Player Matchup

King Arthur
King Arthur
CanadianSnoman
King Arthur
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
63W - 86L
1,285 Elo+
Party 1
Persephone
Persephone
Doyle__99
Persephone
Level 68
God Stats
0W - 1L
1,500 SR
Queue Stats
38W - 44L
1,285 Elo+
Party 1
Camazotz
Camazotz
OXxErIcxXO23
Camazotz
Level 116
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 14L
1,439 Elo+
Solo
Hun Batz
Hun Batz
xMUFASAx09
Hun Batz
Level 50
God Stats
8W - 4L
1,500 SR
Queue Stats
634W - 612L
1,665 Elo+
Solo
Jormungandr
Jormungandr
Öðîņ
Jormungandr
Level 106
God Stats
2W - 2L
1,500 SR
Queue Stats
56W - 54L
1,560 Elo+
Solo
Team Averages
Level 71
1,500 SR
1,447 Elo+

VS

Team Averages
Level 105
1,500 SR
1,651 Elo+
Medusa
Medusa
HoudiniKat
Medusa
Level 137
God Stats
1W - 0L
1,500 SR
Queue Stats
124W - 50L
1,906 Elo+
Party 2
Nox
Nox
Manatease3452
Nox
Level 108
God Stats
1W - 1L
1,500 SR
Queue Stats
76W - 60L
1,500 Elo+
Solo
Bacchus
Bacchus
Stephadamus
Bacchus
Level 95
God Stats
2W - 0L
1,500 SR
Queue Stats
8W - 10L
1,500 Elo+
Solo
Loki
Loki
ralordes
Loki
Level 96
God Stats
3W - 4L
1,500 SR
Queue Stats
220W - 212L
1,500 Elo+
Solo
Serqet
Serqet
xXKalezXx
Serqet
Level 89
God Stats
1W - 1L
1,500 SR
Queue Stats
16W - 14L
1,850 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
CanadianSnoman
King Arthur
12
0 / 8 / 4
7,852
654
3,336
14,775
8,657
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Persephone
Doyle__99
Persephone
15
1 / 5 / 4
9,112
759
8,397
11,250
4,801
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Camazotz
OXxErIcxXO23
Camazotz
1
0 / 0 / 0
3,100
258
0
0
0
Hun Batz
xMUFASAx09
Hun Batz
15
2 / 8 / 2
8,585
715
9,361
14,524
8,191
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Jormungandr
Öðîņ
Jormungandr
19
5 / 3 / 2
10,856
905
17,755
17,105
22,763
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman

Talisman

+75
Health
+15
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
HoudiniKat
Medusa
17
6 / 2 / 12
10,033
836
12,865
8,303
3,912
Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Hidden Dagger

Hidden Dagger

+15
Physical Power

17
4 / 1 / 16
9,708
809
13,623
8,063
3,736
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Trinket

Enchanted Trinket

+30
Magical Power
+100
Health
+9%
Magical Lifesteal

Bacchus
Stephadamus
Bacchus
18
6 / 1 / 17
10,838
903
8,460
17,434
17,606
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Loki
16
5 / 3 / 12
9,597
800
9,972
8,827
3,961
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Serqet
xXKalezXx
Serqet
17
4 / 1 / 14
10,164
847
3,747
10,700
12,350
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
96
8
Kills
25
24
Deaths
8
12
Assists
71
Player
Kills
Deaths
Assists
KDA
L
King Arthur
CanadianSnoman
King Arthur
0
8
4
0.25
L
Persephone
Doyle__99
Persephone
1
5
4
0.6
W
Medusa
HoudiniKat
Medusa
6
2
12
6
W
4
1
16
12
L
Camazotz
OXxErIcxXO23
Camazotz
0
0
0
0
W
Bacchus
Stephadamus
Bacchus
6
1
17
14.5
W
Loki
5
3
12
3.67
L
Hun Batz
xMUFASAx09
Hun Batz
2
8
2
0.38
W
Serqet
xXKalezXx
Serqet
4
1
14
11
L
Jormungandr
Öðîņ
Jormungandr
5
3
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,849
Damage
48,667
57,654
Taken
53,327
44,412
Mitigated
41,565
9,731
Healing
21,592
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
King Arthur
CanadianSnoman
King Arthur
3,336
1,076
672
1,122
14,775
8,657
0
5,306
9,316
0
8,849
L
Persephone
Doyle__99
Persephone
8,397
528
375
1,812
11,250
4,801
64
4,276
6,831
18,057
0
W
Medusa
HoudiniKat
Medusa
12,865
6,549
2,589
1,832
8,303
3,912
1,105
4,863
3,233
0
25,065
W
13,623
981
1,618
1,752
8,063
3,736
874
3,742
3,948
27,629
0
L
Camazotz
OXxErIcxXO23
Camazotz
0
0
0
0
0
0
0
0
0
0
0
W
Bacchus
Stephadamus
Bacchus
8,460
631
0
8,247
17,434
17,606
229
5,615
11,536
17,566
1,436
W
Loki
9,972
1,812
2,348
651
8,827
3,961
296
2,607
6,116
0
24,460
L
Hun Batz
xMUFASAx09
Hun Batz
9,361
1,197
257
261
14,524
8,191
0
5,548
8,784
0
19,559
W
Serqet
xXKalezXx
Serqet
3,747
770
771
1,784
10,700
12,350
243
4,239
5,976
0
5,692
L
Jormungandr
Öðîņ
Jormungandr
17,755
2,888
474
4,758
17,105
22,763
0
6,608
10,055
36,491
6,518

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,505
Gold Earned
50,340
120
Minions Killed
121
0
Camps Cleared
0
863,501
Distance Traveled
1,190,388
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
King Arthur
7,852
654
17
1
0
206,314
0
L
Persephone
9,112
759
23
2
0
241,645
0
W
Medusa
10,033
836
25
2
0
224,095
0
W
Nox
9,708
809
40
3
0
214,861
0
L
Camazotz
3,100
258
0
0
0
0
0
W
Bacchus
10,838
903
25
2
0
265,881
0
W
Loki
9,597
800
26
2
0
257,260
0
L
Hun Batz
8,585
715
20
2
0
198,783
0
W
Serqet
10,164
847
5
0
0
228,291
0
L
Jormungandr
10,856
905
60
5
0
216,759
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role