Player Matchup

Aphrodite
Aphrodite
SinfulObsessions
Aphrodite
Level 151
God Stats
0W - 3L
1,500 SR
Queue Stats
4W - 5L
1,239 Elo+
Party 2
Ix Chel
Ix Chel
boze44
Ix Chel
Level 126
God Stats
1W - 2L
1,500 SR
Queue Stats
97W - 92L
1,500 Elo+
Party 3
Erlang Shen
Erlang Shen
cruugo
Erlang Shen
Level 104
God Stats
5W - 5L
1,500 SR
Queue Stats
280W - 264L
1,500 Elo+
Solo
Freya
Freya
kartilx
Freya
Level 129
God Stats
6W - 7L
1,500 SR
Queue Stats
187W - 164L
1,239 Elo+
Party 2
Cu Chulainn
Cu Chulainn
suissse
Cu Chulainn
Level 128
God Stats
5W - 6L
1,500 SR
Queue Stats
129W - 113L
1,500 Elo+
Party 3
Team Averages
Level 128
1,500 SR
1,396 Elo+

VS

Team Averages
Level 119
1,435 SR
1,514 Elo+
Thanatos
Thanatos
 
Thanatos
Level 103
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 4
Ne Zha
Ne Zha
Akutamour
Ne Zha
Level 105
God Stats
4W - 2L
1,298 SR
Queue Stats
28W - 17L
1,570 Elo+
Party 4
Ishtar
Ishtar
QuiGinGone
Ishtar
Level 138
God Stats
2W - 1L
1,374 SR
Queue Stats
203W - 182L
1,500 Elo+
Party 1
Athena
Athena
badbadger8
Athena
Level 129
God Stats
10W - 6L
1,500 SR
Queue Stats
76W - 62L
1,500 Elo+
Party 1
Anubis
Anubis
marylandACE
Anubis
Level 118
God Stats
2W - 6L
1,500 SR
Queue Stats
7W - 11L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
14
2 / 2 / 6
8,550
570
5,888
8,652
5,176
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Pythagorem's Piece

Pythagorem's Piece

+40
Magical Power
+200
Health
+9%
Magical Lifesteal

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 12% and their Magical Power increased by 15 or their Physical Lifesteal increased by 12% and their Physical Power increased by 15.

Ix Chel
boze44
Ix Chel
14
3 / 4 / 2
8,344
556
12,764
11,212
3,762
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Erlang Shen
cruugo
Erlang Shen
12
3 / 2 / 1
7,276
485
4,640
10,557
5,472
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+45
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Freya
kartilx
Freya
14
4 / 3 / 2
8,229
549
8,888
12,226
5,406
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Cu Chulainn
suissse
Cu Chulainn
14
4 / 1 / 0
8,839
589
7,468
12,570
10,987
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
 
Thanatos
16
4 / 1 / 3
8,716
581
6,082
10,840
5,109
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Ne Zha
Akutamour
Ne Zha
14
0 / 4 / 2
8,196
546
6,856
12,100
8,747
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Ishtar
QuiGinGone
Ishtar
14
2 / 2 / 4
8,308
554
7,039
8,700
3,905
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Athena
badbadger8
Athena
13
1 / 4 / 8
7,660
511
6,355
15,826
11,693
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Anubis
15
5 / 5 / 4
8,682
579
7,463
11,306
5,435
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
33
16
Kills
12
12
Deaths
16
11
Assists
21
Player
Kills
Deaths
Assists
KDA
W
Thanatos
 
Thanatos
4
1
3
5.5
W
Ne Zha
Akutamour
Ne Zha
0
4
2
0.25
W
Ishtar
QuiGinGone
Ishtar
2
2
4
2
L
Aphrodite
2
2
6
2.5
W
Athena
badbadger8
Athena
1
4
8
1.25
L
Ix Chel
boze44
Ix Chel
3
4
2
1
L
Erlang Shen
cruugo
Erlang Shen
3
2
1
1.75
L
Freya
kartilx
Freya
4
3
2
1.67
W
Anubis
5
5
4
1.4
L
Cu Chulainn
suissse
Cu Chulainn
4
1
0
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,648
Damage
33,795
55,217
Taken
58,772
30,803
Mitigated
34,889
19,766
Healing
26,589
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thanatos
 
Thanatos
6,082
1,466
0
9,733
10,840
5,109
241
2,319
8,423
0
80,054
W
Ne Zha
Akutamour
Ne Zha
6,856
1,557
0
4,126
12,100
8,747
0
0
11,389
0
59,107
W
Ishtar
QuiGinGone
Ishtar
7,039
4,402
0
3,100
8,700
3,905
0
5,740
2,932
0
65,547
L
Aphrodite
5,888
1,037
3,888
4,503
8,652
5,176
19
2,729
5,923
38,601
2,143
W
Athena
badbadger8
Athena
6,355
1,922
366
4,524
15,826
11,693
0
10,338
5,370
23,359
2,567
L
Ix Chel
boze44
Ix Chel
12,764
1,547
325
1,551
11,212
3,762
42
6,672
4,540
70,025
1,980
L
Erlang Shen
cruugo
Erlang Shen
4,640
3,075
0
2,675
10,557
5,472
0
2,042
8,480
0
51,329
L
Freya
kartilx
Freya
8,888
3,280
0
4,021
12,226
5,406
45
1,913
10,313
56,762
13,251
W
Anubis
7,463
80
0
4,740
11,306
5,435
360
7,365
3,565
60,865
281
L
Cu Chulainn
suissse
Cu Chulainn
7,468
865
0
2,803
12,570
10,987
58
0
11,484
0
64,897

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,238
Gold Earned
41,562
484
Minions Killed
439
0
Camps Cleared
0
1,282,313
Distance Traveled
1,488,984
4
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thanatos
8,716
581
124
8
0
321,569
0
W
Ne Zha
8,196
546
107
7
0
295,672
0
W
Ishtar
8,308
554
99
7
0
289,540
1
L
Aphrodite
8,550
570
65
4
0
278,669
0
W
Athena
7,660
511
29
2
0
327,412
0
L
Ix Chel
8,344
556
128
9
0
279,461
0
L
Erlang Shen
7,276
485
82
5
0
211,709
0
L
Freya
8,229
549
110
7
0
264,262
0
W
Anubis
8,682
579
80
5
0
254,791
1
L
Cu Chulainn
8,839
589
99
7
0
248,212
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role