Player Matchup

Medusa
Medusa
BurningTurtle
Medusa
Level 157
God Stats
23W - 11L
1,715 SR
Queue Stats
230W - 182L
1,729 Elo+
Party 2
Merlin
Merlin
N0vaLegend
Merlin
Level 136
God Stats
2W - 3L
1,495 SR
Queue Stats
230W - 182L
1,729 Elo+
Party 2
Ganesha
Ganesha
Scebo
Ganesha
Level 140
God Stats
1W - 1L
1,500 SR
Queue Stats
47W - 40L
1,500 Elo+
Party 1
Surtr
Surtr
weckmon
Surtr
Level 163
God Stats
5W - 3L
1,500 SR
Queue Stats
393W - 371L
1,500 Elo+
Solo
Loki
Loki
zalcanan
Loki
Level 157
God Stats
3W - 1L
1,500 SR
Queue Stats
56W - 43L
1,500 Elo+
Party 1
Team Averages
Level 151
1,542 SR
1,591 Elo+

VS

Team Averages
Level 144
1,500 SR
1,499 Elo+
Bastet
Bastet
FireTemple
Bastet
Level 158
God Stats
6W - 6L
1,500 SR
Queue Stats
100W - 71L
1,500 Elo+
Solo
Ah Puch
Ah Puch
MikeG92
Ah Puch
Level 147
God Stats
12W - 7L
1,500 SR
Queue Stats
464W - 433L
1,255 Elo+
Solo
Jormungandr
Jormungandr
TanukiB00ty
Jormungandr
Level 138
God Stats
1W - 1L
1,500 SR
Queue Stats
20W - 24L
1,513 Elo+
Solo
Ishtar
Ishtar
tmccrossan03
Ishtar
Level 129
God Stats
0W - 1L
1,500 SR
Queue Stats
21W - 19L
1,500 Elo+
Solo
Bacchus
Bacchus
wialord
Bacchus
Level 148
God Stats
3W - 4L
1,500 SR
Queue Stats
52W - 40L
1,728 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
5 / 8 / 2
9,378
494
11,309
16,299
6,552
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Merlin
N0vaLegend
Merlin
14
1 / 3 / 2
8,764
461
3,780
8,125
3,339
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Ganesha
Scebo
Ganesha
16
0 / 2 / 11
10,316
543
7,793
15,156
17,004
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Surtr
weckmon
Surtr
15
1 / 5 / 2
9,325
491
8,866
21,390
21,727
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Loki
19
9 / 2 / 3
10,860
572
17,935
16,673
7,330
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Jeweled Studs

Jeweled Studs

+20
Physical Power
+30
Magical Power
+10%
Cooldown Reduction
+20
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
FireTemple
Bastet
16
6 / 3 / 5
9,617
506
10,508
18,793
9,039
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ah Puch
MikeG92
Ah Puch
17
4 / 3 / 3
10,611
558
12,511
11,280
5,356
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Jormungandr
TanukiB00ty
Jormungandr
15
4 / 2 / 0
10,328
544
10,152
11,725
11,521
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Ishtar
15
3 / 7 / 4
9,214
485
10,272
15,701
6,813
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Bacchus
wialord
Bacchus
14
3 / 1 / 7
9,439
497
11,099
14,811
15,909
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
39
16
Kills
20
20
Deaths
16
20
Assists
19
Player
Kills
Deaths
Assists
KDA
W
5
8
2
0.75
L
Bastet
FireTemple
Bastet
6
3
5
2.83
L
Ah Puch
MikeG92
Ah Puch
4
3
3
1.83
W
Merlin
N0vaLegend
Merlin
1
3
2
0.67
W
Ganesha
Scebo
Ganesha
0
2
11
2.75
L
Jormungandr
TanukiB00ty
Jormungandr
4
2
0
2
L
Ishtar
3
7
4
0.71
W
Surtr
weckmon
Surtr
1
5
2
0.4
L
Bacchus
wialord
Bacchus
3
1
7
6.5
W
Loki
9
2
3
5.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,683
Damage
54,542
77,643
Taken
72,310
55,952
Mitigated
48,638
13,966
Healing
18,268
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
11,309
5,027
0
1,196
16,299
6,552
601
7,290
9,009
0
76,803
L
Bastet
FireTemple
Bastet
10,508
3,307
0
6,017
18,793
9,039
0
1,220
17,442
0
76,078
L
Ah Puch
MikeG92
Ah Puch
12,511
386
0
3,590
11,280
5,356
0
3,478
7,802
98,210
2,570
W
Merlin
N0vaLegend
Merlin
3,780
84
0
0
8,125
3,339
0
3,831
4,294
47,938
1,199
W
Ganesha
Scebo
Ganesha
7,793
362
2,879
2,238
15,156
17,004
0
6,616
8,540
33,064
3,752
L
Jormungandr
TanukiB00ty
Jormungandr
10,152
3,381
0
1,082
11,725
11,521
809
181
10,760
86,679
2,527
L
Ishtar
10,272
5,285
0
4,402
15,701
6,813
0
1,846
13,855
0
69,404
W
Surtr
weckmon
Surtr
8,866
2,335
0
6,802
21,390
21,727
327
11,082
10,308
1,108
73,389
L
Bacchus
wialord
Bacchus
11,099
1,436
0
3,177
14,811
15,909
0
4,454
10,181
30,058
4,131
W
Loki
17,935
6,085
0
851
16,673
7,330
0
4,473
12,200
0
107,204

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,643
Gold Earned
49,209
523
Minions Killed
591
0
Camps Cleared
0
1,819,071
Distance Traveled
1,733,664
16
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
9,378
494
126
7
0
348,072
10
L
Bastet
9,617
506
97
5
0
390,984
0
L
Ah Puch
10,611
558
166
9
0
371,093
0
W
Merlin
8,764
461
114
6
0
296,940
5
W
Ganesha
10,316
543
10
1
0
388,871
1
L
Jormungandr
10,328
544
172
9
0
256,375
0
L
Ishtar
9,214
485
118
6
0
310,262
0
W
Surtr
9,325
491
124
7
0
335,244
0
L
Bacchus
9,439
497
38
2
0
404,950
8
W
Loki
10,860
572
149
8
0
449,944
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role