Player Matchup

Bacchus
Bacchus
 
Bacchus
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Hachiman
Hachiman
Ananiax
Hachiman
Level 130
God Stats
2W - 4L
1,500 SR
Queue Stats
111W - 114L
1,219 Elo+
Party 1
Serqet
Serqet
Hay Clyde
Serqet
Level 147
God Stats
1W - 0L
1,500 SR
Queue Stats
160W - 141L
1,219 Elo+
Party 1
Sun Wukong
Sun Wukong
Kahuna VI
Sun Wukong
Level 134
God Stats
3W - 4L
1,500 SR
Queue Stats
58W - 65L
1,219 Elo+
Party 1
Ra
Ra
Tearindisup
Ra
Level 125
God Stats
10W - 17L
1,500 SR
Queue Stats
172W - 160L
1,500 Elo+
Party 1
Team Averages
Level 139
1,500 SR
1,331 Elo+

VS

Team Averages
Level 139
1,500 SR
1,456 Elo+
Geb
Geb
MomsNewBoyfriend
Geb
Level 119
God Stats
0W - 3L
1,500 SR
Queue Stats
29W - 28L
1,500 Elo+
Party 3
Ra
Ra
NoІan
Ra
Level 159
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 9L
1,500 Elo+
Party 3
Chang'e
Chang'e
ShadowLurx
Chang'e
Level 153
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Cu Chulainn
Cu Chulainn
Slothhawk9
Cu Chulainn
Level 129
God Stats
1W - 3L
1,500 SR
Queue Stats
505W - 480L
1,282 Elo+
Solo
Hachiman
Hachiman
XxSrEaMxX
Hachiman
Level 137
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
 
Bacchus
9
0 / 1 / 4
5,471
497
4,053
8,625
8,066
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Hachiman
Ananiax
Hachiman
12
3 / 0 / 1
6,456
587
8,313
6,748
2,692
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Serqet
Hay Clyde
Serqet
12
3 / 0 / 4
6,273
570
6,877
9,623
3,970
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Sun Wukong
Kahuna VI
Sun Wukong
11
4 / 1 / 1
6,272
570
4,448
7,357
4,398
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

12
2 / 1 / 2
6,357
578
3,145
5,910
1,905
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 2 / 1
5,142
467
3,900
9,786
7,150
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Ra
10
0 / 3 / 1
5,807
528
4,724
8,037
2,767
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Chang'e
ShadowLurx
Chang'e
11
2 / 2 / 0
5,736
521
2,719
8,169
2,901
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Cu Chulainn
Slothhawk9
Cu Chulainn
12
1 / 2 / 0
7,111
646
8,397
8,958
7,819
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Hachiman
XxSrEaMxX
Hachiman
9
0 / 3 / 0
4,986
453
3,101
6,866
2,230
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
5
12
Kills
3
3
Deaths
12
12
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Bacchus
 
Bacchus
0
1
4
2
W
Hachiman
Ananiax
Hachiman
3
0
1
3.5
W
Serqet
Hay Clyde
Serqet
3
0
4
5
W
Sun Wukong
Kahuna VI
Sun Wukong
4
1
1
4.5
L
0
2
1
0.25
L
Ra
0
3
1
0.17
L
Chang'e
ShadowLurx
Chang'e
2
2
0
1
L
Cu Chulainn
Slothhawk9
Cu Chulainn
1
2
0
0.5
W
2
1
2
3
L
Hachiman
XxSrEaMxX
Hachiman
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,836
Damage
22,841
38,263
Taken
41,816
21,031
Mitigated
22,867
15,452
Healing
11,929
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bacchus
 
Bacchus
4,053
1,096
165
2,789
8,625
8,066
0
2,938
5,655
16,295
450
W
Hachiman
Ananiax
Hachiman
8,313
5,482
0
3,083
6,748
2,692
0
2,212
4,512
0
61,727
W
Serqet
Hay Clyde
Serqet
6,877
1,739
0
4,591
9,623
3,970
0
2,768
6,772
0
44,547
W
Sun Wukong
Kahuna VI
Sun Wukong
4,448
1,489
0
2,412
7,357
4,398
0
1,090
6,227
0
38,293
L
3,900
682
0
1,555
9,786
7,150
0
2,314
7,387
15,068
0
L
Ra
4,724
616
185
1,088
8,037
2,767
0
2,736
4,650
44,314
1,116
L
Chang'e
ShadowLurx
Chang'e
2,719
173
248
4,200
8,169
2,901
0
409
7,760
39,775
0
L
Cu Chulainn
Slothhawk9
Cu Chulainn
8,397
1,221
0
2,406
8,958
7,819
0
523
8,238
8,823
51,962
W
3,145
40
515
1,897
5,910
1,905
0
3,017
2,663
47,770
0
L
Hachiman
XxSrEaMxX
Hachiman
3,101
1,715
0
2,247
6,866
2,230
0
731
6,135
0
35,340

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,829
Gold Earned
28,782
353
Minions Killed
341
0
Camps Cleared
0
1,136,247
Distance Traveled
1,092,827
9
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bacchus
5,471
497
24
2
0
221,219
0
W
Hachiman
6,456
587
98
9
0
203,322
1
W
Serqet
6,273
570
72
7
0
265,069
0
W
Sun Wukong
6,272
570
62
6
0
226,091
6
L
Geb
5,142
467
17
2
0
223,289
2
L
Ra
5,807
528
81
7
0
238,265
0
L
Chang'e
5,736
521
72
7
0
224,814
0
L
Cu Chulainn
7,111
646
109
10
0
201,107
0
W
Ra
6,357
578
97
9
0
220,546
2
L
Hachiman
4,986
453
62
6
0
205,352
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role