Player Matchup

Bellona
Bellona
 
Bellona
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nox
Nox
MRShinnyHeadGuy
Nox
Level 127
God Stats
1W - 0L
1,500 SR
Queue Stats
44W - 35L
1,329 Elo+
Solo
Ne Zha
Ne Zha
Rika ASCE
Ne Zha
Level 195
God Stats
1W - 0L
1,500 SR
Queue Stats
25W - 19L
1,500 Elo+
Party 1
Artemis
Artemis
champbreeder1
Artemis
Level 208
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 5L
1,715 Elo+
Party 1
Maui
Maui
huleon
Maui
Level 119
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 2L
1,500 Elo+
Solo
Team Averages
Level 162
1,500 SR
1,509 Elo+

VS

Team Averages
Level 158
1,457 SR
1,446 Elo+
Atlas
Atlas
BanProphecy
Atlas
Level 128
God Stats
1W - 1L
1,500 SR
Queue Stats
20W - 14L
1,500 Elo+
Party 2
Tsukuyomi
Tsukuyomi
Chimerathe5th
Tsukuyomi
Level 159
God Stats
8W - 10L
1,285 SR
Queue Stats
150W - 140L
1,230 Elo+
Solo
Poseidon
Poseidon
SabresOwn
Poseidon
Level 199
God Stats
6W - 4L
1,500 SR
Queue Stats
407W - 371L
1,500 Elo+
Solo
Ishtar
Ishtar
Spine Fuzz
Ishtar
Level 158
God Stats
16W - 16L
1,500 SR
Queue Stats
297W - 287L
1,500 Elo+
Solo
Serqet
Serqet
TheyCallMeLMAN
Serqet
Level 144
God Stats
3W - 6L
1,500 SR
Queue Stats
43W - 41L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
 
Bellona
13
2 / 2 / 0
7,393
528
7,466
14,928
18,544
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

11
0 / 3 / 1
5,931
424
2,377
6,485
2,681
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ne Zha
Rika ASCE
Ne Zha
13
3 / 2 / 3
7,480
534
8,342
10,254
4,520
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Artemis
15
6 / 3 / 1
8,781
627
12,614
8,083
3,401
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Maui
huleon
Maui
11
0 / 1 / 3
6,447
461
2,960
12,153
8,886
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
4 / 1 / 3
7,510
536
7,249
15,192
12,652
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Tsukuyomi
Chimerathe5th
Tsukuyomi
14
1 / 3 / 1
7,659
547
9,009
13,400
11,717
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Poseidon
SabresOwn
Poseidon
14
4 / 2 / 0
8,171
584
4,859
5,851
1,942
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ishtar
Spine Fuzz
Ishtar
11
1 / 5 / 2
6,241
446
5,943
11,920
5,232
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

12
1 / 1 / 6
6,782
484
4,473
10,281
4,139
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
23
11
Kills
11
11
Deaths
12
8
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Bellona
 
Bellona
2
2
0
1
L
4
1
3
5.5
L
Tsukuyomi
Chimerathe5th
Tsukuyomi
1
3
1
0.5
W
0
3
1
0.17
W
Ne Zha
Rika ASCE
Ne Zha
3
2
3
2.25
L
Poseidon
SabresOwn
Poseidon
4
2
0
2
L
Ishtar
Spine Fuzz
Ishtar
1
5
2
0.4
L
1
1
6
4
W
Artemis
6
3
1
2.17
W
Maui
huleon
Maui
0
1
3
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,759
Damage
31,533
51,903
Taken
56,644
38,032
Mitigated
35,682
15,305
Healing
16,169
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bellona
 
Bellona
7,466
2,833
0
5,165
14,928
18,544
0
536
14,392
0
55,062
L
7,249
3,023
55
5,287
15,192
12,652
132
1,500
13,692
33,228
0
L
Tsukuyomi
Chimerathe5th
Tsukuyomi
9,009
1,324
0
3,299
13,400
11,717
0
0
13,400
0
63,360
W
2,377
171
0
857
6,485
2,681
264
2,063
4,078
32,971
0
W
Ne Zha
Rika ASCE
Ne Zha
8,342
2,808
0
2,678
10,254
4,520
0
2,724
7,395
0
63,431
L
Poseidon
SabresOwn
Poseidon
4,859
720
0
576
5,851
1,942
480
2,092
3,759
64,082
0
L
Ishtar
Spine Fuzz
Ishtar
5,943
3,929
0
2,145
11,920
5,232
0
378
11,542
0
44,917
L
4,473
1,863
0
4,807
10,281
4,139
0
1,367
8,914
0
52,170
W
Artemis
12,614
6,997
0
2,290
8,083
3,401
0
1,840
6,135
0
72,665
W
Maui
huleon
Maui
2,960
1,189
150
4,165
12,153
8,886
78
4,529
7,266
27,542
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,032
Gold Earned
36,363
390
Minions Killed
422
0
Camps Cleared
0
1,284,784
Distance Traveled
1,317,040
9
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bellona
7,393
528
76
5
0
247,753
3
L
Atlas
7,510
536
44
3
0
270,136
2
L
Tsukuyomi
7,659
547
103
7
0
259,580
0
W
Nox
5,931
424
67
5
0
246,521
0
W
Ne Zha
7,480
534
98
7
0
288,091
1
L
Poseidon
8,171
584
112
8
0
275,079
0
L
Ishtar
6,241
446
80
6
0
224,587
0
L
Serqet
6,782
484
83
6
0
287,658
0
W
Artemis
8,781
627
116
8
0
228,374
1
W
Maui
6,447
461
33
2
0
274,045
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role