Player Matchup

Serqet
Serqet
Bronze III
 
Serqet
Bronze III
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Skadi
Skadi
Bronze III
Execu1ivechef
Skadi
Bronze III
Level 156
God Stats
21W - 14L
1,285 SR
Queue Stats
202W - 197L
1,454 MMR
Solo
Set
Set
Bronze III
SirPantsIII
Set
Bronze III
Level 151
God Stats
1W - 2L
1,500 SR
Queue Stats
32W - 26L
1,454 MMR
Solo
Sobek
Sobek
Bronze III
darkcrittercub
Sobek
Bronze III
Level 159
God Stats
1W - 1L
1,715 SR
Queue Stats
3W - 3L
1,454 MMR
Solo
Ao Kuang
Ao Kuang
Bronze III
lGoWarl
Ao Kuang
Bronze III
Level 129
God Stats
0W - 2L
1,500 SR
Queue Stats
87W - 79L
1,454 MMR
Party 1
Team Averages
Bronze III
Bronze III
Average Tier
Level 151
1,500 SR
1,463 MMR

VS

Team Averages
Bronze III
Bronze III
Average Tier
Level 125
1,500 SR
1,482 MMR
Ravana
Ravana
Bronze III
 
Ravana
Bronze III
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Yemoja
Yemoja
Bronze III
 
Yemoja
Bronze III
Level 124
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Gilgamesh
Gilgamesh
Bronze III
Buddersmov
Gilgamesh
Bronze III
Level 144
God Stats
1W - 3L
1,500 SR
Queue Stats
14W - 20L
1,454 MMR
Solo
Discordia
Discordia
Bronze III
JellyJiggler471
Discordia
Bronze III
Level 124
God Stats
2W - 1L
1,500 SR
Queue Stats
144W - 153L
1,454 MMR
Solo
Ishtar
Ishtar
Bronze III
yaboidonaldpump
Ishtar
Bronze III
Level 106
God Stats
1W - 0L
1,500 SR
Queue Stats
56W - 69L
1,500 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Serqet
 
Serqet
6
0 / 0 / 1
3,454
691
1,629
3,462
1,042
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

7
1 / 1 / 0
3,710
742
1,877
3,115
885
Gleaming Ear Cuffs

Gleaming Ear Cuffs

+20
Physical Power
+30
Magical Power
+15%
Attack Speed
+15
Mp 5

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

8
1 / 0 / 0
3,971
794
599
2,458
1,130
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

4
0 / 0 / 1
3,150
630
669
3,198
1,725
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Ao Kuang
lGoWarl
Ao Kuang
8
3 / 1 / 0
4,595
919
4,237
4,995
1,451
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bans
Morgan Le FayLokiArachneAphroditeMaman Brigitte

VS

Bans
AthenaAchillesHachimanTsukuyomiBake Kujira
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ravana
 
Ravana
6
1 / 1 / 0
3,541
708
1,432
2,972
1,304
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Yemoja
 
Yemoja
5
0 / 1 / 0
3,397
679
1,346
4,023
1,844
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gilgamesh
Buddersmov
Gilgamesh
7
1 / 2 / 0
3,700
740
1,616
6,792
2,771
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Discordia
JellyJiggler471
Discordia
7
0 / 1 / 0
3,886
777
777
1,931
467
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

6
0 / 0 / 1
3,519
704
1,854
3,295
1,015
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
3
5
Kills
2
2
Deaths
5
2
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Serqet
 
Serqet
0
0
1
0.5
W
Ravana
 
Ravana
1
1
0
1
W
Yemoja
 
Yemoja
0
1
0
0
W
Gilgamesh
Buddersmov
Gilgamesh
1
2
0
0.5
L
1
1
0
1
W
Discordia
JellyJiggler471
Discordia
0
1
0
0
L
1
0
0
1
L
0
0
1
0.5
L
Ao Kuang
lGoWarl
Ao Kuang
3
1
0
3
W
0
0
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

9,011
Damage
7,025
17,228
Taken
19,013
6,233
Mitigated
7,401
8,464
Healing
7,109
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Serqet
 
Serqet
1,629
420
0
2,198
3,462
1,042
0
203
3,239
0
16,257
W
Ravana
 
Ravana
1,432
416
0
362
2,972
1,304
0
623
2,277
0
18,688
W
Yemoja
 
Yemoja
1,346
512
1,017
1,421
4,023
1,844
0
533
3,490
5,440
0
W
Gilgamesh
Buddersmov
Gilgamesh
1,616
591
0
2,502
6,792
2,771
0
3,124
3,282
0
17,209
L
1,877
837
0
1,386
3,115
885
0
722
2,393
0
23,082
W
Discordia
JellyJiggler471
Discordia
777
33
0
669
1,931
467
0
0
1,895
19,849
1,009
L
599
297
0
822
2,458
1,130
0
493
1,807
0
25,210
L
669
0
0
1,656
3,198
1,725
0
521
2,677
5,500
0
L
Ao Kuang
lGoWarl
Ao Kuang
4,237
756
0
2,402
4,995
1,451
0
0
4,995
20,054
2,016
W
1,854
1,128
0
1,138
3,295
1,015
0
136
3,159
0
23,903

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,880
Gold Earned
18,043
163
Minions Killed
168
0
Camps Cleared
0
578,179
Distance Traveled
528,743
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Serqet
3,454
691
34
7
0
148,046
0
W
Ravana
3,541
708
32
6
0
125,497
0
W
Yemoja
3,397
679
4
1
0
104,479
0
W
Gilgamesh
3,700
740
28
6
0
100,909
0
L
Skadi
3,710
742
44
9
0
106,095
0
W
Discordia
3,886
777
56
11
0
95,901
0
L
Set
3,971
794
43
9
0
135,767
0
L
Sobek
3,150
630
5
1
0
65,163
0
L
Ao Kuang
4,595
919
37
7
0
123,108
0
W
Ishtar
3,519
704
48
10
0
101,957
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role