Player Matchup

Hou Yi
Hou Yi
Bronze III
 
Hou Yi
Bronze III
Level 182
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Nemesis
Nemesis
Bronze III
AgaetiBlodhren
Nemesis
Bronze III
Level 84
God Stats
22W - 24L
1,285 SR
Queue Stats
57W - 55L
1,500 MMR
Solo
Sylvanus
Sylvanus
Bronze III
Fwedisdead1
Sylvanus
Bronze III
Level 101
God Stats
0W - 1L
1,715 SR
Queue Stats
1W - 2L
1,454 MMR
Party 1
King Arthur
King Arthur
Bronze III
H20 SZN
King Arthur
Bronze III
Level 68
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,454 MMR
Party 1
Anubis
Anubis
Bronze III
Shaggy2Dope94
Anubis
Bronze III
Level 106
God Stats
0W - 2L
1,500 SR
Queue Stats
13W - 34L
1,500 MMR
Solo
Team Averages
Bronze III
Bronze III
Average Tier
Level 108
1,500 SR
1,482 MMR

VS

Team Averages
Bronze III
Bronze III
Average Tier
Level 147
1,543 SR
1,509 MMR
Awilix
Awilix
Bronze III
Codeezey
Awilix
Bronze III
Level 159
God Stats
5W - 8L
1,500 SR
Queue Stats
34W - 31L
1,500 MMR
Party 2
Rama
Rama
Bronze III
DiligxntJr
Rama
Bronze III
Level 146
God Stats
7W - 0L
1,500 SR
Queue Stats
42W - 30L
1,500 MMR
Party 3
Atlas
Atlas
Bronze III
Sunny Deed
Atlas
Bronze III
Level 176
God Stats
4W - 1L
1,500 SR
Queue Stats
41W - 37L
1,500 MMR
Party 2
Merlin
Merlin
Bronze III
TwinkleToes12
Merlin
Bronze III
Level 156
God Stats
3W - 1L
1,500 SR
Queue Stats
95W - 82L
1,500 MMR
Party 3
Surtr
Surtr
Bronze III
dKrazy
Surtr
Bronze III
Level 96
God Stats
11W - 9L
1,715 SR
Queue Stats
172W - 177L
1,546 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
 
Hou Yi
8
0 / 4 / 0
4,638
464
2,895
8,280
2,937
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

8
0 / 2 / 0
4,545
455
2,861
8,247
3,236
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Sylvanus
Fwedisdead1
Sylvanus
7
0 / 3 / 0
4,669
467
2,080
9,932
5,205
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

King Arthur
H20 SZN
King Arthur
9
1 / 0 / 0
5,507
551
2,584
6,857
5,129
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

7
0 / 4 / 0
4,258
426
1,143
5,604
2,647
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Bans
ThanatosArachneMaman BrigitteSusano

VS

Bans
Bake KujiraAthenaAchillesBellona
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Awilix
Codeezey
Awilix
10
2 / 0 / 4
5,634
563
3,544
5,894
2,013
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

12
6 / 0 / 0
7,422
742
6,121
5,260
1,800
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Atlas
9
1 / 0 / 7
5,921
592
4,219
6,545
4,244
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

12
4 / 0 / 3
7,223
722
6,201
4,619
1,448
Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Surtr
dKrazy
Surtr
12
0 / 1 / 0
6,582
658
3,266
7,041
4,557
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

1
Kill Participation
27
1
Kills
13
13
Deaths
1
0
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Hou Yi
 
Hou Yi
0
4
0
0
L
0
2
0
0
W
Awilix
Codeezey
Awilix
2
0
4
4
W
6
0
0
6
L
Sylvanus
Fwedisdead1
Sylvanus
0
3
0
0
L
King Arthur
H20 SZN
King Arthur
1
0
0
1
L
0
4
0
0
W
Atlas
1
0
7
4.5
W
4
0
3
5.5
W
Surtr
dKrazy
Surtr
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,563
Damage
23,351
38,920
Taken
29,359
19,154
Mitigated
14,062
8,037
Healing
10,759
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hou Yi
 
Hou Yi
2,895
1,800
0
2,079
8,280
2,937
0
876
7,404
0
28,655
L
2,861
1,152
0
965
8,247
3,236
0
1,963
6,179
0
29,018
W
Awilix
Codeezey
Awilix
3,544
1,333
0
3,550
5,894
2,013
0
621
5,273
0
38,703
W
6,121
5,422
0
2,105
5,260
1,800
506
853
4,407
0
59,491
L
Sylvanus
Fwedisdead1
Sylvanus
2,080
1,059
1,110
2,673
9,932
5,205
0
3,624
6,190
20,907
0
L
King Arthur
H20 SZN
King Arthur
2,584
166
0
265
6,857
5,129
0
131
6,280
0
37,765
L
1,143
0
0
945
5,604
2,647
0
3,317
2,256
18,290
0
W
Atlas
4,219
2,147
0
2,126
6,545
4,244
0
1,587
4,958
11,215
2,058
W
6,201
668
0
964
4,619
1,448
47
1,143
3,476
60,033
277
W
Surtr
dKrazy
Surtr
3,266
1,012
0
2,014
7,041
4,557
0
0
7,041
1,181
47,076

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,617
Gold Earned
32,782
221
Minions Killed
383
0
Camps Cleared
0
872,126
Distance Traveled
1,012,630
6
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hou Yi
4,638
464
48
5
0
163,206
3
L
Nemesis
4,545
455
50
5
0
236,068
1
W
Awilix
5,634
563
58
6
0
236,144
3
W
Rama
7,422
742
112
11
0
181,930
0
L
Sylvanus
4,669
467
24
2
0
145,599
0
L
King Arthur
5,507
551
72
7
0
207,285
0
L
Anubis
4,258
426
27
3
0
119,968
2
W
Atlas
5,921
592
7
1
0
210,719
5
W
Merlin
7,223
722
117
12
0
203,339
2
W
Surtr
6,582
658
89
9
0
180,498
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role