Player Matchup

Izanami
Izanami
Americ3no
Izanami
Level 157
God Stats
0W - 1L
1,500 SR
Queue Stats
56W - 54L
1,692 Elo+
Solo
Fenrir
Fenrir
Herminelac
Fenrir
Level 105
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 5L
1,715 Elo+
Solo
Geb
Geb
Hudsn1
Geb
Level 107
God Stats
7W - 4L
1,500 SR
Queue Stats
118W - 120L
1,295 Elo+
Solo
Janus
Janus
Zerpic
Janus
Level 92
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Solo
Camazotz
Camazotz
webe_David
Camazotz
Level 150
God Stats
9W - 11L
1,489 SR
Queue Stats
596W - 639L
1,287 Elo+
Solo
Team Averages
Level 122
1,498 SR
1,498 Elo+

VS

Team Averages
Level 141
1,500 SR
1,492 Elo+
Cliodhna
Cliodhna
 
Cliodhna
Level 104
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Janus
Janus
 
Janus
Level 179
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hercules
Hercules
 
Hercules
Level 141
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Izanami
Izanami
MajorasVox
Izanami
Level 133
God Stats
1W - 2L
1,500 SR
Queue Stats
95W - 81L
1,460 Elo+
Solo
Cu Chulainn
Cu Chulainn
xBroken28
Cu Chulainn
Level 146
God Stats
4W - 2L
1,500 SR
Queue Stats
76W - 74L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Americ3no
Izanami
13
1 / 1 / 0
6,859
624
3,757
6,418
2,584
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Fenrir
Herminelac
Fenrir
10
0 / 0 / 0
5,188
472
1,442
7,091
3,287
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Geb
Hudsn1
Geb
10
1 / 1 / 1
6,113
556
1,852
6,177
4,031
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Janus
Zerpic
Janus
9
0 / 1 / 2
5,547
504
904
2,665
842
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Camazotz
webe_David
Camazotz
11
2 / 5 / 1
6,200
564
3,998
13,184
4,444
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cliodhna
 
Cliodhna
12
2 / 2 / 3
6,739
613
3,437
9,288
3,443
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Janus
 
Janus
13
0 / 0 / 0
6,593
599
1,680
3,245
1,097
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Hercules
 
Hercules
7
1 / 0 / 1
4,958
451
1,294
2,767
1,381
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Izanami
MajorasVox
Izanami
10
0 / 1 / 0
5,786
526
2,063
4,664
1,669
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cu Chulainn
xBroken28
Cu Chulainn
13
5 / 2 / 1
7,767
706
9,707
9,249
5,527
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
13
4
Kills
8
8
Deaths
5
4
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Cliodhna
 
Cliodhna
2
2
3
1.75
W
Janus
 
Janus
0
0
0
0
W
Hercules
 
Hercules
1
0
1
1.5
L
Izanami
Americ3no
Izanami
1
1
0
1
L
Fenrir
Herminelac
Fenrir
0
0
0
0
L
Geb
Hudsn1
Geb
1
1
1
1.5
W
Izanami
MajorasVox
Izanami
0
1
0
0
L
Janus
Zerpic
Janus
0
1
2
1
L
Camazotz
webe_David
Camazotz
2
5
1
0.5
W
Cu Chulainn
xBroken28
Cu Chulainn
5
2
1
2.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,953
Damage
18,181
35,535
Taken
29,213
15,188
Mitigated
13,117
11,249
Healing
12,219
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cliodhna
 
Cliodhna
3,437
488
0
4,563
9,288
3,443
145
1,302
7,950
0
46,814
W
Janus
 
Janus
1,680
0
0
1,012
3,245
1,097
0
211
3,034
54,080
1,068
W
Hercules
 
Hercules
1,294
238
0
1,198
2,767
1,381
0
264
2,503
0
12,148
L
Izanami
Americ3no
Izanami
3,757
2,822
0
2,510
6,418
2,584
0
0
6,385
0
65,573
L
Fenrir
Herminelac
Fenrir
1,442
345
0
1,778
7,091
3,287
0
420
6,536
0
42,126
L
Geb
Hudsn1
Geb
1,852
343
0
1,191
6,177
4,031
0
926
5,045
21,737
0
W
Izanami
MajorasVox
Izanami
2,063
1,755
0
2,096
4,664
1,669
0
0
4,664
0
42,599
L
Janus
Zerpic
Janus
904
39
0
1,019
2,665
842
0
290
2,288
37,514
0
L
Camazotz
webe_David
Camazotz
3,998
916
0
4,751
13,184
4,444
0
182
12,564
0
36,743
W
Cu Chulainn
xBroken28
Cu Chulainn
9,707
2,055
0
3,350
9,249
5,527
0
943
8,306
1,088
58,937

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,907
Gold Earned
31,843
363
Minions Killed
416
0
Camps Cleared
0
1,067,996
Distance Traveled
988,513
3
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cliodhna
6,739
613
80
7
0
247,908
0
W
Janus
6,593
599
118
11
0
211,317
3
W
Hercules
4,958
451
21
2
0
145,425
0
L
Izanami
6,859
624
116
11
0
203,450
0
L
Fenrir
5,188
472
68
6
0
249,471
0
L
Geb
6,113
556
38
3
0
240,002
2
W
Izanami
5,786
526
91
8
0
162,596
1
L
Janus
5,547
504
80
7
0
179,301
0
L
Camazotz
6,200
564
61
6
0
195,772
1
W
Cu Chulainn
7,767
706
106
10
0
221,267
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role