Player Matchup

Martichoras
Martichoras
 
Martichoras
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Janus
Janus
Active7
Janus
Level 143
God Stats
10W - 10L
1,500 SR
Queue Stats
186W - 151L
1,536 Elo+
Party 4
Cerberus
Cerberus
Artorias88
Cerberus
Level 10
God Stats
5W - 4L
1,662 SR
Queue Stats
8W - 12L
1,643 Elo+
Party 3
Susano
Susano
DoNtRaGeMoDe
Susano
Level 108
God Stats
7W - 4L
1,500 SR
Queue Stats
71W - 67L
1,627 Elo+
Party 4
Bake Kujira
Bake Kujira
Wuzat_115
Bake Kujira
Level 179
God Stats
2W - 3L
1,500 SR
Queue Stats
27W - 33L
1,500 Elo+
Party 3
Team Averages
Level 117
1,532 SR
1,561 Elo+

VS

Team Averages
Level 113
1,410 SR
1,369 Elo+
He Bo
He Bo
DaBroski508
He Bo
Level 121
God Stats
2W - 0L
1,500 SR
Queue Stats
215W - 190L
1,500 Elo+
Party 1
Hercules
Hercules
GetKitDumped
Hercules
Level 37
God Stats
7W - 3L
1,500 SR
Queue Stats
236W - 200L
1,282 Elo+
Party 2
Ao Kuang
Ao Kuang
GàeBulg
Ao Kuang
Level 150
God Stats
1W - 0L
1,500 SR
Queue Stats
19W - 11L
1,500 Elo+
Party 1
Surtr
Surtr
Kuz3nb0
Surtr
Level 150
God Stats
2W - 1L
1,264 SR
Queue Stats
90W - 71L
1,282 Elo+
Party 2
Neith
Neith
NicoTheAwesome
Neith
Level 108
God Stats
32W - 22L
1,285 SR
Queue Stats
220W - 207L
1,282 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Martichoras
 
Martichoras
17
0 / 6 / 0
10,006
435
6,970
17,851
7,979
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Janus
Active7
Janus
19
6 / 3 / 1
11,898
517
9,857
11,500
4,901
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Cerberus
Artorias88
Cerberus
17
1 / 4 / 2
10,293
448
7,350
22,792
25,920
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Susano
17
2 / 6 / 6
10,468
455
12,813
24,938
11,556
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Bake Kujira
Wuzat_115
Bake Kujira
17
2 / 6 / 2
10,994
478
14,219
23,414
32,825
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
2 / 2 / 8
13,747
598
15,012
12,318
5,330
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Hercules
GetKitDumped
Hercules
20
7 / 2 / 6
13,754
598
9,063
19,702
24,229
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Winged Blade

Winged Blade

+25
Magical Protection
+200
Health
+20%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - When hit by a Slow, you and nearby allies within 30 units become immune to Slows and gain 20% increased Movement Speed for 4s. This effect can only occur once every 30 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Ao Kuang
GàeBulg
Ao Kuang
20
10 / 2 / 3
14,506
631
16,755
22,330
11,379
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Surtr
Kuz3nb0
Surtr
19
4 / 4 / 4
13,282
577
14,735
28,451
25,314
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

20
2 / 1 / 12
14,063
611
18,319
19,653
9,255
Death's Temper

Death's Temper

+35
Physical Power
+50
Magical Power
+150
Health
+30%
Attack Speed

PASSIVE - When an enemy dies within 80 units of you gain 1 stack of Temper that provides 7% increased Basic Attack Damage for 10s. This can stack up to 5 times. If an enemy god dies near you immediately gain 5 stacks.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
58
11
Kills
25
25
Deaths
11
11
Assists
33
Player
Kills
Deaths
Assists
KDA
L
Martichoras
 
Martichoras
0
6
0
0
L
Janus
Active7
Janus
6
3
1
2.17
L
Cerberus
Artorias88
Cerberus
1
4
2
0.5
W
2
2
8
3
L
Susano
2
6
6
0.83
W
Hercules
GetKitDumped
Hercules
7
2
6
5
W
Ao Kuang
GàeBulg
Ao Kuang
10
2
3
5.75
W
Surtr
Kuz3nb0
Surtr
4
4
4
1.5
W
2
1
12
8
L
Bake Kujira
Wuzat_115
Bake Kujira
2
6
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,209
Damage
73,884
100,495
Taken
102,454
83,181
Mitigated
75,507
18,444
Healing
42,452
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Martichoras
 
Martichoras
6,970
2,303
0
1,762
17,851
7,979
122
4,938
12,913
0
90,917
L
Janus
Active7
Janus
9,857
157
305
1,444
11,500
4,901
0
7,282
4,114
87,255
0
L
Cerberus
Artorias88
Cerberus
7,350
652
0
4,719
22,792
25,920
200
6,484
16,201
35,478
571
W
15,012
1,510
0
2,138
12,318
5,330
1,002
4,733
7,359
113,907
3,781
L
Susano
12,813
1,597
0
8,482
24,938
11,556
0
9,327
15,510
0
90,140
W
Hercules
GetKitDumped
Hercules
9,063
2,962
0
8,630
19,702
24,229
1,311
6,510
13,080
0
45,259
W
Ao Kuang
GàeBulg
Ao Kuang
16,755
3,825
0
8,594
22,330
11,379
2,498
3,838
18,426
136,683
1,562
W
Surtr
Kuz3nb0
Surtr
14,735
5,033
0
10,849
28,451
25,314
746
13,507
14,874
4,124
101,549
W
18,319
9,312
0
12,241
19,653
9,255
8,127
4,794
14,819
0
144,486
L
Bake Kujira
Wuzat_115
Bake Kujira
14,219
7,769
0
1,732
23,414
32,825
378
4,398
17,876
95,010
3,006

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,659
Gold Earned
69,352
682
Minions Killed
778
0
Camps Cleared
0
2,054,770
Distance Traveled
2,220,263
10
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Martichoras
10,006
435
152
7
0
382,261
3
L
Janus
11,898
517
166
7
0
439,924
6
L
Cerberus
10,293
448
62
3
0
456,456
1
W
He Bo
13,747
598
194
8
0
483,432
4
L
Susano
10,468
455
119
5
0
426,369
0
W
Hercules
13,754
598
55
2
0
479,296
1
W
Ao Kuang
14,506
631
144
6
0
478,077
4
W
Surtr
13,282
577
155
7
0
391,416
3
W
Neith
14,063
611
230
10
0
388,042
0
L
Bake Kujira
10,994
478
183
8
0
349,760
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role