Player Matchup

Sobek
Sobek
CodeObscure
Sobek
Level 106
God Stats
3W - 13L
1,500 SR
Queue Stats
30W - 37L
1,184 Elo+
Solo
Vamana
Vamana
CrampedFetus
Vamana
Level 129
God Stats
0W - 1L
1,234 SR
Queue Stats
28W - 34L
1,500 Elo+
Party 2
Gilgamesh
Gilgamesh
GodlyFetus
Gilgamesh
Level 118
God Stats
5W - 15L
1,500 SR
Queue Stats
13W - 28L
1,500 Elo+
Party 2
Zeus
Zeus
VentChris
Zeus
Level 94
God Stats
0W - 1L
1,500 SR
Queue Stats
204W - 202L
1,204 Elo+
Solo
Hades
Hades
WiLdCaRnAgE03
Hades
Level 94
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 25L
1,500 Elo+
Solo
Team Averages
Level 108
1,447 SR
1,378 Elo+

VS

Team Averages
Level 94
1,500 SR
1,500 Elo+
Hun Batz
Hun Batz
 
Hun Batz
Level 68
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ishtar
Ishtar
 
Ishtar
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Anubis
Anubis
 
Anubis
Level 27
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Tyr
Tyr
BillyTunasBrehh
Tyr
Level 129
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
Scylla
Scylla
Sepurov
Scylla
Level 116
God Stats
2W - 3L
1,500 SR
Queue Stats
49W - 46L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 1 / 1
4,856
971
961
5,248
3,064
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Vamana
9
1 / 2 / 0
4,464
893
4,049
5,084
3,915
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Gilgamesh
GodlyFetus
Gilgamesh
7
0 / 0 / 0
4,061
812
349
362
192
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Zeus
11
0 / 0 / 1
4,904
981
1,452
598
200
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

10
0 / 1 / 0
4,706
941
1,593
3,548
2,064
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
 
Hun Batz
10
2 / 0 / 2
4,936
987
3,545
2,855
1,362
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Ishtar
 
Ishtar
9
1 / 0 / 1
4,843
969
1,684
2,390
868
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+45
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Anubis
 
Anubis
9
0 / 1 / 3
4,461
892
530
2,246
1,224
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Absolution

Absolution

+60
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When your Ultimate ability has finished casting, you pulse out a cleansing aura within 50 units, providing all allies with CC-immunity for 1.5s and restoring 10% of their max. Mana. This effect can only occur once every 40s.

10
1 / 0 / 2
4,684
937
1,703
2,750
1,981
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Scylla
Sepurov
Scylla
11
0 / 0 / 0
4,952
990
2,165
926
307
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
12
1
Kills
4
4
Deaths
1
2
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Hun Batz
 
Hun Batz
2
0
2
3
W
Ishtar
 
Ishtar
1
0
1
1.5
W
Anubis
 
Anubis
0
1
3
1.5
W
1
0
2
2
L
0
1
1
0.5
L
Vamana
1
2
0
0.5
L
Gilgamesh
GodlyFetus
Gilgamesh
0
0
0
0
W
Scylla
Sepurov
Scylla
0
0
0
0
L
Zeus
0
0
1
0.5
L
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

8,404
Damage
9,627
14,840
Taken
11,167
9,435
Mitigated
5,742
2,406
Healing
2,245
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hun Batz
 
Hun Batz
3,545
671
0
848
2,855
1,362
0
1,071
1,710
0
9,990
W
Ishtar
 
Ishtar
1,684
951
0
699
2,390
868
0
784
1,532
0
12,104
W
Anubis
 
Anubis
530
66
0
0
2,246
1,224
0
652
1,476
2,767
0
W
1,703
177
0
281
2,750
1,981
0
1,123
1,465
0
5,217
L
961
28
0
1,070
5,248
3,064
0
618
4,582
9,310
0
L
Vamana
4,049
1,391
0
466
5,084
3,915
0
990
4,086
0
7,074
L
Gilgamesh
GodlyFetus
Gilgamesh
349
138
0
0
362
192
0
94
268
0
314
W
Scylla
Sepurov
Scylla
2,165
340
0
417
926
307
0
376
550
15,787
951
L
Zeus
1,452
65
0
30
598
200
56
0
598
19,141
0
L
1,593
111
0
840
3,548
2,064
0
809
2,703
11,810
639

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,991
Gold Earned
23,876
98
Minions Killed
95
0
Camps Cleared
0
420,274
Distance Traveled
556,417
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hun Batz
4,936
987
19
4
0
113,592
0
W
Ishtar
4,843
969
20
4
0
99,798
0
W
Anubis
4,461
892
7
1
0
87,932
0
W
Tyr
4,684
937
5
1
0
131,191
0
L
Sobek
4,856
971
16
3
0
113,404
0
L
Vamana
4,464
893
12
2
0
87,601
0
L
Gilgamesh
4,061
812
0
0
0
19,990
0
W
Scylla
4,952
990
44
9
0
123,904
0
L
Zeus
4,904
981
42
8
0
103,990
0
L
Hades
4,706
941
28
6
0
95,289
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role