Player Matchup

Hera
Hera
Joneslifeee
Hera
Level 82
God Stats
7W - 3L
1,500 SR
Queue Stats
206W - 202L
1,555 Elo+
Party 1
Ullr
Ullr
MrFubar1147
Ullr
Level 42
God Stats
2W - 4L
1,500 SR
Queue Stats
291W - 314L
1,285 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
PocketCrows
Ah Muzen Cab
Level 41
God Stats
2W - 0L
1,500 SR
Queue Stats
30W - 34L
1,146 Elo+
Solo
Freya
Freya
SlenderMonkey
Freya
Level 73
God Stats
2W - 2L
1,500 SR
Queue Stats
223W - 205L
1,555 Elo+
Party 1
Sol
Sol
ninefunkysloths
Sol
Level 99
God Stats
1W - 4L
1,500 SR
Queue Stats
126W - 138L
1,703 Elo+
Solo
Team Averages
Level 67
1,500 SR
1,449 Elo+

VS

Team Averages
Level 64
1,500 SR
1,508 Elo+
Lancelot
Lancelot
HAxAcTiv
Lancelot
Level 58
God Stats
0W - 1L
1,500 SR
Queue Stats
20W - 21L
1,500 Elo+
Solo
Discordia
Discordia
KISSANDKILL
Discordia
Level 63
God Stats
1W - 4L
1,500 SR
Queue Stats
149W - 143L
1,500 Elo+
Solo
Nox
Nox
Saltysharkey
Nox
Level 68
God Stats
2W - 1L
1,500 SR
Queue Stats
222W - 226L
1,931 Elo+
Solo
Raijin
Raijin
ToeSuckin
Raijin
Level 75
God Stats
0W - 4L
1,500 SR
Queue Stats
308W - 299L
1,265 Elo+
Solo
Heimdallr
Heimdallr
malaprime
Heimdallr
Level 54
God Stats
3W - 2L
1,500 SR
Queue Stats
118W - 122L
1,345 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
3 / 4 / 5
8,096
900
7,479
7,223
3,101
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

14
1 / 2 / 4
7,695
855
2,997
6,846
3,088
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Ah Muzen Cab
PocketCrows
Ah Muzen Cab
15
1 / 2 / 11
8,367
930
5,690
8,147
3,620
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

15
6 / 4 / 3
8,756
973
7,566
9,372
4,264
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

15
3 / 1 / 5
8,136
904
10,970
7,130
3,067
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
HAxAcTiv
Lancelot
15
7 / 2 / 5
8,329
925
8,802
8,664
7,043
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Discordia
KISSANDKILL
Discordia
15
2 / 4 / 7
8,016
891
7,974
8,596
3,692
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

10
0 / 2 / 3
6,081
676
2,474
4,346
1,802
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Raijin
ToeSuckin
Raijin
14
3 / 4 / 4
7,282
809
8,633
8,467
3,731
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Heimdallr
malaprime
Heimdallr
12
1 / 3 / 7
7,144
794
5,572
8,413
3,616
Devoted Deathbringer

Devoted Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Your Critical Strike Chance is multiplied by 1.2. For each 5% Critical Strike Chance you go over 100% Critical Strike Chance, you gain 5 Physical Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
39
14
Kills
13
13
Deaths
15
28
Assists
26
Player
Kills
Deaths
Assists
KDA
L
Lancelot
HAxAcTiv
Lancelot
7
2
5
4.75
W
3
4
5
1.38
L
Discordia
KISSANDKILL
Discordia
2
4
7
1.38
W
1
2
4
1.5
W
Ah Muzen Cab
PocketCrows
Ah Muzen Cab
1
2
11
3.25
L
0
2
3
0.75
W
6
4
3
1.88
L
Raijin
ToeSuckin
Raijin
3
4
4
1.25
L
Heimdallr
malaprime
Heimdallr
1
3
7
1.5
W
3
1
5
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,702
Damage
33,455
38,718
Taken
38,486
17,140
Mitigated
19,884
9,149
Healing
10,154
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Lancelot
HAxAcTiv
Lancelot
8,802
680
99
1,105
8,664
7,043
0
3,818
4,846
0
15,214
W
7,479
1,494
260
453
7,223
3,101
0
3,517
3,706
14,554
0
L
Discordia
KISSANDKILL
Discordia
7,974
785
243
1,839
8,596
3,692
0
7,438
1,158
23,888
0
W
2,997
1,179
109
567
6,846
3,088
712
2,048
4,798
0
10,646
W
Ah Muzen Cab
PocketCrows
Ah Muzen Cab
5,690
1,635
348
835
8,147
3,620
367
3,000
5,147
0
16,807
L
2,474
41
1,030
884
4,346
1,802
0
3,117
1,229
7,243
0
W
7,566
2,294
618
1,495
9,372
4,264
0
6,020
3,352
14,367
0
L
Raijin
ToeSuckin
Raijin
8,633
367
172
662
8,467
3,731
0
6,417
2,050
16,489
0
L
Heimdallr
malaprime
Heimdallr
5,572
2,186
1,389
2,731
8,413
3,616
0
5,059
3,354
0
10,583
W
10,970
504
713
3,751
7,130
3,067
408
4,496
2,634
20,262
1,254

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,050
Gold Earned
36,852
104
Minions Killed
101
0
Camps Cleared
0
894,592
Distance Traveled
811,214
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Lancelot
8,329
925
18
2
0
212,020
0
W
Hera
8,096
900
26
3
0
177,647
0
L
Discordia
8,016
891
33
4
0
167,776
0
W
Ullr
7,695
855
14
2
0
165,202
0
W
Ah Muzen Cab
8,367
930
24
3
0
168,567
0
L
Nox
6,081
676
12
1
0
138,718
0
W
Freya
8,756
973
18
2
0
170,774
0
L
Raijin
7,282
809
22
2
0
154,322
0
L
Heimdallr
7,144
794
16
2
0
138,378
0
W
Sol
8,136
904
22
2
0
212,402
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role