Player Matchup

Yemoja
Yemoja
Bronze III
GuIakGlurak
Yemoja
Bronze III
Level 125
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,316 MMR
Party 1
Cu Chulainn
Cu Chulainn
Bronze III
Kanlze
Cu Chulainn
Bronze III
Level 76
God Stats
0W - 1L
1,500 SR
Queue Stats
17W - 9L
1,409 MMR
Solo
Fenrir
Fenrir
Bronze III
Malekith11
Fenrir
Bronze III
Level 44
God Stats
2W - 6L
1,500 SR
Queue Stats
506W - 505L
1,313 MMR
Solo
Agni
Agni
Bronze III
Ponter37HD
Agni
Bronze III
Level 106
God Stats
3W - 3L
1,500 SR
Queue Stats
22W - 34L
1,500 MMR
Solo
Izanami
Izanami
Bronze III
SSBO_LuCiLl
Izanami
Bronze III
Level 68
God Stats
0W - 3L
1,182 SR
Queue Stats
0W - 3L
1,362 MMR
Party 1
Team Averages
Bronze III
Bronze III
Average Tier
Level 84
1,436 SR
1,380 MMR

VS

Team Averages
Bronze III
Bronze III
Average Tier
Level 111
1,500 SR
1,452 MMR
Mercury
Mercury
Bronze III
ADúckOnQuack
Mercury
Bronze III
Level 83
God Stats
2W - 1L
1,500 SR
Queue Stats
137W - 119L
1,385 MMR
Solo
Anhur
Anhur
Bronze III
AppleToαst182
Anhur
Bronze III
Level 64
God Stats
4W - 2L
1,500 SR
Queue Stats
36W - 27L
1,547 MMR
Party 2
Vulcan
Vulcan
Bronze III
Cleverolddude
Vulcan
Bronze III
Level 124
God Stats
3W - 1L
1,500 SR
Queue Stats
96W - 93L
1,457 MMR
Party 2
Chaac
Chaac
Bronze III
The_UwUnator
Chaac
Bronze III
Level 142
God Stats
5W - 0L
1,500 SR
Queue Stats
68W - 62L
1,502 MMR
Solo
Charon
Charon
Bronze III
forshow8
Charon
Bronze III
Level 142
God Stats
1W - 0L
1,500 SR
Queue Stats
113W - 106L
1,369 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
9
0 / 3 / 0
6,176
412
3,361
11,808
7,379
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cu Chulainn
Kanlze
Cu Chulainn
11
0 / 8 / 1
6,295
420
5,694
19,111
18,114
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Fenrir
Malekith11
Fenrir
10
1 / 5 / 1
6,289
419
3,259
14,815
6,630
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

12
1 / 7 / 0
7,021
468
2,839
11,809
4,387
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Izanami
SSBO_LuCiLl
Izanami
10
0 / 3 / 0
6,016
401
1,302
8,745
2,638
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bans
AwilixAthenaThorBake Kujira

VS

Bans
Maman BrigitteThanatosThothSun Wukong
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
16
8 / 0 / 3
9,902
660
12,643
11,137
4,395
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

17
3 / 0 / 4
10,537
702
12,097
7,184
3,445
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

14
3 / 1 / 8
9,815
654
9,290
6,262
2,598
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

15
9 / 1 / 5
10,502
700
10,851
16,214
15,971
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Charon
forshow8
Charon
14
2 / 0 / 10
9,443
630
5,910
11,021
11,311
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
55
2
Kills
25
26
Deaths
2
2
Assists
30
Player
Kills
Deaths
Assists
KDA
W
Mercury
8
0
3
9.5
W
3
0
4
5
W
3
1
8
7
L
Yemoja
0
3
0
0
L
Cu Chulainn
Kanlze
Cu Chulainn
0
8
1
0.06
L
Fenrir
Malekith11
Fenrir
1
5
1
0.3
L
1
7
0
0.14
L
Izanami
SSBO_LuCiLl
Izanami
0
3
0
0
W
9
1
5
11.5
W
Charon
forshow8
Charon
2
0
10
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,455
Damage
50,791
66,288
Taken
51,818
39,148
Mitigated
37,720
9,134
Healing
25,942
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Mercury
12,643
7,900
0
5,863
11,137
4,395
4,527
721
10,293
0
79,991
W
12,097
9,284
0
4,227
7,184
3,445
5,306
1,058
6,014
0
105,202
W
9,290
1,394
0
2,628
6,262
2,598
2,938
2,642
3,470
76,100
2,545
L
Yemoja
3,361
322
1,959
1,661
11,808
7,379
0
3,782
7,979
15,836
0
L
Cu Chulainn
Kanlze
Cu Chulainn
5,694
1,472
0
1,411
19,111
18,114
0
1,689
16,700
0
37,733
L
Fenrir
Malekith11
Fenrir
3,259
421
0
907
14,815
6,630
0
2,673
12,068
0
40,997
L
2,839
194
0
1,970
11,809
4,387
0
5,213
6,498
49,601
0
L
Izanami
SSBO_LuCiLl
Izanami
1,302
661
67
1,159
8,745
2,638
0
1,793
6,952
0
34,136
W
10,851
1,202
0
8,355
16,214
15,971
2,575
1,250
14,593
0
65,237
W
Charon
forshow8
Charon
5,910
934
0
4,869
11,021
11,311
1,727
2,701
8,194
27,389
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,797
Gold Earned
50,199
331
Minions Killed
523
0
Camps Cleared
0
1,232,253
Distance Traveled
1,531,338
10
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mercury
9,902
660
121
8
0
372,690
0
W
Anhur
10,537
702
158
11
0
259,953
0
W
Vulcan
9,815
654
137
9
0
290,606
0
L
Yemoja
6,176
412
29
2
0
260,376
1
L
Cu Chulainn
6,295
420
63
4
0
251,320
2
L
Fenrir
6,289
419
64
4
0
235,183
0
L
Agni
7,021
468
107
7
0
245,735
2
L
Izanami
6,016
401
68
5
0
239,639
5
W
Chaac
10,502
700
89
6
0
313,722
2
W
Charon
9,443
630
18
1
0
294,367
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role