Player Matchup

Atlas
Atlas
CHANOOK
Atlas
Level 147
God Stats
6W - 7L
1,500 SR
Queue Stats
154W - 87L
1,500 Elo+
Solo
Serqet
Serqet
Vellunz
Serqet
Level 29
God Stats
1W - 2L
1,285 SR
Queue Stats
63W - 63L
1,500 Elo+
Party 1
Anubis
Anubis
fishman0620
Anubis
Level 64
God Stats
34W - 25L
1,285 SR
Queue Stats
73W - 58L
1,500 Elo+
Party 1
Mulan
Mulan
vivicajuly
Mulan
Level 131
God Stats
16W - 24L
1,285 SR
Queue Stats
118W - 132L
1,500 Elo+
Party 1
Nu Wa
Nu Wa
yukibaby
Nu Wa
Level 15
God Stats
6W - 6L
1,500 SR
Queue Stats
16W - 33L
1,500 Elo+
Party 1
Team Averages
Level 77
1,371 SR
1,500 Elo+

VS

Team Averages
Level 103
1,500 SR
1,578 Elo+
Baron Samedi
Baron Samedi
AngeKay
Baron Samedi
Level 124
God Stats
2W - 0L
1,500 SR
Queue Stats
19W - 13L
1,682 Elo+
Solo
Gilgamesh
Gilgamesh
Classic JoJo
Gilgamesh
Level 128
God Stats
3W - 0L
1,500 SR
Queue Stats
32W - 28L
1,500 Elo+
Solo
Sol
Sol
GHOSTDOGG12
Sol
Level 149
God Stats
6W - 1L
1,500 SR
Queue Stats
182W - 174L
1,709 Elo+
Solo
Rama
Rama
Melynxx
Rama
Level 26
God Stats
5W - 0L
1,500 SR
Queue Stats
30W - 17L
1,500 Elo+
Party 2
Loki
Loki
NateBK44
Loki
Level 89
God Stats
2W - 0L
1,500 SR
Queue Stats
19W - 12L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Atlas
CHANOOK
Atlas
15
1 / 1 / 1
8,116
812
8,773
11,257
9,324
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Serqet
Vellunz
Serqet
12
0 / 7 / 1
7,229
723
5,840
11,457
6,830
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Anubis
15
3 / 6 / 1
8,363
836
7,705
10,398
6,041
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Mulan
13
1 / 5 / 1
7,481
748
4,762
13,037
12,213
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Nu Wa
yukibaby
Nu Wa
14
0 / 4 / 0
7,604
760
3,031
7,588
2,804
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
AngeKay
Baron Samedi
14
2 / 2 / 7
7,914
791
5,412
7,316
3,961
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Gilgamesh
Classic JoJo
Gilgamesh
16
3 / 1 / 11
8,898
890
10,134
13,334
8,330
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Short Bow

Short Bow

+15%
Attack Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

16
3 / 0 / 10
8,690
869
9,751
6,427
2,403
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Rama
Melynxx
Rama
16
5 / 1 / 6
9,209
921
10,907
8,987
3,183
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Loki
17
10 / 1 / 6
9,568
957
10,893
7,409
3,224
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
63
5
Kills
23
23
Deaths
5
4
Assists
40
Player
Kills
Deaths
Assists
KDA
W
Baron Samedi
AngeKay
Baron Samedi
2
2
7
2.75
L
Atlas
CHANOOK
Atlas
1
1
1
1.5
W
Gilgamesh
Classic JoJo
Gilgamesh
3
1
11
8.5
W
3
0
10
8
W
Rama
Melynxx
Rama
5
1
6
8
W
Loki
10
1
6
13
L
Serqet
Vellunz
Serqet
0
7
1
0.07
L
Anubis
3
6
1
0.58
L
Mulan
1
5
1
0.3
L
Nu Wa
yukibaby
Nu Wa
0
4
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,111
Damage
47,097
53,737
Taken
43,473
37,212
Mitigated
21,101
3,661
Healing
12,992
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baron Samedi
AngeKay
Baron Samedi
5,412
786
943
1,983
7,316
3,961
0
4,206
2,661
17,087
0
L
Atlas
CHANOOK
Atlas
8,773
2,686
39
887
11,257
9,324
0
3,623
7,462
25,407
0
W
Gilgamesh
Classic JoJo
Gilgamesh
10,134
3,420
0
2,443
13,334
8,330
362
3,902
8,507
0
25,658
W
9,751
5,082
0
2,995
6,427
2,403
1,290
2,500
3,673
28,386
2,409
W
Rama
Melynxx
Rama
10,907
9,141
0
3,202
8,987
3,183
550
4,853
3,886
0
35,964
W
Loki
10,893
2,309
0
1,426
7,409
3,224
0
3,060
4,172
0
34,024
L
Serqet
Vellunz
Serqet
5,840
1,687
0
0
11,457
6,830
0
2,961
8,288
0
14,648
L
Anubis
7,705
92
0
1,319
10,398
6,041
0
1,741
8,564
27,467
0
L
Mulan
4,762
247
0
1,416
13,037
12,213
0
5,389
7,339
0
9,856
L
Nu Wa
yukibaby
Nu Wa
3,031
953
0
0
7,588
2,804
343
1,419
6,030
20,642
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,793
Gold Earned
44,279
175
Minions Killed
235
0
Camps Cleared
0
949,937
Distance Traveled
1,001,904
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baron Samedi
7,914
791
38
4
0
174,710
0
L
Atlas
8,116
812
44
4
0
204,898
0
W
Gilgamesh
8,898
890
29
3
0
230,803
0
W
Sol
8,690
869
61
6
0
184,411
0
W
Rama
9,209
921
62
6
0
187,273
0
W
Loki
9,568
957
45
5
0
224,707
0
L
Serqet
7,229
723
31
3
0
199,354
0
L
Anubis
8,363
836
38
4
0
174,747
0
L
Mulan
7,481
748
15
2
0
189,889
0
L
Nu Wa
7,604
760
47
5
0
181,049
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role