Player Matchup

Loki
Loki
 
Loki
Level 82
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sol
Sol
CarbineElement
Sol
Level 27
God Stats
2W - 6L
1,500 SR
Queue Stats
17W - 14L
1,500 Elo+
Party 2
Bake Kujira
Bake Kujira
ErnaldBanks
Bake Kujira
Level 15
God Stats
3W - 2L
1,500 SR
Queue Stats
4W - 5L
1,500 Elo+
Party 2
Achilles
Achilles
GenghisMcgee
Achilles
Level 86
God Stats
0W - 2L
1,500 SR
Queue Stats
12W - 9L
1,500 Elo+
Party 2
Scylla
Scylla
xpert2330
Scylla
Level 111
God Stats
3W - 3L
1,500 SR
Queue Stats
17W - 11L
1,500 Elo+
Party 2
Team Averages
Level 64
1,500 SR
1,500 Elo+

VS

Team Averages
Level 73
1,570 SR
1,484 Elo+
Baron Samedi
Baron Samedi
Batbrain051202
Baron Samedi
Level 69
God Stats
3W - 2L
1,731 SR
Queue Stats
23W - 19L
1,566 Elo+
Party 1
Rama
Rama
Dls we dvd
Rama
Level 108
God Stats
19W - 12L
1,500 SR
Queue Stats
356W - 333L
1,500 Elo+
Solo
Achilles
Achilles
Ghost91003
Achilles
Level 87
God Stats
3W - 0L
1,832 SR
Queue Stats
23W - 19L
1,566 Elo+
Party 1
Mercury
Mercury
HoneiBadgerr
Mercury
Level 54
God Stats
1W - 0L
1,500 SR
Queue Stats
40W - 48L
1,500 Elo+
Solo
Geb
Geb
Nezuxo
Geb
Level 45
God Stats
4W - 3L
1,285 SR
Queue Stats
141W - 128L
1,288 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
 
Loki
10
0 / 2 / 0
5,077
508
3,333
8,812
3,103
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

9
0 / 1 / 0
4,937
494
2,579
3,954
1,146
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Bake Kujira
ErnaldBanks
Bake Kujira
8
0 / 2 / 0
4,688
469
851
7,431
4,643
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glorious Pridwen

Glorious Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

<n>GLYPH - When your Ultimate ability has finished casting, you create an explosion, dealing 65% of your Protections from items and abilities as Magical Damage and slowing targets by 25% for 3s in a 30 unit radius. Then you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, you explode again. This can only occur once every 45 seconds.

Achilles
GenghisMcgee
Achilles
11
0 / 1 / 0
5,126
513
2,966
7,345
5,374
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Scylla
xpert2330
Scylla
7
0 / 1 / 0
4,228
423
1,028
1,758
414
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Batbrain051202
Baron Samedi
10
2 / 0 / 1
6,065
607
3,682
4,272
1,655
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

12
1 / 0 / 1
6,372
637
2,574
2,564
938
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+45
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Achilles
Ghost91003
Achilles
12
1 / 0 / 1
6,765
677
4,023
6,850
4,375
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Mercury
HoneiBadgerr
Mercury
10
2 / 0 / 0
5,509
551
2,570
6,475
2,520
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Geb
Nezuxo
Geb
9
1 / 0 / 2
5,293
529
2,915
7,096
4,090
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
12
0
Kills
7
7
Deaths
0
0
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Loki
 
Loki
0
2
0
0
W
Baron Samedi
Batbrain051202
Baron Samedi
2
0
1
2.5
L
0
1
0
0
W
1
0
1
1.5
L
Bake Kujira
ErnaldBanks
Bake Kujira
0
2
0
0
L
Achilles
GenghisMcgee
Achilles
0
1
0
0
W
Achilles
Ghost91003
Achilles
1
0
1
1.5
W
Mercury
HoneiBadgerr
Mercury
2
0
0
2
W
Geb
Nezuxo
Geb
1
0
2
2
L
Scylla
xpert2330
Scylla
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,757
Damage
15,764
29,300
Taken
27,257
14,680
Mitigated
13,578
6,318
Healing
8,694
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Loki
 
Loki
3,333
551
0
3,168
8,812
3,103
0
3,115
5,697
0
39,762
W
Baron Samedi
Batbrain051202
Baron Samedi
3,682
252
111
1,082
4,272
1,655
0
311
3,909
33,442
1,006
L
2,579
1,450
0
990
3,954
1,146
0
738
3,216
31,056
6,225
W
2,574
2,277
0
1,535
2,564
938
0
454
2,110
0
56,917
L
Bake Kujira
ErnaldBanks
Bake Kujira
851
423
0
798
7,431
4,643
0
1,301
6,130
20,293
575
L
Achilles
GenghisMcgee
Achilles
2,966
654
0
912
7,345
5,374
0
0
6,745
0
33,111
W
Achilles
Ghost91003
Achilles
4,023
699
0
2,906
6,850
4,375
0
0
6,480
0
50,229
W
Mercury
HoneiBadgerr
Mercury
2,570
1,399
0
690
6,475
2,520
0
502
5,949
0
39,192
W
Geb
Nezuxo
Geb
2,915
513
991
1,379
7,096
4,090
0
2,779
4,237
14,361
0
L
Scylla
xpert2330
Scylla
1,028
79
0
450
1,758
414
0
1,381
377
12,655
1,462

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,056
Gold Earned
30,004
259
Minions Killed
366
0
Camps Cleared
0
890,498
Distance Traveled
1,002,778
3
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Loki
5,077
508
75
8
0
223,508
2
W
Baron Samedi
6,065
607
79
8
0
187,831
4
L
Sol
4,937
494
68
7
0
185,719
1
W
Rama
6,372
637
111
11
0
178,152
2
L
Bake Kujira
4,688
469
37
4
0
191,988
0
L
Achilles
5,126
513
53
5
0
196,724
0
W
Achilles
6,765
677
98
10
0
192,387
0
W
Mercury
5,509
551
64
6
0
228,701
0
W
Geb
5,293
529
14
1
0
215,707
5
L
Scylla
4,228
423
26
3
0
92,559
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role