Player Matchup

Yemoja
Yemoja
Beasternal
Yemoja
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 7L
1,500 Elo+
Party 2
Fenrir
Fenrir
Jeffe_SoLo
Fenrir
Level 149
God Stats
6W - 8L
1,456 SR
Queue Stats
57W - 61L
1,316 Elo+
Party 2
Anubis
Anubis
SOUL-x-GrAbBeR
Anubis
Level 13
God Stats
0W - 1L
1,500 SR
Queue Stats
16W - 23L
1,171 Elo+
Party 2
Team Averages
Level 59
1,485 SR
1,329 Elo+

VS

Team Averages
Level 33
1,500 SR
1,500 Elo+
Tyr
Tyr
CDPT Yung
Tyr
Level 77
God Stats
2W - 0L
1,500 SR
Queue Stats
38W - 38L
1,500 Elo+
Party 1
Maman Brigitte
Maman Brigitte
MassDestroyer5
Maman Brigitte
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 2L
1,500 Elo+
Party 1
Baron Samedi
Baron Samedi
NASIR121
Baron Samedi
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 3L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
Beasternal
Yemoja
12
1 / 5 / 1
7,319
665
3,172
11,916
9,232
Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Fenrir
Jeffe_SoLo
Fenrir
4
0 / 0 / 0
5,802
527
0
617
269
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

13
2 / 5 / 2
7,994
727
6,538
8,576
4,433
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
7 / 0 / 3
9,659
878
5,590
9,395
6,772
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Dawnbringer

Dawnbringer

+40
Physical Power
+200
Health
+15
Hp 5
+20%
Crowd Control Reduction

PASSIVE - When your Ultimate has finished casting, your Protections and Movement Speed are increased by 10% for each enemy god within 55 units of you, stacking 3 times for the next 8s. This effect can only occur once every 30s.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Maman Brigitte
MassDestroyer5
Maman Brigitte
12
0 / 3 / 9
7,775
707
2,856
5,997
1,573
Pythagorem's Piece

Pythagorem's Piece

+40
Magical Power
+200
Health
+9%
Magical Lifesteal

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 12% and their Magical Power increased by 15 or their Physical Lifesteal increased by 12% and their Physical Power increased by 15.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Baron Samedi
NASIR121
Baron Samedi
14
3 / 1 / 7
9,036
821
7,881
9,796
3,952
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
29
3
Kills
10
10
Deaths
4
3
Assists
19
Player
Kills
Deaths
Assists
KDA
L
Yemoja
Beasternal
Yemoja
1
5
1
0.3
W
7
0
3
8.5
L
Fenrir
Jeffe_SoLo
Fenrir
0
0
0
0
W
Maman Brigitte
MassDestroyer5
Maman Brigitte
0
3
9
1.5
W
Baron Samedi
NASIR121
Baron Samedi
3
1
7
6.5
L
2
5
2
0.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

9,710
Damage
16,327
21,109
Taken
25,188
13,934
Mitigated
12,297
481
Healing
4,667
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Yemoja
Beasternal
Yemoja
3,172
791
204
48
11,916
9,232
384
6,254
5,660
13,898
0
W
5,590
871
0
1,276
9,395
6,772
360
1,265
7,224
0
43,052
L
Fenrir
Jeffe_SoLo
Fenrir
0
0
0
19
617
269
0
0
617
0
0
W
Maman Brigitte
MassDestroyer5
Maman Brigitte
2,856
342
0
580
5,997
1,573
653
2,942
3,055
10,369
0
W
Baron Samedi
NASIR121
Baron Samedi
7,881
791
756
2,055
9,796
3,952
423
5,869
3,927
22,035
0
L
6,538
794
0
210
8,576
4,433
440
4,494
4,071
25,063
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,115
Gold Earned
26,470
55
Minions Killed
108
0
Camps Cleared
0
293,948
Distance Traveled
580,394
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Yemoja
7,319
665
21
2
0
159,940
0
W
Tyr
9,659
878
68
6
0
194,129
0
L
Fenrir
5,802
527
0
0
0
913
0
W
Maman Brigitte
7,775
707
8
1
0
198,050
0
W
Baron Samedi
9,036
821
32
3
0
188,215
0
L
Anubis
7,994
727
34
3
0
133,095
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role