Player Matchup

Loki
Loki
Bronze III
BOLTS3131
Loki
Bronze III
Level 139
God Stats
0W - 2L
1,500 SR
Queue Stats
28W - 41L
1,433 MMR
Solo
Scylla
Scylla
Bronze III
DisablingAlloy
Scylla
Bronze III
Level 129
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 4L
1,457 MMR
Solo
Ares
Ares
Bronze III
Vomana
Ares
Bronze III
Level 104
God Stats
1W - 2L
1,500 SR
Queue Stats
84W - 88L
1,501 MMR
Solo
King Arthur
King Arthur
Bronze III
lClhino_antrax
King Arthur
Bronze III
Level 172
God Stats
2W - 2L
1,500 SR
Queue Stats
271W - 285L
1,506 MMR
Solo
Anhur
Anhur
Bronze III
Аlfy
Anhur
Bronze III
Level 155
God Stats
0W - 2L
1,500 SR
Queue Stats
18W - 16L
1,549 MMR
Solo
Team Averages
Bronze III
Bronze III
Average Tier
Level 140
1,500 SR
1,489 MMR

VS

Team Averages
Bronze III
Bronze III
Average Tier
Level 148
1,587 SR
1,573 MMR
Awilix
Awilix
Bronze III
Aexoras
Awilix
Bronze III
Level 156
God Stats
2W - 3L
1,500 SR
Queue Stats
52W - 44L
1,591 MMR
Party 1
Athena
Athena
Bronze III
AvocadoChsBrger8
Athena
Bronze III
Level 156
God Stats
31W - 34L
1,715 SR
Queue Stats
233W - 229L
1,548 MMR
Solo
Bellona
Bellona
Bronze III
Excsee
Bellona
Bronze III
Level 125
God Stats
6W - 3L
1,500 SR
Queue Stats
79W - 84L
1,545 MMR
Solo
Janus
Janus
Bronze III
Perseus646
Janus
Bronze III
Level 156
God Stats
4W - 7L
1,500 SR
Queue Stats
60W - 77L
1,591 MMR
Solo
Izanami
Izanami
Bronze III
Snitchhy
Izanami
Bronze III
Level 149
God Stats
3W - 3L
1,718 SR
Queue Stats
3W - 4L
1,591 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
13
0 / 4 / 1
7,017
468
2,612
10,969
4,051
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

13
3 / 1 / 1
7,785
519
3,894
6,741
2,399
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Ares
Vomana
Ares
11
1 / 1 / 5
7,329
489
6,469
10,942
10,290
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

King Arthur
lClhino_antrax
King Arthur
10
3 / 2 / 0
7,327
488
9,839
13,090
12,928
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Anhur
Аlfy
Anhur
14
4 / 2 / 0
8,486
566
9,934
8,680
3,583
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Bans
KukulkanCharonMaman Brigitte

VS

Bans
Bake KujiraGebThanatos
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Awilix
Aexoras
Awilix
16
4 / 2 / 5
8,603
574
9,812
11,991
5,557
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

11
1 / 1 / 5
7,388
493
2,708
7,745
5,754
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Breastplate

Breastplate

+20
Physical Protection

Bellona
Excsee
Bellona
14
1 / 3 / 4
8,289
553
7,721
14,135
16,306
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Janus
13
2 / 3 / 1
7,979
532
6,346
8,658
3,742
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Izanami
Snitchhy
Izanami
14
2 / 2 / 0
8,132
542
4,698
8,945
2,674
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
25
11
Kills
10
10
Deaths
11
7
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Awilix
Aexoras
Awilix
4
2
5
3.25
W
1
1
5
3.5
L
Loki
0
4
1
0.13
L
3
1
1
3.5
W
Bellona
Excsee
Bellona
1
3
4
1
W
Janus
2
3
1
0.83
W
Izanami
Snitchhy
Izanami
2
2
0
1
L
Ares
Vomana
Ares
1
1
5
3.5
L
King Arthur
lClhino_antrax
King Arthur
3
2
0
1.5
L
Anhur
Аlfy
Anhur
4
2
0
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,748
Damage
31,285
50,422
Taken
51,474
33,251
Mitigated
34,033
12,257
Healing
9,600
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Awilix
Aexoras
Awilix
9,812
4,073
0
1,460
11,991
5,557
813
2,099
9,892
0
80,782
W
2,708
600
0
1,694
7,745
5,754
0
1,449
6,296
8,987
0
L
Loki
2,612
759
0
4,773
10,969
4,051
0
580
10,293
0
64,705
L
3,894
931
0
1,610
6,741
2,399
0
3,323
3,156
53,222
0
W
Bellona
Excsee
Bellona
7,721
2,145
0
3,808
14,135
16,306
309
210
13,925
0
64,277
W
Janus
6,346
91
0
1,676
8,658
3,742
0
6,266
2,392
53,475
1,187
W
Izanami
Snitchhy
Izanami
4,698
3,208
0
962
8,945
2,674
2,353
712
8,233
0
67,027
L
Ares
Vomana
Ares
6,469
378
0
2,463
10,942
10,290
0
3,234
7,516
15,047
970
L
King Arthur
lClhino_antrax
King Arthur
9,839
966
0
750
13,090
12,928
0
857
11,258
568
46,046
L
Anhur
Аlfy
Anhur
9,934
5,627
0
2,661
8,680
3,583
214
604
8,027
0
75,239

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,944
Gold Earned
40,391
412
Minions Killed
438
0
Camps Cleared
0
1,383,986
Distance Traveled
1,502,631
9
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Awilix
8,603
574
115
8
0
357,543
0
W
Athena
7,388
493
9
1
0
329,123
4
L
Loki
7,017
468
101
7
0
322,070
3
L
Scylla
7,785
519
103
7
0
290,413
0
W
Bellona
8,289
553
102
7
0
254,194
0
W
Janus
7,979
532
102
7
0
285,674
2
W
Izanami
8,132
542
110
7
0
276,097
0
L
Ares
7,329
489
14
1
0
299,836
4
L
King Arthur
7,327
488
65
4
0
203,620
0
L
Anhur
8,486
566
129
9
0
268,047
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role