Player Matchup

Cernunnos
Cernunnos
DaedricIV
Cernunnos
Level 66
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 4L
1,368 Elo+
Party 3
Raijin
Raijin
HoodieHound
Raijin
Level 49
God Stats
0W - 4L
1,500 SR
Queue Stats
142W - 155L
1,500 Elo+
Party 2
Loki
Loki
Kuro-Tama15
Loki
Level 44
God Stats
1W - 2L
1,500 SR
Queue Stats
9W - 15L
1,514 Elo+
Solo
Ares
Ares
TragicFurball45
Ares
Level 69
God Stats
1W - 1L
1,715 SR
Queue Stats
5W - 5L
1,368 Elo+
Party 3
Baron Samedi
Baron Samedi
ollie06ellie08
Baron Samedi
Level 24
God Stats
49W - 32L
1,500 SR
Queue Stats
126W - 119L
1,500 Elo+
Party 2
Team Averages
Level 50
1,543 SR
1,450 Elo+

VS

Team Averages
Level 43
1,457 SR
1,343 Elo+
Thanatos
Thanatos
AidrienV
Thanatos
Level 39
God Stats
4W - 2L
1,500 SR
Queue Stats
26W - 28L
1,217 Elo+
Party 1
Zeus
Zeus
Mizthos
Zeus
Level 43
God Stats
5W - 3L
1,285 SR
Queue Stats
246W - 221L
1,142 Elo+
Solo
Hachiman
Hachiman
THEKINGCOMET
Hachiman
Level 61
God Stats
2W - 1L
1,500 SR
Queue Stats
49W - 47L
1,217 Elo+
Party 1
Sun Wukong
Sun Wukong
Teddyoil710
Sun Wukong
Level 45
God Stats
1W - 2L
1,500 SR
Queue Stats
62W - 58L
1,920 Elo+
Solo
Sylvanus
Sylvanus
TheSoupyEmu
Sylvanus
Level 26
God Stats
1W - 1L
1,500 SR
Queue Stats
55W - 50L
1,217 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
DaedricIV
Cernunnos
3
0 / 1 / 0
3,609
401
1,215
1,801
512
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Hidden Dagger

Hidden Dagger

+15
Physical Power

Raijin
8
0 / 0 / 0
4,979
553
5,380
5,301
1,583
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

8
0 / 2 / 0
4,690
521
983
6,278
1,665
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Hidden Dagger

Hidden Dagger

+15
Physical Power

6
0 / 0 / 0
4,060
451
1,633
3,664
1,922
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Baron Samedi
ollie06ellie08
Baron Samedi
10
1 / 1 / 0
5,353
595
2,065
5,400
2,465
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
AidrienV
Thanatos
10
3 / 0 / 0
5,536
615
5,609
7,825
3,170
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Zeus
Mizthos
Zeus
10
0 / 1 / 0
5,640
627
2,286
4,695
1,495
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Hachiman
THEKINGCOMET
Hachiman
9
1 / 0 / 1
5,633
626
2,020
4,425
1,465
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Sun Wukong
Teddyoil710
Sun Wukong
10
0 / 0 / 1
5,301
589
3,108
8,194
5,642
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sylvanus
TheSoupyEmu
Sylvanus
9
0 / 0 / 1
5,539
615
1,372
7,634
3,930
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

1
Kill Participation
7
1
Kills
4
4
Deaths
1
0
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Thanatos
AidrienV
Thanatos
3
0
0
3
L
Cernunnos
DaedricIV
Cernunnos
0
1
0
0
L
Raijin
0
0
0
0
L
0
2
0
0
W
Zeus
Mizthos
Zeus
0
1
0
0
W
Hachiman
THEKINGCOMET
Hachiman
1
0
1
1.5
W
Sun Wukong
Teddyoil710
Sun Wukong
0
0
1
0.5
W
Sylvanus
TheSoupyEmu
Sylvanus
0
0
1
0.5
L
0
0
0
0
L
Baron Samedi
ollie06ellie08
Baron Samedi
1
1
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,276
Damage
14,395
22,444
Taken
32,773
8,147
Mitigated
15,702
10,245
Healing
14,844
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thanatos
AidrienV
Thanatos
5,609
1,274
0
6,082
7,825
3,170
0
1,560
6,199
0
39,607
L
Cernunnos
DaedricIV
Cernunnos
1,215
604
0
516
1,801
512
0
186
1,615
0
8,375
L
Raijin
5,380
1,187
40
2,577
5,301
1,583
0
0
4,974
34,394
1,637
L
983
254
66
2,740
6,278
1,665
0
0
6,173
0
25,393
W
Zeus
Mizthos
Zeus
2,286
0
0
800
4,695
1,495
0
1,325
3,278
30,829
1,848
W
Hachiman
THEKINGCOMET
Hachiman
2,020
1,602
0
693
4,425
1,465
462
1,155
3,270
0
29,451
W
Sun Wukong
Teddyoil710
Sun Wukong
3,108
477
0
2,651
8,194
5,642
0
4,051
4,143
0
33,550
W
Sylvanus
TheSoupyEmu
Sylvanus
1,372
782
1,885
2,733
7,634
3,930
260
1,520
6,084
27,045
0
L
1,633
183
81
1,623
3,664
1,922
0
1,007
2,657
7,171
0
L
Baron Samedi
ollie06ellie08
Baron Samedi
2,065
90
0
2,602
5,400
2,465
0
2,197
2,956
28,727
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,691
Gold Earned
27,649
170
Minions Killed
257
0
Camps Cleared
0
644,968
Distance Traveled
888,845
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thanatos
5,536
615
60
7
0
221,140
0
L
Cernunnos
3,609
401
14
2
0
51,224
0
L
Raijin
4,979
553
50
6
0
149,809
0
L
Loki
4,690
521
44
5
0
171,095
0
W
Zeus
5,640
627
71
8
0
171,941
0
W
Hachiman
5,633
626
55
6
0
163,350
0
W
Sun Wukong
5,301
589
44
5
0
186,445
0
W
Sylvanus
5,539
615
27
3
0
145,969
1
L
Ares
4,060
451
10
1
0
95,254
2
L
Baron Samedi
5,353
595
52
6
0
177,586
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role