Player Matchup

Thanatos
Thanatos
 
Thanatos
Level 84
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ah Puch
Ah Puch
 
Ah Puch
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Jing Wei
Jing Wei
CKDSILENTDEATH
Jing Wei
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 4L
1,500 Elo+
Party 1
Geb
Geb
Krillin916
Geb
Level 149
God Stats
1W - 2L
1,500 SR
Queue Stats
39W - 41L
1,500 Elo+
Solo
Camazotz
Camazotz
Sanguis Yeti
Camazotz
Level 120
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 6L
1,500 Elo+
Solo
Team Averages
Level 98
1,500 SR
1,500 Elo+

VS

Team Averages
Level 109
1,543 SR
1,526 Elo+
Persephone
Persephone
Choc0__0milk
Persephone
Level 67
God Stats
8W - 9L
1,500 SR
Queue Stats
76W - 82L
1,500 Elo+
Solo
Skadi
Skadi
Gabyantonio15
Skadi
Level 152
God Stats
9W - 13L
1,500 SR
Queue Stats
114W - 103L
1,654 Elo+
Solo
Athena
Athena
Nisivoccia
Athena
Level 84
God Stats
3W - 1L
1,500 SR
Queue Stats
112W - 92L
1,500 Elo+
Party 2
Da Ji
Da Ji
Valorince
Da Ji
Level 104
God Stats
7W - 1L
1,500 SR
Queue Stats
84W - 80L
1,500 Elo+
Party 2
Ravana
Ravana
cagieo3o
Ravana
Level 136
God Stats
8W - 0L
1,715 SR
Queue Stats
76W - 80L
1,474 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
 
Thanatos
11
2 / 2 / 1
5,875
588
3,471
10,890
4,939
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Ah Puch
 
Ah Puch
8
1 / 3 / 0
5,115
512
2,612
7,164
2,618
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Jing Wei
8
0 / 2 / 0
4,702
470
2,906
4,767
1,493
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

8
0 / 0 / 1
5,226
523
4,204
7,086
4,825
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Camazotz
Sanguis Yeti
Camazotz
9
2 / 3 / 0
5,685
569
4,952
8,589
2,990
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Persephone
Choc0__0milk
Persephone
10
1 / 0 / 3
6,035
604
4,221
3,908
1,064
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

10
1 / 1 / 1
5,054
505
4,394
5,197
1,968
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Athena
Nisivoccia
Athena
8
0 / 1 / 3
5,239
524
2,830
9,084
6,306
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Da Ji
Valorince
Da Ji
11
5 / 2 / 0
6,001
600
5,924
9,027
3,896
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Ravana
cagieo3o
Ravana
11
3 / 2 / 1
6,385
639
4,712
6,060
3,505
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
18
5
Kills
10
10
Deaths
6
2
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Thanatos
 
Thanatos
2
2
1
1.25
L
Ah Puch
 
Ah Puch
1
3
0
0.33
L
Jing Wei
0
2
0
0
W
Persephone
Choc0__0milk
Persephone
1
0
3
2.5
W
1
1
1
1.5
L
0
0
1
0.5
W
Athena
Nisivoccia
Athena
0
1
3
1.5
L
Camazotz
Sanguis Yeti
Camazotz
2
3
0
0.67
W
Da Ji
Valorince
Da Ji
5
2
0
2.5
W
Ravana
cagieo3o
Ravana
3
2
1
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,145
Damage
22,081
38,496
Taken
33,276
16,865
Mitigated
16,739
13,523
Healing
8,741
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thanatos
 
Thanatos
3,471
1,227
0
7,434
10,890
4,939
0
568
10,278
0
57,764
L
Ah Puch
 
Ah Puch
2,612
0
0
864
7,164
2,618
0
2,650
4,318
26,561
0
L
Jing Wei
2,906
1,919
0
250
4,767
1,493
0
1,345
3,382
0
24,013
W
Persephone
Choc0__0milk
Persephone
4,221
123
0
2,000
3,908
1,064
260
1,605
2,139
33,401
1,518
W
4,394
1,559
0
615
5,197
1,968
0
1,360
3,837
0
35,918
L
4,204
547
0
3,107
7,086
4,825
0
1,388
5,698
21,381
0
W
Athena
Nisivoccia
Athena
2,830
1,121
0
2,760
9,084
6,306
0
2,315
6,741
13,204
2,474
L
Camazotz
Sanguis Yeti
Camazotz
4,952
1,730
0
1,868
8,589
2,990
0
356
8,233
0
34,072
W
Da Ji
Valorince
Da Ji
5,924
1,958
0
680
9,027
3,896
0
979
7,989
0
43,731
W
Ravana
cagieo3o
Ravana
4,712
1,634
0
2,686
6,060
3,505
0
306
5,754
0
40,762

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,603
Gold Earned
28,714
256
Minions Killed
287
0
Camps Cleared
0
997,579
Distance Traveled
978,346
3
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thanatos
5,875
588
85
9
0
230,679
0
L
Ah Puch
5,115
512
48
5
0
190,739
0
L
Jing Wei
4,702
470
50
5
0
228,269
0
W
Persephone
6,035
604
77
8
0
174,513
0
W
Skadi
5,054
505
46
5
0
171,956
2
L
Geb
5,226
523
26
3
0
205,362
3
W
Athena
5,239
524
32
3
0
204,066
2
L
Camazotz
5,685
569
47
5
0
142,530
0
W
Da Ji
6,001
600
70
7
0
236,967
0
W
Ravana
6,385
639
62
6
0
190,844
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role