Player Matchup

Mulan
Mulan
GhostlyHawk1802
Mulan
Level 112
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 8L
1,285 Elo+
Solo
Anubis
Anubis
JFrogger
Anubis
Level 123
God Stats
3W - 0L
1,500 SR
Queue Stats
13W - 19L
1,234 Elo+
Party 1
Apollo
Apollo
Muskiez
Apollo
Level 97
God Stats
1W - 0L
1,500 SR
Queue Stats
17W - 19L
1,345 Elo+
Party 1
Arachne
Arachne
QUINCHANEGUA
Arachne
Level 104
God Stats
1W - 0L
1,500 SR
Queue Stats
27W - 33L
1,500 Elo+
Solo
Ymir
Ymir
RavenWrecks
Ymir
Level 102
God Stats
2W - 1L
1,489 SR
Queue Stats
21W - 24L
1,345 Elo+
Party 1
Team Averages
Level 108
1,498 SR
1,342 Elo+

VS

Team Averages
Level 145
1,522 SR
1,545 Elo+
Ravana
Ravana
 
Ravana
Level 166
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
BrandonFabozzi
Morgan Le Fay
Level 181
God Stats
6W - 4L
1,500 SR
Queue Stats
361W - 332L
1,500 Elo+
Party 2
Martichoras
Martichoras
FirmApple
Martichoras
Level 123
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 4L
1,551 Elo+
Solo
Jing Wei
Jing Wei
Nova Deadly
Jing Wei
Level 150
God Stats
2W - 2L
1,610 SR
Queue Stats
48W - 45L
1,674 Elo+
Solo
Ganesha
Ganesha
yktvLando
Ganesha
Level 106
God Stats
0W - 1L
1,500 SR
Queue Stats
65W - 65L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
3 / 2 / 7
8,163
816
7,858
9,848
7,978
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Anubis
JFrogger
Anubis
17
8 / 1 / 6
9,719
972
14,628
9,589
5,714
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Rejuvenating Heart

Rejuvenating Heart

+65
Magical Power
+200
Health
+300
Mana
+15%
Magical Lifesteal

PASSIVE - Lifestealing off of enemy gods heals yourself and nearby allies within 55 units of you by 75% of that healing.

Apollo
Muskiez
Apollo
15
1 / 2 / 4
8,078
808
4,790
8,529
3,849
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Arachne
QUINCHANEGUA
Arachne
14
3 / 0 / 4
7,887
789
6,068
7,054
3,364
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

14
2 / 1 / 8
8,122
812
6,290
9,456
7,123
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Rejuvenating Heart

Rejuvenating Heart

+65
Magical Power
+200
Health
+300
Mana
+15%
Magical Lifesteal

PASSIVE - Lifestealing off of enemy gods heals yourself and nearby allies within 55 units of you by 75% of that healing.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ravana
 
Ravana
14
2 / 4 / 2
8,065
807
5,124
8,381
4,983
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Mace

Mace

+10
Physical Power

Morgan Le Fay
BrandonFabozzi
Morgan Le Fay
15
3 / 2 / 0
8,233
823
11,721
6,317
2,900
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Martichoras
FirmApple
Martichoras
14
1 / 4 / 3
7,732
773
8,168
9,310
4,625
Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Jing Wei
Nova Deadly
Jing Wei
15
0 / 4 / 2
7,850
785
4,928
11,758
4,245
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Ganesha
yktvLando
Ganesha
13
0 / 3 / 5
7,553
755
4,671
9,209
8,609
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
18
17
Kills
6
6
Deaths
17
29
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Ravana
 
Ravana
2
4
2
0.75
L
Morgan Le Fay
BrandonFabozzi
Morgan Le Fay
3
2
0
1.5
L
Martichoras
FirmApple
Martichoras
1
4
3
0.63
W
3
2
7
3.25
W
Anubis
JFrogger
Anubis
8
1
6
11
W
Apollo
Muskiez
Apollo
1
2
4
1.5
L
Jing Wei
Nova Deadly
Jing Wei
0
4
2
0.25
W
Arachne
QUINCHANEGUA
Arachne
3
0
4
5
W
2
1
8
6
L
Ganesha
yktvLando
Ganesha
0
3
5
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,634
Damage
34,612
44,476
Taken
44,975
28,028
Mitigated
25,362
9,576
Healing
4,850
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ravana
 
Ravana
5,124
855
0
2,382
8,381
4,983
0
3,533
4,848
0
16,551
L
Morgan Le Fay
BrandonFabozzi
Morgan Le Fay
11,721
749
0
911
6,317
2,900
0
3,137
3,180
33,141
1,091
L
Martichoras
FirmApple
Martichoras
8,168
3,497
0
393
9,310
4,625
138
2,430
6,880
0
21,570
W
7,858
1,173
0
1,071
9,848
7,978
189
3,143
6,461
651
23,217
W
Anubis
JFrogger
Anubis
14,628
1,248
244
4,401
9,589
5,714
0
2,073
7,440
37,638
1,318
W
Apollo
Muskiez
Apollo
4,790
2,271
0
1,039
8,529
3,849
0
3,016
5,353
0
30,258
L
Jing Wei
Nova Deadly
Jing Wei
4,928
3,571
0
470
11,758
4,245
414
7,095
4,663
0
26,469
W
Arachne
QUINCHANEGUA
Arachne
6,068
5,408
0
1,367
7,054
3,364
0
2,849
4,042
0
18,138
W
6,290
1,368
86
1,368
9,456
7,123
0
4,422
4,898
15,954
405
L
Ganesha
yktvLando
Ganesha
4,671
253
0
694
9,209
8,609
0
4,611
4,598
11,563
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,969
Gold Earned
39,433
207
Minions Killed
216
0
Camps Cleared
0
983,177
Distance Traveled
929,645
0
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ravana
8,065
807
35
4
0
187,257
0
L
Morgan Le Fay
8,233
823
74
7
0
197,060
0
L
Martichoras
7,732
773
39
4
0
164,049
0
W
Mulan
8,163
816
40
4
0
207,558
0
W
Anubis
9,719
972
61
6
0
187,937
0
W
Apollo
8,078
808
50
5
0
185,902
0
L
Jing Wei
7,850
785
68
7
0
200,615
0
W
Arachne
7,887
789
26
3
0
211,260
0
W
Ymir
8,122
812
30
3
0
190,520
0
L
Ganesha
7,553
755
0
0
0
180,664
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role