Player Matchup

Heimdallr
Heimdallr
BastetToes
Heimdallr
Level 149
God Stats
3W - 4L
1,500 SR
Queue Stats
135W - 138L
1,616 Elo+
Party 1
Mulan
Mulan
JACCUZI_SPLOT
Mulan
Level 126
God Stats
22W - 20L
1,285 SR
Queue Stats
107W - 95L
1,391 Elo+
Party 2
Bacchus
Bacchus
NanorLhok
Bacchus
Level 120
God Stats
3W - 1L
1,500 SR
Queue Stats
31W - 28L
1,616 Elo+
Party 1
Thanatos
Thanatos
TrapNuts
Thanatos
Level 86
God Stats
3W - 0L
1,500 SR
Queue Stats
10W - 8L
1,391 Elo+
Party 2
Baron Samedi
Baron Samedi
ja306ck
Baron Samedi
Level 131
God Stats
5W - 1L
1,500 SR
Queue Stats
160W - 138L
1,669 Elo+
Solo
Team Averages
Level 122
1,457 SR
1,536 Elo+

VS

Team Averages
Level 120
1,500 SR
1,423 Elo+
Thanatos
Thanatos
Apprentice_Rand
Thanatos
Level 119
God Stats
0W - 1L
1,500 SR
Queue Stats
17W - 19L
1,500 Elo+
Party 4
Ishtar
Ishtar
F6 Loopy
Ishtar
Level 129
God Stats
5W - 7L
1,500 SR
Queue Stats
314W - 300L
1,309 Elo+
Party 3
Ares
Ares
Not Pyrz
Ares
Level 123
God Stats
20W - 10L
1,500 SR
Queue Stats
391W - 366L
1,309 Elo+
Party 3
Janus
Janus
PootisTurkey
Janus
Level 106
God Stats
1W - 2L
1,500 SR
Queue Stats
29W - 38L
1,500 Elo+
Party 4
Chaac
Chaac
TML Green
Chaac
Level 124
God Stats
5W - 5L
1,500 SR
Queue Stats
55W - 58L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
BastetToes
Heimdallr
11
2 / 0 / 1
6,233
623
5,523
5,276
2,567
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Gleaming Ear Cuffs

Gleaming Ear Cuffs

+20
Physical Power
+30
Magical Power
+15%
Attack Speed
+15
Mp 5

10
0 / 3 / 2
6,013
601
4,277
9,845
4,688
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Bacchus
NanorLhok
Bacchus
9
1 / 0 / 5
5,725
573
4,154
8,022
6,341
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Thanatos
TrapNuts
Thanatos
11
7 / 1 / 3
6,512
651
4,453
8,283
3,209
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Baron Samedi
ja306ck
Baron Samedi
11
6 / 0 / 3
6,533
653
6,653
3,282
1,766
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
9
1 / 3 / 0
5,097
510
3,142
8,657
3,432
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Ishtar
F6 Loopy
Ishtar
11
0 / 3 / 0
5,518
552
3,122
6,728
2,502
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Ares
9
0 / 1 / 0
5,107
511
2,263
8,072
5,621
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

9
0 / 5 / 0
4,932
493
3,577
6,469
2,000
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Chaac
TML Green
Chaac
11
3 / 4 / 1
6,403
640
7,610
10,411
10,108
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
5
16
Kills
4
4
Deaths
16
14
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Thanatos
1
3
0
0.33
W
Heimdallr
BastetToes
Heimdallr
2
0
1
2.5
L
Ishtar
F6 Loopy
Ishtar
0
3
0
0
W
0
3
2
0.33
W
Bacchus
NanorLhok
Bacchus
1
0
5
3.5
L
Ares
0
1
0
0
L
0
5
0
0
L
Chaac
TML Green
Chaac
3
4
1
0.88
W
Thanatos
TrapNuts
Thanatos
7
1
3
8.5
W
Baron Samedi
ja306ck
Baron Samedi
6
0
3
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,060
Damage
19,714
34,708
Taken
40,337
18,571
Mitigated
23,663
19,291
Healing
10,721
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thanatos
3,142
663
0
4,899
8,657
3,432
0
2,231
6,337
0
38,557
W
Heimdallr
BastetToes
Heimdallr
5,523
2,946
0
2,860
5,276
2,567
0
372
4,904
0
51,773
L
Ishtar
F6 Loopy
Ishtar
3,122
2,088
0
1,179
6,728
2,502
0
839
5,889
0
44,411
W
4,277
1,491
0
2,244
9,845
4,688
0
0
9,845
0
42,767
W
Bacchus
NanorLhok
Bacchus
4,154
823
1,107
2,532
8,022
6,341
0
2,497
5,381
14,613
2,828
L
Ares
2,263
284
0
996
8,072
5,621
0
3,249
4,655
18,418
0
L
3,577
435
0
770
6,469
2,000
0
3,456
2,699
30,806
529
L
Chaac
TML Green
Chaac
7,610
1,546
0
2,877
10,411
10,108
0
283
10,128
0
42,080
W
Thanatos
TrapNuts
Thanatos
4,453
1,555
0
7,909
8,283
3,209
0
1,135
7,024
0
40,752
W
Baron Samedi
ja306ck
Baron Samedi
6,653
517
932
1,707
3,282
1,766
0
1,346
1,793
35,579
559

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,016
Gold Earned
27,057
311
Minions Killed
302
0
Camps Cleared
0
1,029,246
Distance Traveled
1,026,963
7
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thanatos
5,097
510
61
6
0
223,243
0
W
Heimdallr
6,233
623
90
9
0
197,993
1
L
Ishtar
5,518
552
91
9
0
211,001
1
W
Mulan
6,013
601
83
8
0
178,418
0
W
Bacchus
5,725
573
14
1
0
225,284
2
L
Ares
5,107
511
25
3
0
237,540
4
L
Janus
4,932
493
56
6
0
176,620
0
L
Chaac
6,403
640
69
7
0
178,559
0
W
Thanatos
6,512
651
61
6
0
219,320
2
W
Baron Samedi
6,533
653
63
6
0
208,231
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role