Player Matchup

Thanatos
Thanatos
 
Thanatos
Level 122
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Apollo
Apollo
BlueHawk1018
Apollo
Level 136
God Stats
0W - 2L
1,500 SR
Queue Stats
153W - 155L
1,560 Elo+
Solo
Bacchus
Bacchus
Epokalypze
Bacchus
Level 100
God Stats
0W - 1L
1,500 SR
Queue Stats
29W - 22L
1,203 Elo+
Solo
Poseidon
Poseidon
Nymphac
Poseidon
Level 148
God Stats
0W - 2L
1,500 SR
Queue Stats
65W - 65L
1,500 Elo+
Solo
Erlang Shen
Erlang Shen
YoungPapiHector
Erlang Shen
Level 97
God Stats
0W - 2L
1,296 SR
Queue Stats
11W - 19L
1,289 Elo+
Party 2
Team Averages
Level 121
1,459 SR
1,410 Elo+

VS

Team Averages
Level 105
1,543 SR
1,429 Elo+
Persephone
Persephone
B4DKuchiiKopii
Persephone
Level 110
God Stats
3W - 5L
1,500 SR
Queue Stats
331W - 313L
1,500 Elo+
Solo
Sun Wukong
Sun Wukong
KSYToXiC814
Sun Wukong
Level 64
God Stats
27W - 19L
1,500 SR
Queue Stats
269W - 251L
1,239 Elo+
Party 1
Jing Wei
Jing Wei
RedJellos
Jing Wei
Level 203
God Stats
1W - 4L
1,500 SR
Queue Stats
149W - 140L
1,743 Elo+
Solo
Da Ji
Da Ji
Ryze potato
Da Ji
Level 44
God Stats
3W - 4L
1,500 SR
Queue Stats
153W - 143L
1,239 Elo+
Party 1
Sylvanus
Sylvanus
Sweentown
Sylvanus
Level 106
God Stats
2W - 0L
1,715 SR
Queue Stats
32W - 32L
1,424 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
 
Thanatos
14
4 / 1 / 3
7,862
562
9,247
16,504
7,547
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Apollo
11
1 / 3 / 1
6,510
465
3,250
8,467
3,102
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Bacchus
Epokalypze
Bacchus
12
1 / 1 / 2
7,123
509
5,756
11,363
11,092
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Poseidon
Nymphac
Poseidon
15
2 / 1 / 1
8,478
606
3,420
4,087
1,381
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Erlang Shen
YoungPapiHector
Erlang Shen
13
2 / 5 / 2
7,813
558
7,631
18,501
17,942
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Persephone
B4DKuchiiKopii
Persephone
12
1 / 1 / 2
7,892
564
1,936
4,547
1,523
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Sun Wukong
KSYToXiC814
Sun Wukong
14
5 / 3 / 0
8,975
641
13,417
12,167
8,656
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Jing Wei
RedJellos
Jing Wei
13
2 / 2 / 1
7,479
534
7,712
9,044
3,769
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

13
1 / 3 / 5
7,064
505
6,155
12,180
5,016
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Devoted Deathbringer

Devoted Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Your Critical Strike Chance is multiplied by 1.2. For each 5% Critical Strike Chance you go over 100% Critical Strike Chance, you gain 5 Physical Power.

Sylvanus
Sweentown
Sylvanus
12
1 / 1 / 6
7,344
525
6,243
11,954
8,272
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
24
10
Kills
10
11
Deaths
10
9
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Thanatos
 
Thanatos
4
1
3
5.5
W
Persephone
B4DKuchiiKopii
Persephone
1
1
2
2
L
Apollo
1
3
1
0.5
L
Bacchus
Epokalypze
Bacchus
1
1
2
2
W
Sun Wukong
KSYToXiC814
Sun Wukong
5
3
0
1.67
L
Poseidon
Nymphac
Poseidon
2
1
1
2.5
W
Jing Wei
RedJellos
Jing Wei
2
2
1
1.25
W
1
3
5
1.17
W
Sylvanus
Sweentown
Sylvanus
1
1
6
4
L
Erlang Shen
YoungPapiHector
Erlang Shen
2
5
2
0.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,304
Damage
35,463
58,922
Taken
49,892
41,064
Mitigated
27,236
28,191
Healing
19,528
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thanatos
 
Thanatos
9,247
1,738
0
14,548
16,504
7,547
0
2,184
14,168
0
66,393
W
Persephone
B4DKuchiiKopii
Persephone
1,936
179
0
1,600
4,547
1,523
0
1,075
3,466
51,617
0
L
Apollo
3,250
2,344
0
2,330
8,467
3,102
0
1,840
6,627
0
45,061
L
Bacchus
Epokalypze
Bacchus
5,756
657
309
3,174
11,363
11,092
0
2,231
9,038
25,376
0
W
Sun Wukong
KSYToXiC814
Sun Wukong
13,417
4,938
0
4,582
12,167
8,656
0
386
11,781
0
66,124
L
Poseidon
Nymphac
Poseidon
3,420
439
0
1,391
4,087
1,381
0
1,235
2,832
77,454
743
W
Jing Wei
RedJellos
Jing Wei
7,712
5,316
0
718
9,044
3,769
0
2,778
6,266
0
69,906
W
6,155
1,948
0
5,112
12,180
5,016
0
2,739
9,441
0
50,016
W
Sylvanus
Sweentown
Sylvanus
6,243
1,751
3,181
4,335
11,954
8,272
0
2,164
9,790
20,122
0
L
Erlang Shen
YoungPapiHector
Erlang Shen
7,631
3,556
0
6,439
18,501
17,942
0
517
16,886
0
59,337

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,786
Gold Earned
38,754
461
Minions Killed
430
0
Camps Cleared
0
1,347,079
Distance Traveled
1,317,846
17
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thanatos
7,862
562
110
8
0
306,488
2
W
Persephone
7,892
564
103
7
0
216,568
2
L
Apollo
6,510
465
91
7
0
229,757
0
L
Bacchus
7,123
509
35
3
0
290,451
2
W
Sun Wukong
8,975
641
117
8
0
258,420
0
L
Poseidon
8,478
606
128
9
0
278,171
5
W
Jing Wei
7,479
534
116
8
0
273,805
4
W
Da Ji
7,064
505
76
5
0
302,700
0
W
Sylvanus
7,344
525
18
1
0
266,353
1
L
Erlang Shen
7,813
558
97
7
0
242,212
8

Distance Traveled

Minion Kills by Role

Gold Earned by Role