Player Matchup

Artemis
Artemis
JordyBearr
Artemis
Level 155
God Stats
5W - 2L
1,500 SR
Queue Stats
122W - 107L
1,500 Elo+
Party 2
Cu Chulainn
Cu Chulainn
KingHarle6458
Cu Chulainn
Level 28
God Stats
5W - 3L
1,702 SR
Queue Stats
62W - 46L
1,651 Elo+
Party 1
Kuzenbo
Kuzenbo
Menta1 Handicap
Kuzenbo
Level 159
God Stats
8W - 5L
1,500 SR
Queue Stats
60W - 43L
1,560 Elo+
Party 1
Lancelot
Lancelot
SioBrando
Lancelot
Level 45
God Stats
1W - 2L
1,285 SR
Queue Stats
3W - 5L
1,285 Elo+
Party 2
Ganesha
Ganesha
wizzyrm
Ganesha
Level 10
God Stats
1W - 1L
1,702 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 2
Team Averages
Level 79
1,538 SR
1,499 Elo+

VS

Team Averages
Level 110
1,500 SR
1,562 Elo+
Chaac
Chaac
Adryeann
Chaac
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
41W - 47L
1,500 Elo+
Party 3
Anhur
Anhur
Demissio
Anhur
Level 128
God Stats
5W - 5L
1,500 SR
Queue Stats
94W - 73L
1,468 Elo+
Party 3
Vulcan
Vulcan
KeeterSkeeter
Vulcan
Level 120
God Stats
0W - 2L
1,500 SR
Queue Stats
127W - 120L
1,645 Elo+
Party 4
Bastet
Bastet
YuhhKid
Bastet
Level 148
God Stats
0W - 1L
1,500 SR
Queue Stats
45W - 37L
1,500 Elo+
Solo
Geb
Geb
stedude2
Geb
Level 139
God Stats
0W - 1L
1,500 SR
Queue Stats
203W - 175L
1,699 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
JordyBearr
Artemis
13
3 / 3 / 2
7,979
532
10,239
10,410
4,116
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Cu Chulainn
KingHarle6458
Cu Chulainn
16
7 / 0 / 1
9,916
661
16,692
16,082
14,871
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

14
4 / 1 / 2
8,465
564
7,813
11,848
7,909
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Warlock's Staff

Evolved Warlock's Staff

+80
Magical Power
+500
Health
+200
Mana
+10
Magical Penetration

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

Lancelot
SioBrando
Lancelot
13
3 / 2 / 2
7,296
486
5,884
11,594
5,553
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Ganesha
wizzyrm
Ganesha
12
0 / 0 / 6
7,881
525
3,378
9,791
9,259
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
Adryeann
Chaac
12
1 / 3 / 1
7,137
476
8,757
17,516
15,932
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Anhur
Demissio
Anhur
11
2 / 4 / 2
6,921
461
6,403
10,463
3,523
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

13
0 / 3 / 1
7,498
500
6,048
8,751
3,537
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of the Magus

Spear of the Magus

+95
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Bastet
YuhhKid
Bastet
12
2 / 4 / 1
7,072
471
7,551
16,007
6,552
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

10
0 / 3 / 2
6,595
440
5,818
10,968
8,752
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
12
17
Kills
5
6
Deaths
17
13
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Chaac
Adryeann
Chaac
1
3
1
0.5
L
Anhur
Demissio
Anhur
2
4
2
0.75
W
Artemis
JordyBearr
Artemis
3
3
2
1.33
L
0
3
1
0.17
W
Cu Chulainn
KingHarle6458
Cu Chulainn
7
0
1
7.5
W
4
1
2
5
W
Lancelot
SioBrando
Lancelot
3
2
2
2
L
Bastet
YuhhKid
Bastet
2
4
1
0.63
L
0
3
2
0.33
W
Ganesha
wizzyrm
Ganesha
0
0
6
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,006
Damage
34,577
59,725
Taken
63,705
41,708
Mitigated
38,296
17,896
Healing
17,853
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chaac
Adryeann
Chaac
8,757
1,230
0
5,017
17,516
15,932
0
486
15,882
0
53,998
L
Anhur
Demissio
Anhur
6,403
4,049
0
2,122
10,463
3,523
114
484
9,931
0
40,339
W
Artemis
JordyBearr
Artemis
10,239
3,961
0
2,661
10,410
4,116
88
1,606
8,804
0
55,619
L
6,048
1,315
0
2,325
8,751
3,537
982
5,219
3,236
55,868
0
W
Cu Chulainn
KingHarle6458
Cu Chulainn
16,692
3,481
0
8,510
16,082
14,871
234
83
15,999
0
87,117
W
7,813
1,561
0
2,746
11,848
7,909
60
5,055
6,423
55,127
3,023
W
Lancelot
SioBrando
Lancelot
5,884
1,264
0
2,145
11,594
5,553
0
1,267
10,287
0
52,237
L
Bastet
YuhhKid
Bastet
7,551
2,257
0
7,275
16,007
6,552
0
1,263
14,601
0
57,745
L
5,818
500
0
1,114
10,968
8,752
20
2,650
8,145
23,669
1,268
W
Ganesha
wizzyrm
Ganesha
3,378
430
0
1,834
9,791
9,259
11
3,170
6,553
20,037
1,355

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,537
Gold Earned
35,223
452
Minions Killed
390
0
Camps Cleared
0
1,491,481
Distance Traveled
1,420,911
3
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chaac
7,137
476
82
5
0
287,770
2
L
Anhur
6,921
461
73
5
0
264,552
1
W
Artemis
7,979
532
116
8
0
247,436
0
L
Vulcan
7,498
500
112
7
0
252,614
0
W
Cu Chulainn
9,916
661
140
9
0
301,342
1
W
Kuzenbo
8,465
564
115
8
0
313,781
1
W
Lancelot
7,296
486
78
5
0
332,239
0
L
Bastet
7,072
471
94
6
0
320,651
0
L
Geb
6,595
440
29
2
0
295,324
2
W
Ganesha
7,881
525
3
0
0
296,683
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role