Player Matchup

Baron Samedi
Baron Samedi
DEBO Session
Baron Samedi
Level 80
God Stats
2W - 1L
1,500 SR
Queue Stats
187W - 174L
1,749 Elo+
Party 2
Kumbhakarna
Kumbhakarna
KiLLaSeason
Kumbhakarna
Level 72
God Stats
1W - 0L
1,500 SR
Queue Stats
188W - 196L
1,749 Elo+
Party 2
Neith
Neith
SanicZRTF
Neith
Level 47
God Stats
9W - 9L
1,500 SR
Queue Stats
161W - 173L
1,767 Elo+
Party 1
Thanatos
Thanatos
alecaverna
Thanatos
Level 128
God Stats
1W - 1L
1,500 SR
Queue Stats
30W - 32L
1,262 Elo+
Solo
Arachne
Arachne
smokedURMomout
Arachne
Level 17
God Stats
6W - 4L
1,500 SR
Queue Stats
171W - 190L
1,767 Elo+
Party 1
Team Averages
Level 69
1,500 SR
1,659 Elo+

VS

Team Averages
Level 69
1,465 SR
1,368 Elo+
Jormungandr
Jormungandr
BoogieMan-Shon
Jormungandr
Level 94
God Stats
1W - 11L
1,500 SR
Queue Stats
198W - 206L
1,501 Elo+
Solo
Chaac
Chaac
Dirtcooki
Chaac
Level 54
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,285 Elo+
Party 3
Bakasura
Bakasura
SmittyDeuce-_-
Bakasura
Level 49
God Stats
0W - 2L
1,500 SR
Queue Stats
14W - 14L
1,500 Elo+
Solo
Hun Batz
Hun Batz
dragdog1
Hun Batz
Level 67
God Stats
1W - 1L
1,500 SR
Queue Stats
199W - 205L
1,270 Elo+
Solo
Maman Brigitte
Maman Brigitte
xTURAVENx
Maman Brigitte
Level 82
God Stats
0W - 2L
1,325 SR
Queue Stats
1W - 2L
1,285 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
DEBO Session
Baron Samedi
16
1 / 1 / 16
9,959
1,107
7,595
4,178
2,450
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Kumbhakarna
KiLLaSeason
Kumbhakarna
16
2 / 0 / 16
10,955
1,217
4,075
9,024
9,940
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Neith
SanicZRTF
Neith
16
7 / 1 / 12
11,182
1,242
19,916
8,453
3,898
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Thanatos
alecaverna
Thanatos
17
8 / 4 / 7
11,745
1,305
13,708
10,028
5,081
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

16
6 / 0 / 8
10,955
1,217
11,004
10,508
6,162
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Team 1 Tickets

304

VS

Team 2 Tickets

127

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
BoogieMan-Shon
Jormungandr
16
2 / 7 / 3
10,437
1,160
12,882
25,040
31,076
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Chaac
Dirtcooki
Chaac
13
0 / 3 / 1
8,411
935
3,280
4,663
3,199
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Breastplate

Breastplate

+20
Physical Protection

Bakasura
15
3 / 7 / 2
10,121
1,125
10,887
19,052
10,990
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Mace

Mace

+10
Physical Power

Hun Batz
dragdog1
Hun Batz
14
1 / 6 / 2
9,120
1,013
5,704
11,718
5,694
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Maman Brigitte
xTURAVENx
Maman Brigitte
13
0 / 1 / 0
8,060
896
326
938
297
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

83
Kill Participation
14
24
Kills
6
6
Deaths
24
59
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Jormungandr
BoogieMan-Shon
Jormungandr
2
7
3
0.5
W
Baron Samedi
DEBO Session
Baron Samedi
1
1
16
9
L
Chaac
Dirtcooki
Chaac
0
3
1
0.17
W
Kumbhakarna
KiLLaSeason
Kumbhakarna
2
0
16
10
W
Neith
SanicZRTF
Neith
7
1
12
13
L
Bakasura
3
7
2
0.57
W
Thanatos
alecaverna
Thanatos
8
4
7
2.88
L
Hun Batz
dragdog1
Hun Batz
1
6
2
0.33
W
6
0
8
10
L
Maman Brigitte
xTURAVENx
Maman Brigitte
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,298
Damage
33,079
42,191
Taken
61,411
27,531
Mitigated
51,256
12,647
Healing
2,659
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Jormungandr
BoogieMan-Shon
Jormungandr
12,882
2,650
0
860
25,040
31,076
0
3,478
21,562
49,352
570
W
Baron Samedi
DEBO Session
Baron Samedi
7,595
703
1,246
789
4,178
2,450
0
1,799
2,078
19,022
1,048
L
Chaac
Dirtcooki
Chaac
3,280
819
0
526
4,663
3,199
0
2,694
1,969
0
6,739
W
Kumbhakarna
KiLLaSeason
Kumbhakarna
4,075
792
0
1,024
9,024
9,940
0
3,212
5,168
12,401
827
W
Neith
SanicZRTF
Neith
19,916
11,328
0
1,721
8,453
3,898
0
1,924
5,465
0
35,308
L
Bakasura
10,887
7,680
0
1,233
19,052
10,990
0
2,808
16,244
0
20,485
W
Thanatos
alecaverna
Thanatos
13,708
5,226
0
6,193
10,028
5,081
0
1,998
7,500
0
33,555
L
Hun Batz
dragdog1
Hun Batz
5,704
939
0
40
11,718
5,694
0
2,234
9,484
0
15,666
W
11,004
8,663
0
1,674
10,508
6,162
0
2,395
7,015
0
27,990
L
Maman Brigitte
xTURAVENx
Maman Brigitte
326
72
0
0
938
297
0
111
827
1,697
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,796
Gold Earned
46,149
181
Minions Killed
166
7
Camps Cleared
5
866,676
Distance Traveled
567,676
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Jormungandr
10,437
1,160
82
9
0
157,950
0
W
Baron Samedi
9,959
1,107
48
5
0
123,415
0
L
Chaac
8,411
935
10
1
0
53,660
0
W
Kumbhakarna
10,955
1,217
11
1
2
189,608
0
W
Neith
11,182
1,242
34
4
0
153,457
0
L
Bakasura
10,121
1,125
37
4
4
178,641
0
W
Thanatos
11,745
1,305
35
4
5
195,253
0
L
Hun Batz
9,120
1,013
36
4
0
158,829
0
W
Arachne
10,955
1,217
53
6
0
204,943
0
L
Maman Brigitte
8,060
896
1
0
1
18,596
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role