Player Matchup

Medusa
Medusa
CreamyHoleJuice
Medusa
Level 21
God Stats
6W - 1L
1,500 SR
Queue Stats
80W - 76L
1,875 Elo+
Party 1
Xing Tian
Xing Tian
LightningLinden
Xing Tian
Level 117
God Stats
11W - 3L
1,500 SR
Queue Stats
335W - 320L
1,875 Elo+
Party 1
Danzaburou
Danzaburou
Normalize3Inches
Danzaburou
Level 108
God Stats
8W - 7L
1,500 SR
Queue Stats
340W - 324L
1,875 Elo+
Party 1
Cthulhu
Cthulhu
XxcloudzxX1
Cthulhu
Level 132
God Stats
2W - 4L
1,500 SR
Queue Stats
403W - 406L
1,875 Elo+
Party 1
Kuzenbo
Kuzenbo
lilmoup
Kuzenbo
Level 109
God Stats
1W - 0L
1,500 SR
Queue Stats
12W - 18L
1,086 Elo+
Solo
Team Averages
Level 97
1,500 SR
1,717 Elo+

VS

Team Averages
Level 107
1,500 SR
1,697 Elo+
Khepri
Khepri
Devil Forge1652
Khepri
Level 109
God Stats
0W - 2L
1,500 SR
Queue Stats
400W - 437L
1,855 Elo+
Solo
Anhur
Anhur
DΣVLIN
Anhur
Level 145
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 4L
1,500 Elo+
Solo
He Bo
He Bo
Randolph6213
He Bo
Level 96
God Stats
0W - 2L
1,500 SR
Queue Stats
186W - 185L
1,847 Elo+
Solo
Skadi
Skadi
THEWATCHERgaming
Skadi
Level 66
God Stats
2W - 3L
1,500 SR
Queue Stats
199W - 183L
1,584 Elo+
Solo
Thanatos
Thanatos
kiman007
Thanatos
Level 121
God Stats
1W - 3L
1,500 SR
Queue Stats
34W - 33L
1,698 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
4 / 4 / 5
8,515
774
7,953
10,641
4,457
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Xing Tian
LightningLinden
Xing Tian
14
1 / 2 / 10
8,093
736
5,717
12,780
9,926
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Danzaburou
Normalize3Inches
Danzaburou
16
5 / 2 / 8
9,767
888
16,742
8,484
3,652
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Cthulhu
XxcloudzxX1
Cthulhu
17
4 / 1 / 8
9,829
894
14,677
11,965
12,597
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Kuzenbo
lilmoup
Kuzenbo
14
0 / 2 / 8
8,785
799
7,006
13,316
17,358
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
2 / 4 / 8
8,658
787
7,124
24,851
21,837
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Anhur
DΣVLIN
Anhur
16
3 / 1 / 7
8,650
786
9,816
6,539
3,788
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

13
2 / 4 / 3
8,120
738
8,820
9,248
5,522
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

15
1 / 2 / 8
8,060
733
13,571
8,777
4,425
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Thanatos
kiman007
Thanatos
13
3 / 3 / 5
8,115
738
5,551
8,361
4,075
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

53
Kill Participation
42
14
Kills
11
11
Deaths
14
39
Assists
31
Player
Kills
Deaths
Assists
KDA
W
4
4
5
1.63
L
2
4
8
1.5
L
Anhur
DΣVLIN
Anhur
3
1
7
6.5
W
Xing Tian
LightningLinden
Xing Tian
1
2
10
3
W
Danzaburou
Normalize3Inches
Danzaburou
5
2
8
4.5
L
2
4
3
0.88
L
1
2
8
2.5
W
Cthulhu
XxcloudzxX1
Cthulhu
4
1
8
8
L
Thanatos
kiman007
Thanatos
3
3
5
1.83
W
Kuzenbo
lilmoup
Kuzenbo
0
2
8
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,095
Damage
44,882
57,186
Taken
57,776
47,990
Mitigated
39,647
14,102
Healing
20,250
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
7,953
3,643
0
0
10,641
4,457
989
3,651
6,990
0
11,403
L
7,124
344
1,736
9,437
24,851
21,837
36
8,700
16,151
18,197
191
L
Anhur
DΣVLIN
Anhur
9,816
3,532
438
672
6,539
3,788
925
3,566
2,973
0
25,152
W
Xing Tian
LightningLinden
Xing Tian
5,717
701
2,369
1,036
12,780
9,926
390
3,733
9,047
8,184
699
W
Danzaburou
Normalize3Inches
Danzaburou
16,742
5,360
419
1,378
8,484
3,652
3,099
2,538
5,946
0
35,681
L
8,820
550
453
650
9,248
5,522
0
4,775
4,473
17,573
0
L
13,571
3,016
460
1,803
8,777
4,425
504
4,210
4,567
0
27,628
W
Cthulhu
XxcloudzxX1
Cthulhu
14,677
592
3,042
2,859
11,965
12,597
468
2,286
9,679
33,915
434
L
Thanatos
kiman007
Thanatos
5,551
962
644
3,957
8,361
4,075
42
4,399
3,962
0
7,943
W
Kuzenbo
lilmoup
Kuzenbo
7,006
2,249
1,479
1,520
13,316
17,358
720
3,698
9,618
10,322
2,129

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,989
Gold Earned
41,603
121
Minions Killed
122
0
Camps Cleared
0
951,093
Distance Traveled
922,445
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
8,515
774
12
1
0
184,516
0
L
Khepri
8,658
787
32
3
0
204,689
0
L
Anhur
8,650
786
39
4
0
197,164
0
W
Xing Tian
8,093
736
5
0
0
173,538
0
W
Danzaburou
9,767
888
60
5
0
186,254
0
L
He Bo
8,120
738
16
1
0
174,704
0
L
Skadi
8,060
733
31
3
0
193,313
0
W
Cthulhu
9,829
894
38
3
0
204,998
0
L
Thanatos
8,115
738
4
0
0
152,575
0
W
Kuzenbo
8,785
799
6
1
0
201,787
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role