Player Matchup

Sol
Sol
Brocookies
Sol
Level 145
God Stats
1W - 0L
1,500 SR
Queue Stats
31W - 36L
1,529 Elo+
Party 2
Shiva
Shiva
Chameleon332
Shiva
Level 115
God Stats
1W - 0L
1,500 SR
Queue Stats
16W - 23L
1,633 Elo+
Party 2
Anubis
Anubis
Woffster
Anubis
Level 127
God Stats
2W - 1L
1,500 SR
Queue Stats
120W - 127L
1,369 Elo+
Solo
Cliodhna
Cliodhna
Zorichalcos
Cliodhna
Level 15
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 3L
1,633 Elo+
Party 2
Sun Wukong
Sun Wukong
lauvns
Sun Wukong
Level 65
God Stats
1W - 0L
1,500 SR
Queue Stats
57W - 76L
1,285 Elo+
Solo
Team Averages
Level 93
1,500 SR
1,490 Elo+

VS

Team Averages
Level 88
1,500 SR
1,413 Elo+
Ymir
Ymir
Cris67
Ymir
Level 88
God Stats
5W - 4L
1,500 SR
Queue Stats
318W - 341L
1,322 Elo+
Party 1
Neith
Neith
Void981
Neith
Level 34
God Stats
0W - 1L
1,500 SR
Queue Stats
24W - 18L
1,458 Elo+
Party 1
Loki
Loki
adrunknugget
Loki
Level 148
God Stats
4W - 3L
1,500 SR
Queue Stats
606W - 610L
1,284 Elo+
Party 1
Awilix
Awilix
lozanolol09
Awilix
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 15L
1,500 Elo+
Solo
Ishtar
Ishtar
xandu420
Ishtar
Level 140
God Stats
1W - 1L
1,500 SR
Queue Stats
101W - 114L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
4 / 1 / 13
8,703
870
15,899
7,594
2,966
Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Magic Focus

Magic Focus

+20
Magical Power

13
2 / 3 / 13
7,684
768
6,921
10,708
11,923
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Anubis
Woffster
Anubis
16
6 / 2 / 11
9,175
918
12,204
8,323
4,804
Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Spear of the Magus

Spear of the Magus

+95
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cliodhna
Zorichalcos
Cliodhna
12
1 / 5 / 10
7,561
756
5,659
8,557
3,394
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Sun Wukong
lauvns
Sun Wukong
17
7 / 1 / 10
9,772
977
9,777
11,516
11,587
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
Cris67
Ymir
14
1 / 4 / 5
7,776
778
4,931
12,980
13,599
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Neith
Void981
Neith
15
4 / 2 / 4
7,802
780
8,654
8,864
4,006
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

12
2 / 5 / 5
7,038
704
7,635
9,401
3,353
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Awilix
12
1 / 5 / 4
6,968
697
3,947
12,234
5,117
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Ishtar
xandu420
Ishtar
14
4 / 4 / 3
7,746
775
8,535
9,835
4,036
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

77
Kill Participation
33
20
Kills
12
12
Deaths
20
57
Assists
21
Player
Kills
Deaths
Assists
KDA
W
4
1
13
10.5
W
2
3
13
2.83
L
Ymir
Cris67
Ymir
1
4
5
0.88
L
Neith
Void981
Neith
4
2
4
3
W
Anubis
Woffster
Anubis
6
2
11
5.75
W
Cliodhna
Zorichalcos
Cliodhna
1
5
10
1.2
L
2
5
5
0.9
W
Sun Wukong
lauvns
Sun Wukong
7
1
10
12
L
Awilix
1
5
4
0.6
L
Ishtar
xandu420
Ishtar
4
4
3
1.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,460
Damage
33,702
46,698
Taken
53,314
34,674
Mitigated
30,111
16,779
Healing
9,792
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
15,899
3,997
1,681
2,836
7,594
2,966
746
832
6,762
21,136
1,342
W
6,921
1,118
3,425
3,106
10,708
11,923
301
1,661
9,047
0
10,387
L
Ymir
Cris67
Ymir
4,931
722
116
1,049
12,980
13,599
0
6,412
6,074
9,291
126
L
Neith
Void981
Neith
8,654
2,296
532
2,375
8,864
4,006
0
5,013
3,655
0
21,732
W
Anubis
Woffster
Anubis
12,204
115
0
2,474
8,323
4,804
484
296
8,027
23,675
482
W
Cliodhna
Zorichalcos
Cliodhna
5,659
939
0
11
8,557
3,394
0
696
7,861
0
10,685
L
7,635
359
32
541
9,401
3,353
0
5,608
3,591
0
16,294
W
Sun Wukong
lauvns
Sun Wukong
9,777
1,824
687
2,559
11,516
11,587
65
1,380
10,136
0
27,928
L
Awilix
3,947
1,217
314
1,887
12,234
5,117
0
6,281
5,491
0
8,439
L
Ishtar
xandu420
Ishtar
8,535
2,653
1,295
1,651
9,835
4,036
0
4,153
5,291
0
20,135

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,895
Gold Earned
37,330
119
Minions Killed
95
0
Camps Cleared
0
953,059
Distance Traveled
849,188
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
8,703
870
20
2
0
197,954
0
W
Shiva
7,684
768
7
1
0
175,569
0
L
Ymir
7,776
778
17
2
0
180,772
0
L
Neith
7,802
780
35
4
0
165,257
0
W
Anubis
9,175
918
30
3
0
180,461
2
W
Cliodhna
7,561
756
15
2
0
185,699
0
L
Loki
7,038
704
12
1
0
184,907
0
W
Sun Wukong
9,772
977
47
5
0
213,376
0
L
Awilix
6,968
697
9
1
0
165,049
0
L
Ishtar
7,746
775
22
2
0
153,203
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role