Player Matchup

Danzaburou
Danzaburou
SheLuhLotti-_-
Danzaburou
Level 61
God Stats
0W - 2L
1,500 SR
Queue Stats
102W - 93L
1,254 Elo+
Party 2
Chang'e
Chang'e
m1s3ry13
Chang'e
Level 89
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 13L
1,500 Elo+
Party 2
Ares
Ares
unboard_season4
Ares
Level 45
God Stats
2W - 2L
1,500 SR
Queue Stats
140W - 133L
1,254 Elo+
Party 2
Team Averages
Level 65
1,500 SR
1,336 Elo+

VS

Team Averages
Level 61
1,616 SR
1,609 Elo+
Skadi
Skadi
 
Skadi
Level 62
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Bacchus
Bacchus
AyeZero
Bacchus
Level 62
God Stats
2W - 0L
1,849 SR
Queue Stats
6W - 2L
1,715 Elo+
Solo
Hades
Hades
Kinexity
Hades
Level 58
God Stats
1W - 1L
1,500 SR
Queue Stats
53W - 46L
1,610 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
SheLuhLotti-_-
Danzaburou
9
0 / 5 / 1
6,379
638
7,795
12,446
5,105
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Chang'e
m1s3ry13
Chang'e
11
0 / 5 / 1
6,537
654
6,138
9,976
4,115
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

11
1 / 4 / 0
6,687
669
3,541
12,773
10,067
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
 
Skadi
13
3 / 1 / 9
7,897
790
11,960
10,398
4,454
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bacchus
AyeZero
Bacchus
13
6 / 0 / 8
8,341
834
6,654
7,920
7,589
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Hades
Kinexity
Hades
13
5 / 0 / 8
8,278
828
12,287
10,650
5,321
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
39
1
Kills
14
14
Deaths
1
2
Assists
25
Player
Kills
Deaths
Assists
KDA
W
Skadi
 
Skadi
3
1
9
7.5
W
Bacchus
AyeZero
Bacchus
6
0
8
10
W
Hades
Kinexity
Hades
5
0
8
9
L
Danzaburou
SheLuhLotti-_-
Danzaburou
0
5
1
0.1
L
Chang'e
m1s3ry13
Chang'e
0
5
1
0.1
L
1
4
0
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,474
Damage
30,901
35,195
Taken
28,968
19,287
Mitigated
17,364
6,387
Healing
6,644
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Skadi
 
Skadi
11,960
5,894
0
1,352
10,398
4,454
0
4,157
6,033
0
30,046
W
Bacchus
AyeZero
Bacchus
6,654
995
0
319
7,920
7,589
90
1,763
6,053
15,463
792
W
Hades
Kinexity
Hades
12,287
980
989
3,984
10,650
5,321
86
2,863
7,504
40,693
2,300
L
Danzaburou
SheLuhLotti-_-
Danzaburou
7,795
3,010
229
1,120
12,446
5,105
0
6,446
5,988
0
21,789
L
Chang'e
m1s3ry13
Chang'e
6,138
936
1,824
2,613
9,976
4,115
76
4,549
5,416
18,892
0
L
3,541
293
230
371
12,773
10,067
0
6,714
6,039
8,655
1,828

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,603
Gold Earned
24,516
82
Minions Killed
128
0
Camps Cleared
0
456,074
Distance Traveled
555,398
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Skadi
7,897
790
51
5
0
170,477
0
W
Bacchus
8,341
834
20
2
0
196,851
0
W
Hades
8,278
828
57
6
0
188,070
0
L
Danzaburou
6,379
638
40
4
0
149,840
0
L
Chang'e
6,537
654
26
3
0
151,008
1
L
Ares
6,687
669
16
2
0
155,226
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role