Player Matchup

Fenrir
Fenrir
Raumentonus
Fenrir
Level 125
God Stats
0W - 2L
1,500 SR
Queue Stats
8W - 12L
1,248 Elo+
Party 2
Baba Yaga
Baba Yaga
TheForceIsCray
Baba Yaga
Level 59
God Stats
7W - 3L
1,500 SR
Queue Stats
204W - 205L
1,703 Elo+
Solo
Izanami
Izanami
anactualraisin
Izanami
Level 86
God Stats
0W - 1L
1,500 SR
Queue Stats
29W - 26L
1,500 Elo+
Solo
Ra
Ra
fbox1234
Ra
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Skadi
Skadi
sweetlyphoebe
Skadi
Level 87
God Stats
1W - 1L
1,500 SR
Queue Stats
7W - 11L
1,248 Elo+
Party 2
Team Averages
Level 77
1,500 SR
1,440 Elo+

VS

Team Averages
Level 83
1,500 SR
1,585 Elo+
Cthulhu
Cthulhu
Balliztik
Cthulhu
Level 55
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 3L
1,557 Elo+
Party 1
Athena
Athena
Boundlegend
Athena
Level 53
God Stats
1W - 0L
1,500 SR
Queue Stats
12W - 10L
1,714 Elo+
Party 3
Pele
Pele
SirGagnon
Pele
Level 94
God Stats
1W - 0L
1,500 SR
Queue Stats
14W - 13L
1,714 Elo+
Party 3
Chang'e
Chang'e
TinderDate
Chang'e
Level 146
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 3L
1,439 Elo+
Party 1
Tsukuyomi
Tsukuyomi
iRUSHl0X
Tsukuyomi
Level 68
God Stats
4W - 4L
1,500 SR
Queue Stats
277W - 295L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
15
4 / 1 / 3
8,049
732
9,736
8,093
5,611
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Shadowdrinker

Shadowdrinker

+45
Physical Power
+10
Physical Penetration
+10%
Movement Speed

PASSIVE - Killing an enemy god drains their shadow, causing you to enter stealth and gain 30% Movement Speed for 5s. Taking damage, firing an Ability, or firing a Basic Attack breaks the stealth.

Mace

Mace

+10
Physical Power

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Baba Yaga
TheForceIsCray
Baba Yaga
13
0 / 2 / 8
7,512
683
11,802
8,817
4,612
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

16
1 / 1 / 5
8,815
801
9,173
5,303
2,599
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

11
0 / 5 / 3
6,790
617
9,963
7,386
3,449
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Magic Focus

Magic Focus

+20
Magical Power

13
3 / 4 / 3
7,588
690
9,991
8,979
4,095
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Balliztik
Cthulhu
16
4 / 1 / 9
9,253
841
11,196
17,756
16,647
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Athena
16
2 / 1 / 10
9,165
833
6,042
15,996
15,794
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Pele
14
3 / 3 / 8
8,242
749
7,650
10,397
5,274
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Chang'e
TinderDate
Chang'e
16
3 / 1 / 10
8,826
802
7,030
9,996
4,776
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Tsukuyomi
iRUSHl0X
Tsukuyomi
11
1 / 2 / 2
7,154
650
3,250
4,264
2,088
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
52
8
Kills
13
13
Deaths
8
22
Assists
39
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
Balliztik
Cthulhu
4
1
9
8.5
W
Athena
2
1
10
7
L
Fenrir
4
1
3
5.5
W
Pele
3
3
8
2.33
L
Baba Yaga
TheForceIsCray
Baba Yaga
0
2
8
2
W
Chang'e
TinderDate
Chang'e
3
1
10
8
L
1
1
5
3.5
L
0
5
3
0.3
W
Tsukuyomi
iRUSHl0X
Tsukuyomi
1
2
2
1
L
3
4
3
1.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,665
Damage
35,168
38,578
Taken
58,409
20,366
Mitigated
44,579
11,924
Healing
28,833
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
Balliztik
Cthulhu
11,196
603
2,980
3,920
17,756
16,647
308
6,430
10,837
21,191
0
W
Athena
6,042
1,422
1,666
2,589
15,996
15,794
182
6,062
9,229
9,932
1,769
L
Fenrir
9,736
1,989
1,122
2,689
8,093
5,611
0
4,076
4,017
0
12,871
W
Pele
7,650
1,299
563
901
10,397
5,274
352
3,120
6,970
0
13,955
L
Baba Yaga
TheForceIsCray
Baba Yaga
11,802
912
1,062
2,960
8,817
4,612
0
5,482
3,335
26,164
341
W
Chang'e
TinderDate
Chang'e
7,030
939
10,410
5,034
9,996
4,776
429
3,898
6,010
16,925
0
L
9,173
4,833
1,288
1,113
5,303
2,599
0
3,602
1,701
0
28,538
L
9,963
616
84
60
7,386
3,449
0
5,250
2,136
12,493
51
W
Tsukuyomi
iRUSHl0X
Tsukuyomi
3,250
535
586
184
4,264
2,088
175
570
3,694
0
12,570
L
9,991
4,312
541
1,005
8,979
4,095
0
5,265
3,714
0
15,084

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,754
Gold Earned
42,640
110
Minions Killed
113
0
Camps Cleared
0
842,690
Distance Traveled
871,840
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
9,253
841
33
3
0
199,541
0
W
Athena
9,165
833
14
1
0
188,376
0
L
Fenrir
8,049
732
7
1
0
220,421
0
W
Pele
8,242
749
18
2
0
193,417
0
L
Baba Yaga
7,512
683
23
2
0
159,765
0
W
Chang'e
8,826
802
33
3
0
183,973
0
L
Izanami
8,815
801
48
4
0
145,221
0
L
Ra
6,790
617
16
1
0
163,242
0
W
Tsukuyomi
7,154
650
15
1
0
106,533
0
L
Skadi
7,588
690
16
1
0
154,041
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role