Player Matchup

Maui
Maui
IamGears
Maui
Level 158
God Stats
2W - 0L
1,500 SR
Queue Stats
7W - 2L
1,623 Elo+
Solo
Ishtar
Ishtar
Justus1015
Ishtar
Level 147
God Stats
2W - 0L
1,500 SR
Queue Stats
141W - 141L
1,596 Elo+
Party 2
Ne Zha
Ne Zha
Sharkbait919
Ne Zha
Level 109
God Stats
1W - 1L
1,500 SR
Queue Stats
153W - 135L
1,596 Elo+
Party 2
Merlin
Merlin
bluecollar
Merlin
Level 120
God Stats
1W - 0L
1,500 SR
Queue Stats
138W - 121L
1,596 Elo+
Party 2
Erlang Shen
Erlang Shen
cooly0928
Erlang Shen
Level 211
God Stats
2W - 2L
1,500 SR
Queue Stats
139W - 145L
1,500 Elo+
Solo
Team Averages
Level 149
1,500 SR
1,582 Elo+

VS

Team Averages
Level 126
1,500 SR
1,500 Elo+
Chronos
Chronos
 
Chronos
Level 151
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Chang'e
Chang'e
Alongtoo
Chang'e
Level 16
God Stats
4W - 2L
1,500 SR
Queue Stats
9W - 6L
1,500 Elo+
Party 1
Bastet
Bastet
IllegalHugs92
Bastet
Level 189
God Stats
38W - 35L
1,500 SR
Queue Stats
396W - 379L
1,500 Elo+
Solo
Freya
Freya
TheBreadstick
Freya
Level 152
God Stats
5W - 3L
1,500 SR
Queue Stats
176W - 181L
1,500 Elo+
Party 1
Fenrir
Fenrir
Xawne
Fenrir
Level 121
God Stats
8W - 8L
1,500 SR
Queue Stats
54W - 62L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Maui
10
1 / 1 / 4
6,366
490
4,559
9,789
7,816
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Ishtar
Justus1015
Ishtar
12
0 / 2 / 1
6,863
528
2,340
6,691
2,830
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ne Zha
13
1 / 1 / 1
7,715
593
5,297
6,604
4,388
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Merlin
bluecollar
Merlin
13
2 / 1 / 1
7,217
555
2,852
4,997
2,079
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Erlang Shen
cooly0928
Erlang Shen
12
2 / 0 / 2
6,882
529
5,484
7,556
4,042
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
 
Chronos
13
4 / 1 / 0
6,695
515
5,527
10,682
4,446
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Chang'e
Alongtoo
Chang'e
11
0 / 2 / 2
5,908
454
3,219
7,771
2,998
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rejuvenating Heart

Rejuvenating Heart

+65
Magical Power
+200
Health
+300
Mana
+15%
Magical Lifesteal

PASSIVE - Lifestealing off of enemy gods heals yourself and nearby allies within 55 units of you by 75% of that healing.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

4
0 / 1 / 0
4,414
340
541
1,887
353
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

14
1 / 0 / 2
7,406
570
5,198
6,438
2,562
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Fenrir
Xawne
Fenrir
11
0 / 2 / 2
6,360
489
3,274
11,204
6,375
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
11
6
Kills
5
5
Deaths
6
9
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Chronos
 
Chronos
4
1
0
4
L
Chang'e
Alongtoo
Chang'e
0
2
2
0.5
W
Maui
1
1
4
3
L
0
1
0
0
W
Ishtar
Justus1015
Ishtar
0
2
1
0.25
W
Ne Zha
1
1
1
1.5
L
1
0
2
2
L
Fenrir
Xawne
Fenrir
0
2
2
0.5
W
Merlin
bluecollar
Merlin
2
1
1
2.5
W
Erlang Shen
cooly0928
Erlang Shen
2
0
2
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,532
Damage
17,759
35,637
Taken
37,982
21,155
Mitigated
16,734
9,868
Healing
13,537
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chronos
 
Chronos
5,527
2,689
0
4,625
10,682
4,446
0
2,083
8,599
48,871
14,377
L
Chang'e
Alongtoo
Chang'e
3,219
414
702
2,591
7,771
2,998
135
3,299
4,472
26,725
1,993
W
Maui
4,559
1,001
0
2,017
9,789
7,816
0
5,965
3,824
15,400
3,290
L
541
0
0
126
1,887
353
0
0
1,750
0
7,530
W
Ishtar
Justus1015
Ishtar
2,340
1,742
0
1,999
6,691
2,830
0
2,778
3,913
0
56,639
W
Ne Zha
5,297
1,748
0
2,692
6,604
4,388
0
749
5,855
0
57,888
L
5,198
2,094
0
3,609
6,438
2,562
0
1,118
5,320
60,847
7,781
L
Fenrir
Xawne
Fenrir
3,274
859
0
1,884
11,204
6,375
0
348
10,496
0
28,496
W
Merlin
bluecollar
Merlin
2,852
792
0
1,043
4,997
2,079
0
1,363
3,634
58,465
877
W
Erlang Shen
cooly0928
Erlang Shen
5,484
3,269
0
2,117
7,556
4,042
0
3,078
4,478
0
56,971

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,043
Gold Earned
30,783
398
Minions Killed
351
0
Camps Cleared
0
1,304,915
Distance Traveled
1,062,149
9
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chronos
6,695
515
110
8
0
248,782
4
L
Chang'e
5,908
454
57
4
0
240,800
0
W
Maui
6,366
490
12
1
0
253,766
0
L
Bastet
4,414
340
20
2
0
54,307
1
W
Ishtar
6,863
528
111
9
0
238,268
3
W
Ne Zha
7,715
593
93
7
0
263,608
3
L
Freya
7,406
570
112
9
0
266,758
0
L
Fenrir
6,360
489
52
4
0
251,502
5
W
Merlin
7,217
555
94
7
0
248,371
1
W
Erlang Shen
6,882
529
88
7
0
300,902
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role