Player Matchup

Martichoras
Martichoras
Bronze III
 
Martichoras
Bronze III
Level 124
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Horus
Horus
Bronze III
HHNECROMANCERHH
Horus
Bronze III
Level 191
God Stats
1W - 3L
1,500 SR
Queue Stats
87W - 94L
1,454 MMR
Solo
Zhong Kui
Zhong Kui
Bronze III
KI Monst3rcat
Zhong Kui
Bronze III
Level 154
God Stats
4W - 5L
1,500 SR
Queue Stats
58W - 55L
1,408 MMR
Party 2
Arachne
Arachne
Bronze III
RemarkableWolf
Arachne
Bronze III
Level 147
God Stats
0W - 1L
1,500 SR
Queue Stats
142W - 125L
1,408 MMR
Solo
Sobek
Sobek
Bronze III
umonkey3
Sobek
Bronze III
Level 149
God Stats
2W - 1L
1,500 SR
Queue Stats
157W - 178L
1,408 MMR
Solo
Team Averages
Bronze III
Bronze III
Average Tier
Level 153
1,500 SR
1,436 MMR

VS

Team Averages
Bronze III
Bronze III
Average Tier
Level 137
1,500 SR
1,491 MMR
Baron Samedi
Baron Samedi
Bronze III
Moonmellows
Baron Samedi
Bronze III
Level 143
God Stats
4W - 0L
1,500 SR
Queue Stats
113W - 103L
1,500 MMR
Party 1
Raijin
Raijin
Bronze III
Prushkaaa
Raijin
Bronze III
Level 135
God Stats
1W - 0L
1,500 SR
Queue Stats
97W - 86L
1,500 MMR
Party 1
Nemesis
Nemesis
Bronze III
TheSrPakko
Nemesis
Bronze III
Level 135
God Stats
2W - 4L
1,500 SR
Queue Stats
15W - 22L
1,454 MMR
Solo
Cupid
Cupid
Bronze III
oZtxy
Cupid
Bronze III
Level 117
God Stats
2W - 0L
1,500 SR
Queue Stats
8W - 14L
1,500 MMR
Solo
Odin
Odin
Bronze III
u_scerwd_a_karl
Odin
Bronze III
Level 157
God Stats
6W - 2L
1,500 SR
Queue Stats
147W - 141L
1,500 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Martichoras
 
Martichoras
18
2 / 2 / 2
11,330
567
11,317
13,583
7,417
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

16
3 / 5 / 0
10,167
508
13,068
21,147
20,394
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Flameforged Hammer

Flameforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds. <n>GLYPH - Additionally, enemy gods within the rune are burned, dealing 10 + 8% of your Protections from items and abilities as Magical Damage every 1s while inside the rune and for 2s after leaving it.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Zhong Kui
KI Monst3rcat
Zhong Kui
16
0 / 2 / 1
9,709
485
11,450
15,425
12,572
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Warlock's Staff

Evolved Warlock's Staff

+80
Magical Power
+500
Health
+200
Mana
+10
Magical Penetration

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

19
7 / 3 / 3
10,947
547
14,491
23,588
11,623
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Sobek
umonkey3
Sobek
12
0 / 6 / 2
8,253
413
7,559
23,801
25,733
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Bans
Bake KujiraHachimanThorAres

VS

Bans
Maman BrigitteSurtrSylvanusThanatos
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Moonmellows
Baron Samedi
14
4 / 4 / 5
9,590
480
13,198
19,183
18,677
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Prophetic Cloak

Evolved Prophetic Cloak

+40
Physical Protection
+40
Magical Protection
+100
Health
+10%
Cooldown Reduction

AURA - Allies within 70 units gain 20 Physical and Magical Protections. PASSIVE - If you have over 300 total Protections, you gain 6% Damage Mitigation. If you have over 500 total Protections, you gain an additional 6% Damage Mitigation.

Winged Blade

Winged Blade

+25
Magical Protection
+200
Health
+20%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - When hit by a Slow, you and nearby allies within 30 units become immune to Slows and gain 20% increased Movement Speed for 4s. This effect can only occur once every 30 seconds.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Raijin
Prushkaaa
Raijin
18
3 / 3 / 7
10,705
535
15,279
17,332
8,961
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Evolved Warlock's Staff

Evolved Warlock's Staff

+80
Magical Power
+500
Health
+200
Mana
+10
Magical Penetration

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Nemesis
TheSrPakko
Nemesis
19
9 / 1 / 6
11,479
574
12,792
17,983
10,182
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Short Bow

Short Bow

+15%
Attack Speed

Cupid
oZtxy
Cupid
16
1 / 1 / 5
9,834
492
12,698
11,937
4,796
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

18
1 / 3 / 5
11,666
583
12,775
20,087
13,223
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
46
12
Kills
18
18
Deaths
12
8
Assists
28
Player
Kills
Deaths
Assists
KDA
L
Martichoras
 
Martichoras
2
2
2
1.5
L
3
5
0
0.6
L
Zhong Kui
KI Monst3rcat
Zhong Kui
0
2
1
0.25
W
Baron Samedi
Moonmellows
Baron Samedi
4
4
5
1.63
W
Raijin
Prushkaaa
Raijin
3
3
7
2.17
L
7
3
3
2.83
W
Nemesis
TheSrPakko
Nemesis
9
1
6
12
W
Cupid
oZtxy
Cupid
1
1
5
3.5
W
1
3
5
1.17
L
Sobek
umonkey3
Sobek
0
6
2
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,885
Damage
66,742
97,544
Taken
86,522
77,739
Mitigated
55,839
37,920
Healing
24,898
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Martichoras
 
Martichoras
11,317
4,788
0
6,248
13,583
7,417
805
3,853
9,730
0
107,114
L
13,068
5,236
40
6,795
21,147
20,394
0
220
20,927
786
75,941
L
Zhong Kui
KI Monst3rcat
Zhong Kui
11,450
458
0
6,373
15,425
12,572
0
5,531
9,894
88,598
1,772
W
Baron Samedi
Moonmellows
Baron Samedi
13,198
1,632
2,981
7,334
19,183
18,677
29
6,174
12,965
36,531
0
W
Raijin
Prushkaaa
Raijin
15,279
1,896
0
2,936
17,332
8,961
0
7,496
9,836
96,701
807
L
14,491
10,224
0
11,866
23,588
11,623
0
5,840
17,748
0
112,155
W
Nemesis
TheSrPakko
Nemesis
12,792
6,432
0
1,104
17,983
10,182
0
3,548
14,330
0
102,736
W
Cupid
oZtxy
Cupid
12,698
7,472
1,244
5,397
11,937
4,796
447
1,058
10,879
0
86,579
W
12,775
3,413
0
3,902
20,087
13,223
0
1,241
17,775
0
102,931
L
Sobek
umonkey3
Sobek
7,559
483
0
6,598
23,801
25,733
0
12,984
10,817
24,529
2,708

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,406
Gold Earned
53,274
632
Minions Killed
637
0
Camps Cleared
0
1,890,862
Distance Traveled
1,966,188
7
Wards Purchased
21
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Martichoras
11,330
567
166
8
0
365,335
5
L
Horus
10,167
508
128
6
0
310,396
2
L
Zhong Kui
9,709
485
176
9
0
377,823
0
W
Baron Samedi
9,590
480
31
2
0
390,836
6
W
Raijin
10,705
535
160
8
0
362,911
1
L
Arachne
10,947
547
136
7
0
477,777
0
W
Nemesis
11,479
574
127
6
0
459,055
5
W
Cupid
9,834
492
158
8
0
392,075
7
W
Odin
11,666
583
161
8
0
361,311
2
L
Sobek
8,253
413
26
1
0
359,531
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role