Player Matchup

Thor
Thor
 
Thor
Level 102
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chaac
Chaac
Donits
Chaac
Level 142
God Stats
10W - 11L
1,500 SR
Queue Stats
191W - 180L
1,237 Elo+
Party 2
Zeus
Zeus
Mrgreysheep
Zeus
Level 62
God Stats
6W - 7L
1,303 SR
Queue Stats
6W - 7L
1,300 Elo+
Solo
Yemoja
Yemoja
PhoticSkarz
Yemoja
Level 49
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Solo
Chiron
Chiron
yourmuumzp9e
Chiron
Level 12
God Stats
9W - 4L
1,500 SR
Queue Stats
137W - 131L
1,237 Elo+
Party 2
Team Averages
Level 73
1,461 SR
1,355 Elo+

VS

Team Averages
Level 78
1,499 SR
1,500 Elo+
Danzaburou
Danzaburou
ActuallyDeranged
Danzaburou
Level 100
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 1L
1,500 Elo+
Party 1
Ao Kuang
Ao Kuang
SwiftFox285
Ao Kuang
Level 43
God Stats
1W - 2L
1,500 SR
Queue Stats
28W - 22L
1,500 Elo+
Party 1
Arachne
Arachne
TC537
Arachne
Level 46
God Stats
7W - 3L
1,496 SR
Queue Stats
8W - 4L
1,500 Elo+
Party 1
Cabrakan
Cabrakan
Wolf15252124
Cabrakan
Level 121
God Stats
2W - 2L
1,500 SR
Queue Stats
28W - 21L
1,500 Elo+
Solo
Scylla
Scylla
overlord950
Scylla
Level 81
God Stats
1W - 1L
1,500 SR
Queue Stats
15W - 11L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
 
Thor
15
4 / 2 / 0
8,300
519
5,260
11,967
4,871
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Chaac
Donits
Chaac
1
0 / 0 / 0
4,457
279
0
0
0
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

15
0 / 2 / 1
8,327
520
4,257
7,099
2,428
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of the Magus

Spear of the Magus

+85
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Yemoja
10
0 / 1 / 0
6,182
386
1,464
5,778
4,730
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Chiron
8
0 / 3 / 0
5,484
343
2,844
10,544
3,663
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
ActuallyDeranged
Danzaburou
15
5 / 0 / 0
8,827
552
8,508
6,695
3,188
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ao Kuang
SwiftFox285
Ao Kuang
14
1 / 1 / 2
8,615
538
1,926
10,714
4,111
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Polynomicon

Polynomicon

+65
Magical Power
+300
Mana
+12%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Arachne
TC537
Arachne
12
1 / 1 / 0
6,970
436
218
10,685
4,082
Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Cabrakan
Wolf15252124
Cabrakan
13
1 / 0 / 5
8,522
533
4,320
10,326
11,040
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Scylla
13
0 / 2 / 3
7,647
478
2,415
4,685
1,297
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
18
4
Kills
8
8
Deaths
4
1
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Thor
 
Thor
4
2
0
2
W
Danzaburou
ActuallyDeranged
Danzaburou
5
0
0
5
L
Chaac
Donits
Chaac
0
0
0
0
L
0
2
1
0.25
L
Yemoja
0
1
0
0
W
Ao Kuang
SwiftFox285
Ao Kuang
1
1
2
2
W
Arachne
TC537
Arachne
1
1
0
1
W
Cabrakan
Wolf15252124
Cabrakan
1
0
5
3.5
W
Scylla
0
2
3
0.75
L
Chiron
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,825
Damage
17,387
35,388
Taken
43,105
15,692
Mitigated
23,718
10,553
Healing
10,013
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thor
 
Thor
5,260
1,413
0
6,080
11,967
4,871
0
2,632
9,335
0
64,673
W
Danzaburou
ActuallyDeranged
Danzaburou
8,508
4,612
0
1,940
6,695
3,188
1,323
521
6,174
0
67,987
L
Chaac
Donits
Chaac
0
0
0
0
0
0
0
0
0
0
0
L
4,257
397
0
1,084
7,099
2,428
135
3,117
3,982
68,115
1,812
L
Yemoja
1,464
806
1,257
869
5,778
4,730
0
1,053
4,725
16,525
778
W
Ao Kuang
SwiftFox285
Ao Kuang
1,926
1,059
0
1,928
10,714
4,111
1,901
1,000
9,714
55,198
4,097
W
Arachne
TC537
Arachne
218
218
0
4,189
10,685
4,082
0
767
9,918
0
43,107
W
Cabrakan
Wolf15252124
Cabrakan
4,320
817
329
1,596
10,326
11,040
312
2,213
8,113
30,216
2,230
W
Scylla
2,415
148
0
31
4,685
1,297
78
966
3,719
51,828
0
L
Chiron
2,844
1,290
170
1,093
10,544
3,663
0
1,506
9,038
0
27,445

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,750
Gold Earned
40,581
314
Minions Killed
385
0
Camps Cleared
0
1,020,463
Distance Traveled
1,474,186
0
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thor
8,300
519
110
7
0
323,591
0
W
Danzaburou
8,827
552
105
7
0
281,074
0
L
Chaac
4,457
279
0
0
0
9,012
0
L
Zeus
8,327
520
141
9
0
261,346
0
L
Yemoja
6,182
386
25
2
0
233,753
0
W
Ao Kuang
8,615
538
84
5
0
302,125
0
W
Arachne
6,970
436
64
4
0
321,297
0
W
Cabrakan
8,522
533
43
3
0
269,294
4
W
Scylla
7,647
478
89
6
0
300,396
0
L
Chiron
5,484
343
38
2
0
192,761
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role