Player Matchup

Jormungandr
Jormungandr
Butterfingers-Jo
Jormungandr
Level 69
God Stats
4W - 6L
1,500 SR
Queue Stats
492W - 475L
1,476 Elo+
Solo
Hachiman
Hachiman
LargeCold
Hachiman
Level 73
God Stats
0W - 2L
1,500 SR
Queue Stats
132W - 145L
1,500 Elo+
Solo
Chang'e
Chang'e
Oceanlife17
Chang'e
Level 38
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 9L
1,500 Elo+
Party 1
Thoth
Thoth
Waterlord18
Thoth
Level 116
God Stats
0W - 1L
1,500 SR
Queue Stats
41W - 54L
1,308 Elo+
Party 1
Izanami
Izanami
theGhosttkiller
Izanami
Level 149
God Stats
1W - 2L
1,500 SR
Queue Stats
116W - 122L
1,500 Elo+
Solo
Team Averages
Level 89
1,500 SR
1,457 Elo+

VS

Team Averages
Level 121
1,500 SR
1,417 Elo+
Charon
Charon
DemonicMisery
Charon
Level 137
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 1L
1,227 Elo+
Solo
Agni
Agni
GayLoller
Agni
Level 88
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 1L
1,500 Elo+
Solo
Cliodhna
Cliodhna
GringoTheGreat3
Cliodhna
Level 106
God Stats
3W - 4L
1,500 SR
Queue Stats
192W - 172L
1,265 Elo+
Solo
Ix Chel
Ix Chel
TheFran118
Ix Chel
Level 129
God Stats
3W - 0L
1,500 SR
Queue Stats
201W - 198L
1,266 Elo+
Solo
Hera
Hera
alphaj0ker1136
Hera
Level 144
God Stats
3W - 3L
1,500 SR
Queue Stats
131W - 125L
1,825 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
Butterfingers-Jo
Jormungandr
8
0 / 2 / 0
5,560
618
2,220
3,663
3,361
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Hachiman
LargeCold
Hachiman
11
0 / 5 / 0
5,968
663
3,721
10,030
4,199
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Chang'e
Oceanlife17
Chang'e
14
1 / 3 / 1
6,675
742
1,564
8,416
3,806
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

11
0 / 3 / 0
6,218
691
6,551
8,039
3,291
Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

13
1 / 3 / 2
6,579
731
4,107
8,620
3,689
Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 2 / 12
8,721
969
5,800
9,282
9,175
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reverent Pridwen

Reverent Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

<n>GLYPH - When your Ultimate ability has finished casting, you gain a Shield equal to 225% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Agni
15
7 / 1 / 6
8,461
940
8,305
4,519
2,315
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cliodhna
14
5 / 0 / 8
8,716
968
7,080
5,172
2,453
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ix Chel
TheFran118
Ix Chel
12
0 / 1 / 12
7,178
798
5,519
6,104
2,847
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

14
3 / 1 / 11
8,181
909
9,448
5,252
2,465
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
65
2
Kills
16
16
Deaths
5
3
Assists
49
Player
Kills
Deaths
Assists
KDA
L
Jormungandr
Butterfingers-Jo
Jormungandr
0
2
0
0
W
1
2
12
3.5
W
Agni
7
1
6
10
W
Cliodhna
5
0
8
9
L
Hachiman
LargeCold
Hachiman
0
5
0
0
L
Chang'e
Oceanlife17
Chang'e
1
3
1
0.5
W
Ix Chel
TheFran118
Ix Chel
0
1
12
6
L
0
3
0
0
W
3
1
11
8.5
L
1
3
2
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,163
Damage
36,152
38,768
Taken
30,329
18,346
Mitigated
19,255
12,254
Healing
12,704
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Jormungandr
Butterfingers-Jo
Jormungandr
2,220
195
0
340
3,663
3,361
0
2,166
1,497
3,686
0
W
5,800
643
2,241
1,728
9,282
9,175
501
2,149
6,964
11,031
1,489
W
Agni
8,305
727
631
10
4,519
2,315
1,527
1,089
3,380
17,787
0
W
Cliodhna
7,080
423
1,555
1,190
5,172
2,453
1,424
1,915
3,032
0
14,232
L
Hachiman
LargeCold
Hachiman
3,721
2,366
502
488
10,030
4,199
0
7,480
2,492
0
10,849
L
Chang'e
Oceanlife17
Chang'e
1,564
160
3,273
2,346
8,416
3,806
0
6,589
1,751
5,123
24
W
Ix Chel
TheFran118
Ix Chel
5,519
298
1,782
2,884
6,104
2,847
713
2,430
3,501
11,402
0
L
6,551
38
488
2,152
8,039
3,291
0
5,749
2,184
15,664
336
W
9,448
1,399
139
544
5,252
2,465
792
1,809
3,351
23,006
460
L
4,107
2,871
302
2,363
8,620
3,689
0
6,185
2,419
0
15,107

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,000
Gold Earned
41,257
77
Minions Killed
107
0
Camps Cleared
0
619,194
Distance Traveled
933,618
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Jormungandr
5,560
618
1
0
0
85,509
0
W
Charon
8,721
969
14
2
0
177,797
0
W
Agni
8,461
940
25
3
0
167,260
0
W
Cliodhna
8,716
968
23
3
0
215,312
0
L
Hachiman
5,968
663
8
1
0
144,934
0
L
Chang'e
6,675
742
10
1
0
131,688
0
W
Ix Chel
7,178
798
12
1
0
184,967
0
L
Thoth
6,218
691
26
3
0
150,384
1
W
Hera
8,181
909
33
4
0
188,282
0
L
Izanami
6,579
731
32
4
0
106,679
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role