Player Matchup

Kuzenbo
Kuzenbo
KingChaka
Kuzenbo
Level 29
God Stats
1W - 4L
1,245 SR
Queue Stats
98W - 103L
1,298 Elo+
Party 1
Nu Wa
Nu Wa
SilageTV
Nu Wa
Level 24
God Stats
1W - 1L
1,245 SR
Queue Stats
5W - 11L
1,500 Elo+
Party 1
Sun Wukong
Sun Wukong
h20kid13
Sun Wukong
Level 108
God Stats
3W - 6L
1,500 SR
Queue Stats
90W - 80L
1,500 Elo+
Party 1
Izanami
Izanami
vergiil1108
Izanami
Level 109
God Stats
3W - 0L
1,720 SR
Queue Stats
4W - 4L
1,332 Elo+
Solo
Loki
Loki
xRTR4LIFEx
Loki
Level 82
God Stats
10W - 8L
1,285 SR
Queue Stats
123W - 124L
1,298 Elo+
Party 1
Team Averages
Level 70
1,399 SR
1,386 Elo+

VS

Team Averages
Level 108
1,500 SR
1,500 Elo+
Pele
Pele
 
Pele
Level 121
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Horus
Horus
 
Horus
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Sol
Sol
Parvumcerebrum
Sol
Level 14
God Stats
17W - 24L
1,500 SR
Queue Stats
172W - 183L
1,500 Elo+
Party 2
Osiris
Osiris
bayoublaster44
Osiris
Level 129
God Stats
1W - 1L
1,500 SR
Queue Stats
21W - 27L
1,500 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
z420zKings
Morgan Le Fay
Level 128
God Stats
9W - 6L
1,500 SR
Queue Stats
115W - 122L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
KingChaka
Kuzenbo
11
0 / 1 / 3
6,579
548
6,216
9,768
7,752
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Nu Wa
SilageTV
Nu Wa
11
0 / 1 / 1
6,299
525
2,294
2,967
987
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Sun Wukong
h20kid13
Sun Wukong
12
1 / 0 / 0
7,318
610
2,466
6,917
6,516
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Izanami
vergiil1108
Izanami
10
1 / 1 / 0
6,225
519
5,126
7,640
2,611
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

13
3 / 0 / 0
6,797
566
3,955
8,823
3,460
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
 
Pele
14
1 / 1 / 1
7,463
622
5,464
8,943
3,918
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Horus
 
Horus
9
1 / 3 / 1
4,980
415
5,329
11,314
8,414
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

8
0 / 1 / 1
4,817
401
5,287
8,465
2,890
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

3
0 / 0 / 0
4,053
338
400
1,794
845
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Morgan Le Fay
z420zKings
Morgan Le Fay
12
1 / 0 / 0
6,524
544
3,426
3,426
1,345
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Polynomicon

Polynomicon

+65
Magical Power
+300
Mana
+12%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
6
5
Kills
3
3
Deaths
5
4
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Pele
 
Pele
1
1
1
1.5
L
Horus
 
Horus
1
3
1
0.5
W
Kuzenbo
KingChaka
Kuzenbo
0
1
3
1.5
L
0
1
1
0.5
W
Nu Wa
SilageTV
Nu Wa
0
1
1
0.5
L
0
0
0
0
W
Sun Wukong
h20kid13
Sun Wukong
1
0
0
1
W
Izanami
vergiil1108
Izanami
1
1
0
1
W
3
0
0
3
L
Morgan Le Fay
z420zKings
Morgan Le Fay
1
0
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,057
Damage
19,906
36,115
Taken
33,942
21,326
Mitigated
17,412
11,064
Healing
10,039
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Pele
 
Pele
5,464
1,462
0
2,137
8,943
3,918
0
1,054
7,557
0
70,139
L
Horus
 
Horus
5,329
2,975
1,131
2,916
11,314
8,414
0
2,614
8,668
0
19,842
W
Kuzenbo
KingChaka
Kuzenbo
6,216
2,249
0
1,667
9,768
7,752
35
3,274
6,494
23,929
0
L
5,287
3,269
0
2,646
8,465
2,890
0
3,499
4,934
28,961
0
W
Nu Wa
SilageTV
Nu Wa
2,294
598
0
0
2,967
987
0
1,490
1,477
33,605
819
L
400
86
0
711
1,794
845
0
238
1,491
0
4,705
W
Sun Wukong
h20kid13
Sun Wukong
2,466
629
0
2,140
6,917
6,516
238
886
6,031
0
46,640
W
Izanami
vergiil1108
Izanami
5,126
3,775
0
2,258
7,640
2,611
509
1,473
6,167
0
50,851
W
3,955
1,201
0
4,999
8,823
3,460
196
1,590
7,233
0
65,266
L
Morgan Le Fay
z420zKings
Morgan Le Fay
3,426
189
0
498
3,426
1,345
0
822
2,507
48,943
2,896

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,218
Gold Earned
27,837
353
Minions Killed
274
0
Camps Cleared
0
1,221,526
Distance Traveled
1,003,269
3
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Pele
7,463
622
114
10
0
261,757
2
L
Horus
4,980
415
19
2
0
262,934
2
W
Kuzenbo
6,579
548
34
3
0
250,606
1
L
Sol
4,817
401
36
3
0
221,770
2
W
Nu Wa
6,299
525
54
5
0
233,915
0
L
Osiris
4,053
338
14
1
0
30,167
0
W
Sun Wukong
7,318
610
82
7
0
205,715
2
W
Izanami
6,225
519
83
7
0
222,015
0
W
Loki
6,797
566
100
8
0
309,275
0
L
Morgan Le Fay
6,524
544
91
8
0
226,641
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role