Player Matchup

Janus
Janus
Dr_Schwifty43
Janus
Level 144
God Stats
0W - 1L
1,500 SR
Queue Stats
17W - 16L
1,198 Elo+
Party 3
Medusa
Medusa
GTRoszy
Medusa
Level 142
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 8L
1,198 Elo+
Party 3
Surtr
Surtr
MC_Trouty
Surtr
Level 154
God Stats
1W - 1L
1,500 SR
Queue Stats
33W - 25L
1,500 Elo+
Party 3
Bakasura
Bakasura
jetfly_07
Bakasura
Level 145
God Stats
2W - 1L
1,500 SR
Queue Stats
16W - 18L
1,500 Elo+
Party 3
Fafnir
Fafnir
macedonia6
Fafnir
Level 142
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 3L
1,500 Elo+
Party 3
Team Averages
Level 145
1,500 SR
1,379 Elo+

VS

Team Averages
Level 140
1,500 SR
1,661 Elo+
Fenrir
Fenrir
 
Fenrir
Level 192
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Kukulkan
Kukulkan
Claymoreprime6
Kukulkan
Level 83
God Stats
1W - 0L
1,500 SR
Queue Stats
13W - 6L
1,649 Elo+
Party 1
Bellona
Bellona
Ducksworthy
Bellona
Level 128
God Stats
1W - 1L
1,500 SR
Queue Stats
91W - 85L
1,649 Elo+
Party 1
Cupid
Cupid
RichieJr93TTV
Cupid
Level 147
God Stats
2W - 0L
1,500 SR
Queue Stats
99W - 80L
1,753 Elo+
Party 2
Ymir
Ymir
TimmyTwoStep
Ymir
Level 149
God Stats
1W - 0L
1,500 SR
Queue Stats
54W - 41L
1,753 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
2 / 3 / 0
8,881
555
2,557
8,443
3,666
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Medusa
GTRoszy
Medusa
14
1 / 4 / 3
8,332
521
9,897
11,201
5,081
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Surtr
MC_Trouty
Surtr
12
0 / 6 / 1
7,556
472
9,350
16,764
18,488
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bakasura
jetfly_07
Bakasura
12
1 / 3 / 2
7,088
443
3,733
12,378
5,947
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Fafnir
macedonia6
Fafnir
11
2 / 3 / 1
7,315
457
3,496
10,813
11,299
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
 
Fenrir
15
6 / 2 / 4
8,946
559
7,722
13,207
6,879
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Kukulkan
16
2 / 0 / 3
9,660
604
5,046
4,218
1,791
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Bellona
Ducksworthy
Bellona
16
3 / 1 / 3
9,893
618
10,728
17,336
22,692
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

16
3 / 2 / 3
9,173
573
8,688
13,401
6,604
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

15
4 / 1 / 5
9,098
569
4,424
11,989
9,825
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Winged Blade

Winged Blade

+25
Magical Protection
+200
Health
+20%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - When hit by a Slow, you and nearby allies within 30 units become immune to Slows and gain 20% increased Movement Speed for 4s. This effect can only occur once every 30 seconds.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
36
6
Kills
18
19
Deaths
6
7
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Fenrir
 
Fenrir
6
2
4
4
W
Kukulkan
2
0
3
3.5
L
2
3
0
0.67
W
Bellona
Ducksworthy
Bellona
3
1
3
4.5
L
Medusa
GTRoszy
Medusa
1
4
3
0.63
L
Surtr
MC_Trouty
Surtr
0
6
1
0.08
W
3
2
3
2.25
W
4
1
5
6.5
L
Bakasura
jetfly_07
Bakasura
1
3
2
0.67
L
Fafnir
macedonia6
Fafnir
2
3
1
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,033
Damage
36,608
59,599
Taken
60,151
44,481
Mitigated
47,791
16,908
Healing
20,510
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
 
Fenrir
7,722
1,936
0
3,274
13,207
6,879
0
1,772
10,927
0
73,711
W
Kukulkan
5,046
210
0
1,151
4,218
1,791
553
920
3,298
96,333
0
L
2,557
48
0
1,095
8,443
3,666
0
2,360
6,083
80,145
0
W
Bellona
Ducksworthy
Bellona
10,728
3,932
0
7,421
17,336
22,692
82
1,075
14,902
0
84,735
L
Medusa
GTRoszy
Medusa
9,897
4,834
0
2,580
11,201
5,081
0
2,257
8,944
0
78,608
L
Surtr
MC_Trouty
Surtr
9,350
3,116
0
5,548
16,764
18,488
0
443
16,321
4,834
55,478
W
8,688
4,955
114
6,780
13,401
6,604
0
1,072
12,246
0
76,454
W
4,424
1,562
0
1,770
11,989
9,825
0
2,600
9,209
17,153
6,099
L
Bakasura
jetfly_07
Bakasura
3,733
2,638
0
5,577
12,378
5,947
0
1,399
10,979
0
47,491
L
Fafnir
macedonia6
Fafnir
3,496
751
0
2,108
10,813
11,299
0
2,663
8,150
14,598
2,474

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,172
Gold Earned
46,770
490
Minions Killed
569
0
Camps Cleared
0
1,487,442
Distance Traveled
1,736,606
6
Wards Purchased
23
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
8,946
559
101
6
0
405,950
0
W
Kukulkan
9,660
604
164
10
0
356,127
4
L
Janus
8,881
555
151
9
0
312,471
0
W
Bellona
9,893
618
147
9
0
323,297
0
L
Medusa
8,332
521
120
8
0
295,487
2
L
Surtr
7,556
472
110
7
0
265,125
2
W
Cupid
9,173
573
128
8
0
310,293
3
W
Ymir
9,098
569
29
2
0
340,939
16
L
Bakasura
7,088
443
96
6
0
262,551
0
L
Fafnir
7,315
457
13
1
0
351,808
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role