,819
0
10,674
8,259
0
52,792
W
Thanatos
LeTempX
Thanatos
6,664
1,362
0
11,635
12,239
5,796
0
1,574
10,665
0
76,805
W
Ao Kuang
15,402
4,275
0
10,636
18,322
15,542
0
274
18,048
65,676
8,977
W
Gilgamesh
Local 63
Gilgamesh
8,748
2,160
0
2,500
12,925
14,912
31
3,126
9,799
0
39,169
L
Merlin
Shinji_012
Merlin
6,602
95
0
619
6,126
2,742
0
1,789
4,235
75,479
499
L
Set
9,903
4,529
0
7,955
17,818
9,824
0
4,325
13,064
0
62,402
W
Baron Samedi
quinn-l45
Baron Samedi
5,068
786
327
2,187
6,966
3,468
0
3,440
3,526
69,685
1,719

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,599
Gold Earned
41,866
422
Minions Killed
541
0
Camps Cleared
0
1,451,237
Distance Traveled
1,555,624
7
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hou Yi
6,209
414
90
6
0
252,519
0
W
Bellona
7,837
522
118
8
0
335,598
0
L
Xing Tian
5,884
392
18
1
0
308,079
2
L
King Arthur
6,933
462
74
5
0
276,042
0
W
Thanatos
8,410
561
118
8
0
317,381
4
W
Ao Kuang
9,384
626
117
8
0
260,192
5
W
Gilgamesh
7,155
477
37
2
0
336,605
2
L
Merlin
8,284
552
130
9
0
274,401
4
L
Set
7,289
486
110
7
0
340,196
1
W
Baron Samedi
9,080
605
151
10
0
305,848
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role