Player Matchup

Thanatos
Thanatos
CookieMon5ter34
Thanatos
Level 126
God Stats
0W - 1L
1,500 SR
Queue Stats
35W - 48L
1,556 Elo+
Party 1
Danzaburou
Danzaburou
Cookiemon5terGF
Danzaburou
Level 28
God Stats
4W - 6L
1,500 SR
Queue Stats
5W - 11L
1,500 Elo+
Party 1
Zhong Kui
Zhong Kui
ItsGenisys
Zhong Kui
Level 29
God Stats
1W - 1L
1,500 SR
Queue Stats
39W - 48L
1,500 Elo+
Party 1
Baron Samedi
Baron Samedi
SnatchGodSuprem
Baron Samedi
Level 76
God Stats
2W - 3L
1,500 SR
Queue Stats
14W - 30L
1,556 Elo+
Party 1
Merlin
Merlin
wes90p
Merlin
Level 124
God Stats
0W - 2L
1,500 SR
Queue Stats
26W - 35L
1,265 Elo+
Solo
Team Averages
Level 77
1,500 SR
1,476 Elo+

VS

Team Averages
Level 124
1,500 SR
1,512 Elo+
Chaac
Chaac
BrendanX190
Chaac
Level 107
God Stats
1W - 0L
1,500 SR
Queue Stats
33W - 29L
1,500 Elo+
Solo
Izanami
Izanami
BubbalooGum
Izanami
Level 96
God Stats
4W - 5L
1,500 SR
Queue Stats
111W - 113L
1,500 Elo+
Solo
Camazotz
Camazotz
McPollooo11
Camazotz
Level 106
God Stats
1W - 0L
1,500 SR
Queue Stats
12W - 10L
1,500 Elo+
Solo
Cerberus
Cerberus
edinardoigreja
Cerberus
Level 158
God Stats
7W - 8L
1,500 SR
Queue Stats
91W - 89L
1,802 Elo+
Solo
Chang'e
Chang'e
xnxrgx
Chang'e
Level 154
God Stats
7W - 6L
1,500 SR
Queue Stats
108W - 98L
1,257 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
14
3 / 2 / 1
7,850
491
8,381
13,608
6,119
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Danzaburou
Cookiemon5terGF
Danzaburou
12
2 / 5 / 2
7,331
458
5,957
11,376
4,300
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Zhong Kui
ItsGenisys
Zhong Kui
12
0 / 6 / 0
6,814
426
6,531
15,913
11,097
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Baron Samedi
SnatchGodSuprem
Baron Samedi
12
1 / 5 / 5
7,485
468
5,457
11,362
5,930
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Merlin
wes90p
Merlin
12
0 / 5 / 3
6,709
419
5,544
11,080
3,907
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
4 / 0 / 4
9,462
591
12,215
12,761
12,337
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

Izanami
BubbalooGum
Izanami
14
6 / 4 / 1
9,007
563
10,907
13,014
4,972
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Camazotz
McPollooo11
Camazotz
16
4 / 0 / 1
8,967
560
4,610
13,945
6,782
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Cerberus
12
1 / 1 / 4
7,986
499
6,274
12,255
9,566
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Chang'e
xnxrgx
Chang'e
16
8 / 1 / 1
10,097
631
10,071
11,597
4,486
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
34
6
Kills
23
23
Deaths
6
11
Assists
11
Player
Kills
Deaths
Assists
KDA
W
4
0
4
6
W
Izanami
BubbalooGum
Izanami
6
4
1
1.63
L
Thanatos
3
2
1
1.75
L
Danzaburou
Cookiemon5terGF
Danzaburou
2
5
2
0.6
L
Zhong Kui
ItsGenisys
Zhong Kui
0
6
0
0
W
Camazotz
McPollooo11
Camazotz
4
0
1
4.5
L
Baron Samedi
SnatchGodSuprem
Baron Samedi
1
5
5
0.7
W
Cerberus
1
1
4
3
L
Merlin
wes90p
Merlin
0
5
3
0.3
W
Chang'e
xnxrgx
Chang'e
8
1
1
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,870
Damage
44,077
63,339
Taken
63,572
31,353
Mitigated
38,143
19,646
Healing
24,876
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
12,215
2,067
0
5,223
12,761
12,337
0
5,751
7,010
0
61,731
W
Izanami
BubbalooGum
Izanami
10,907
8,736
91
3,446
13,014
4,972
2,227
4,091
8,923
0
70,954
L
Thanatos
8,381
1,346
0
8,179
13,608
6,119
0
3,251
10,259
0
59,673
L
Danzaburou
Cookiemon5terGF
Danzaburou
5,957
3,578
0
951
11,376
4,300
0
2,491
8,833
0
35,960
L
Zhong Kui
ItsGenisys
Zhong Kui
6,531
1,450
0
5,678
15,913
11,097
0
844
14,267
37,293
2,781
W
Camazotz
McPollooo11
Camazotz
4,610
914
0
4,639
13,945
6,782
0
913
13,032
0
95,075
L
Baron Samedi
SnatchGodSuprem
Baron Samedi
5,457
981
1,030
2,902
11,362
5,930
0
4,087
7,275
33,088
0
W
Cerberus
6,274
261
0
4,403
12,255
9,566
376
3,021
9,234
32,884
3,545
L
Merlin
wes90p
Merlin
5,544
654
0
906
11,080
3,907
0
5,578
5,502
47,041
0
W
Chang'e
xnxrgx
Chang'e
10,071
842
628
6,446
11,597
4,486
1,719
3,724
7,873
71,998
1,526

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,189
Gold Earned
45,519
330
Minions Killed
540
0
Camps Cleared
0
1,330,630
Distance Traveled
1,541,139
9
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
9,462
591
89
6
0
305,003
0
W
Izanami
9,007
563
123
8
0
274,575
2
L
Thanatos
7,850
491
85
5
0
313,441
3
L
Danzaburou
7,331
458
51
3
0
279,382
4
L
Zhong Kui
6,814
426
71
4
0
216,641
0
W
Camazotz
8,967
560
125
8
0
345,662
0
L
Baron Samedi
7,485
468
52
3
0
253,926
2
W
Cerberus
7,986
499
85
5
0
321,255
5
L
Merlin
6,709
419
71
4
0
267,240
0
W
Chang'e
10,097
631
118
7
0
294,644
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role