Player Matchup

Cu Chulainn
Cu Chulainn
Bronze III
Dirty 13th
Cu Chulainn
Bronze III
Level 62
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,435 MMR
Party 1
Scylla
Scylla
Bronze III
Dirty Xewn
Scylla
Bronze III
Level 148
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 5L
1,435 MMR
Party 1
Ah Muzen Cab
Ah Muzen Cab
Bronze III
Dirty whoop
Ah Muzen Cab
Bronze III
Level 107
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 4L
1,435 MMR
Party 1
Team Averages
Bronze III
Bronze III
Average Tier
Level 106
1,500 SR
1,435 MMR

VS

Team Averages
Bronze III
Bronze III
Average Tier
Level 162
1,500 SR
1,451 MMR
Gilgamesh
Gilgamesh
Bronze III
Moneycreater110
Gilgamesh
Bronze III
Level 127
God Stats
26W - 17L
1,500 SR
Queue Stats
112W - 151L
1,351 MMR
Solo
Morgan Le Fay
Morgan Le Fay
Bronze III
lAdYsLuCkYbEaCh
Morgan Le Fay
Bronze III
Level 205
God Stats
6W - 2L
1,500 SR
Queue Stats
94W - 130L
1,501 MMR
Solo
Medusa
Medusa
Bronze III
tofat1620
Medusa
Bronze III
Level 153
God Stats
2W - 3L
1,500 SR
Queue Stats
45W - 63L
1,500 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
Dirty 13th
Cu Chulainn
13
1 / 4 / 2
8,666
667
7,047
12,717
14,254
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Scylla
Dirty Xewn
Scylla
14
2 / 3 / 0
9,056
697
8,786
10,439
4,165
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Polynomicon

Polynomicon

+65
Magical Power
+300
Mana
+12%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Ah Muzen Cab
Dirty whoop
Ah Muzen Cab
11
0 / 4 / 2
7,862
605
5,178
9,714
3,874
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Bans
BastetMulanHadesAchillesVulcan

VS

Bans
Ne ZhaAresAwilixHerculesThanatos
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Moneycreater110
Gilgamesh
16
8 / 0 / 3
10,954
843
14,883
14,167
12,109
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Blessed Scepter

Blessed Scepter

+10
Physical Power
+50
Health
+5
Mp 5

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Morgan Le Fay
lAdYsLuCkYbEaCh
Morgan Le Fay
14
2 / 2 / 7
9,614
740
6,658
9,089
4,695
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Medusa
tofat1620
Medusa
14
1 / 1 / 8
9,528
733
7,343
8,723
3,514
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
29
3
Kills
11
11
Deaths
3
4
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Cu Chulainn
Dirty 13th
Cu Chulainn
1
4
2
0.5
L
Scylla
Dirty Xewn
Scylla
2
3
0
0.67
L
Ah Muzen Cab
Dirty whoop
Ah Muzen Cab
0
4
2
0.25
W
Gilgamesh
Moneycreater110
Gilgamesh
8
0
3
9.5
W
Morgan Le Fay
lAdYsLuCkYbEaCh
Morgan Le Fay
2
2
7
2.75
W
Medusa
tofat1620
Medusa
1
1
8
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,011
Damage
28,884
32,870
Taken
31,979
22,293
Mitigated
20,318
2,172
Healing
8,364
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cu Chulainn
Dirty 13th
Cu Chulainn
7,047
944
191
761
12,717
14,254
0
1,983
10,196
0
27,850
L
Scylla
Dirty Xewn
Scylla
8,786
195
0
480
10,439
4,165
0
1,851
8,290
50,243
0
L
Ah Muzen Cab
Dirty whoop
Ah Muzen Cab
5,178
2,362
0
740
9,714
3,874
0
1,864
7,588
0
18,283
W
Gilgamesh
Moneycreater110
Gilgamesh
14,883
4,611
0
3,392
14,167
12,109
694
2,404
11,763
0
39,806
W
Morgan Le Fay
lAdYsLuCkYbEaCh
Morgan Le Fay
6,658
222
0
2,648
9,089
4,695
0
2,772
6,317
35,120
0
W
Medusa
tofat1620
Medusa
7,343
2,798
0
2,324
8,723
3,514
2,295
3,662
5,061
0
45,379

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,584
Gold Earned
30,096
135
Minions Killed
192
0
Camps Cleared
0
664,683
Distance Traveled
739,725
3
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cu Chulainn
8,666
667
43
3
0
237,552
0
L
Scylla
9,056
697
61
5
0
239,565
3
L
Ah Muzen Cab
7,862
605
31
2
0
187,566
0
W
Gilgamesh
10,954
843
56
4
0
273,077
1
W
Morgan Le Fay
9,614
740
67
5
0
232,644
0
W
Medusa
9,528
733
69
5
0
234,004
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role